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Your thoughts on mini games in games?

at best a hindrance, at worst a complete waste of time
 
depends on how they are implemented, but most of the time would rather not have them
 
I agree with the implementation. However most often they are poorly done and best left out.
They are often ether throw away things or just do not fit the game itself.

I've come across some that do fit in but most often not.
If I was forced to pick if mini games were allowed or not I'd ultimately say not.
 
Personally it breaks up the game for me which I like. If i just wanted to read a porn story I would so I enjoy the mini games that add some flavor to the game!..... as long as they arent too dumb 😅
 
As long as they can be skipped and no Content is being missed by skipping Minigames then they can do whatever the hell they want.
 
If they are optional and not neccessary to get progress, why not.
 
I don't think I've come across any that avoid becoming repetitive and tedious, but that's not a huge issue if they're optional. Would prefer they're left out in favour of time spent on more "meaningful" content though.
 
If they are grinding but easy way to get money is not that bad. But sometimes they just cut the game too much.
 
I don't mind them so long as they're not unbelievably tedious or boring. Imo devs shouldn't sink too much time into making them if the main game is still largely unfinished.
 
Most of the time they are just annoying in my opinion
 
Usually doesn't bring anything to a game except useless grinding.
 
They suck and definitely should be skippable.
 
1. Make sure to make your mini game mobile proof. Nothing worse than having a game that is made for a mouse user.

2. That being said, if you are not contributing anything other than a time sink with the mini game, don't bother implementing it. Having stupid mini games, just because a porn game has to have gamification is not a good enough reason.

3. I think a good mini game HAS to be based around kinky stuff.
 
Renpy and such should have something when a dev tries to implement one - like a prompt "is this minigame REALLY necessary?"
 
I don't mind it if it's executed well. Often times they aren't though and kind of ruin the flow or pacing of the overall experience. I will say I wish there were more actual games, as most of these games are just visual novels with a few decisions here and there. Not that I don't like it, but I've always enjoyed the platform games, and management games a lot more, as they actually feel like games.
 
I like them. As a player, you take on a more active role and get the feeling that you are influencing what is happening. Visual novels are boring :)
 
I will usually skip/bypass if given the option. However that doesn't mean there isn't a mini-game that would be worth interacting with, I just rarely see that with this type of game.
 
I find the problem with minigames is they tend to be a version of an already established and well-known game, so it is not only not bringing anything new to the table, but it interrupts the flow of the game unnecessarily. If it is skippable, it appears just once and not every 3 scenes like it usually happens, it's OK. If not, immediate game deletion.
 
It depends on how they are designed and the reward. There are mini-games that are annoying, and the reward is a picture, so it is annoying at the end. On the other hand, there are mini-games that show you a cinematic or some interaction with a certain character when you finish them.


Personally, it doesn't bother me; it's fun in some cases.
 
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