A lot of posts I have read on the site say they don't like AI art in games. I am curious about the reasons why.
Edit on Nov 24 at 4pm British Time: Most of the answers so far are mostly saying the dislike is because of bad experiences with games that do a poor job with it. I am skeptical of games made with RenPy because a lot of RenPy games are trash in my opinion (easy to make with low effort), but I don't dislike RenPy because of that.
So I am curious about a few other things. The answers won't change the way that I made things (I usually don't make games or mods with character images at all anyway). I am just curious.
1-1) If the AI art was good (consistent, no artifacts and weird stuff like odd fingers and skin and eyes, thematically-appropriate skin tones and features, no weird disconnect between subject and environment), and the art style could be whatever type you preferred (hyperrealism, 3D anime like, cartoonish, or whatever), would you be ok with it being used to make games?
1-2) Would you prefer "good" AI to asset swap art? (Asset swap is when you pick a 2D or 3D hair and snap it to a base model. RPG Maker is an example of asset swaps for sprite creation. Some WebGL games use asset swap libraries for 3D characters.)
1-3) Would you prefer "good" AI to porn inserts of real people?
1-4) Would you prefer "good" AI to DAZ 3D models?
1-5) Would you prefer "good" AI to hand-drawn art?
2) Have you tried making AI art yourself?
This purpose of this thread wasn't to ask about DAZ models but so many people on this site seem to prefer them that I am also curious about
3-1) If you prefer 3D models, is it because they are more likely to be animated?
3-2) If "good" AI was animated just as often, would you still prefer DAZ assets?
4-1) If you prefer 3D models, is it because you associate them with a less-anime look?
4-2) If AI art looked more realistic instead of having an anime look, would you still prefer 3D models?
Edit on Nov 24 at 4pm British Time: Most of the answers so far are mostly saying the dislike is because of bad experiences with games that do a poor job with it. I am skeptical of games made with RenPy because a lot of RenPy games are trash in my opinion (easy to make with low effort), but I don't dislike RenPy because of that.
So I am curious about a few other things. The answers won't change the way that I made things (I usually don't make games or mods with character images at all anyway). I am just curious.
1-1) If the AI art was good (consistent, no artifacts and weird stuff like odd fingers and skin and eyes, thematically-appropriate skin tones and features, no weird disconnect between subject and environment), and the art style could be whatever type you preferred (hyperrealism, 3D anime like, cartoonish, or whatever), would you be ok with it being used to make games?
1-2) Would you prefer "good" AI to asset swap art? (Asset swap is when you pick a 2D or 3D hair and snap it to a base model. RPG Maker is an example of asset swaps for sprite creation. Some WebGL games use asset swap libraries for 3D characters.)
1-3) Would you prefer "good" AI to porn inserts of real people?
1-4) Would you prefer "good" AI to DAZ 3D models?
1-5) Would you prefer "good" AI to hand-drawn art?
2) Have you tried making AI art yourself?
This purpose of this thread wasn't to ask about DAZ models but so many people on this site seem to prefer them that I am also curious about
3-1) If you prefer 3D models, is it because they are more likely to be animated?
3-2) If "good" AI was animated just as often, would you still prefer DAZ assets?
4-1) If you prefer 3D models, is it because you associate them with a less-anime look?
4-2) If AI art looked more realistic instead of having an anime look, would you still prefer 3D models?
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