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Why do you dislike AI art in games?

Fundamentally, AI imagery is both morally deeply objectionable to me, and also just looks like shit, there's a perpetual glossiness and smoothness, persistent blush, and a bunch of other things that trigger the uncanny valley effect, no matter the style its cast in, but even without those, there's a genericization inherent to how models work that means you see the same seven faces, and again, morally objectionable, what comes out of generative AI is at best painted over plagiarism, and most often, images without intent, the AI "artist" is no more an artist than the guy who commissioned an artist for art, except with less control of the result and more penny-pinching to avoid paying real people over megacorps, and the AI isn't an artist because it has no sense of intent, it puts images together without any comprehension of composition or subtext(because it doesn't think at all, it calculates using aggregates, averages, biases, and keyword guidance)
 
Really outdated post, but after 2 years AI art in these games are so bad, that there are still no realism in them, and really boring. The realistic stuff (or trying to be realistic) is the worst one, the drawn 2d stuff is better, but still no "feelings" in the images that the AI can replicate, it lacks vision and realism of feelings for me right now. I prefer 3D model over AI stuff, because humans simply still better at feeling expressions that an AI. Swapping real drawn pieces with AI is just slop and not authentic.
 
I would say even without inconsistencies or disliking it stealing some peoples art, my main problem is that it is too generic. The lack of personality or passion in the models/poses throws me off, its too stiff. Also idk if this would be included with 'good' AI but I hate the almost rubbery look that they commonly seem to have.

I think there is a way to make it work well if you put alot of effort into having a unique style and natural poses but I find AI games tend to be more lazy in general.
 
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