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User_136321
Unconfirmed
I think it gets a little old after a while when all the renders have some convenient object blocking the view of the protag's face. I don't need to self-insert.
exactly. I don't want to be distracted by the MC.Honestly as long as the MC's face doesn't make me want to punch it and is done well I don't mind it at all. I also don't mind faceless MC's either though, really anything as long as the MC doesn't distract from the story as most male faces in DAZ etc are effing terrible.
The first person "POV" is generally fine for me, but given the choice of having the side angle of a protagonist kissing the LI or kissing the neck IMHO is far better than having the LI mouth agape trying to deep throat the camera lense. The game Radiant does an excellent job of illustrating those up close intimate moments.For me I prefer for the protag to be faceless(face is obscured or the game is in first person perspective the majority of the game) because I like to self-insert when playing. And seeing a face that doesn't resemble mine breaks the illusion.
yea that always looks very goofyThe first person "POV" is generally fine for me, but given the choice of having the side angle of a protagonist kissing the LI or kissing the neck IMHO is far better than having the LI mouth agape trying to deep throat the camera lense. The game Radiant does an excellent job of illustrating those up close intimate moments.
yea certain plots i feel like its better to view it is a story and not insertIn my opinion it depends on something foreign to me I'd how much I like the MC, and the content of the game. If its something foreign to me I'd rather a character do it, but if its something I can understand and decisions I can get behind let me self-insert
If its a female protag or if the game/VN has darker paths i prefer to see a face as I am not a girl or into the darker paths. However if its a male protag or if the game is mostlly light path with corruption choices i prefer no face for immersion.For me I prefer for the protag to be faceless(face is obscured or the game is in first person perspective the majority of the game) because I like to self-insert when playing. And seeing a face that doesn't resemble mine breaks the illusion.
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