1/3
3 Years of Service
RPGM games feel like super nintendo games.
no thanks, i played that when i was a kid.
no thanks, i played that when i was a kid.
Honestly I agree I also am curiousquite a few game i enjoy came from RPGM, the Sequel games, a lot of kagura games, MGQ paradox. to name a few i am curious to see why they get a lot of hate compared to other engines.
As stated above, RPGM is outdated in more facets than one. Even if we ignore the graphics, a few simple examples I can remember off the top of my head are:
A game like Summer's Gone that sets up a unique atmosphere through its sound design and UI would have never been possible on RPGM for instance.
- Keyboard controls are honestly awful in a lot of RPGM games. They not intuitive and clunky
- As someone who likes to mod their games, skip unnecessary grind mechanics, add new features, etc. It is very hard to mod RPGM games compared to RenPy. With RenPy you can essentially get the original source code back and do anything you want with it.
- RenPy is also very extensible. You can, if you want, implement new game mechanics that haven't been thought of by the engine developers. Even if most games don't bother to do so. Think of mini-games or interesting UI interfaces (like in Photo Hunt or Zeno's Anthology).
This site provides links to other sites/services, and does not store any files