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Do you prefer 2D or 3D games?

Do you prefer 2D or 3D games

  • 2D

    Votes: 34 27.2%
  • 3D

    Votes: 91 72.8%

  • Total voters
    125
2D usually. It takes real talent, and it shows.

3D has a big problem in that not enough time goes into the environment. Bed, a couple of sticks of furniture, and characters. A room has a lot of stuff in it. Trivial things that are barely noticed but take time to model and render so are skipped. A hand-drawn scene can put in all the little details that make a space look real, and it only costs the artist a few extra minutes. Looking around, I see an old cup holding some pens. But it adds character to the scene of my desk. Drawn, it takes a half-dozen lines and some shading. Rendered, it's a bunch of model elements, materials, placement, render time for light and shadow, and on and on. Skip it! And so 3D scenes end up looking bare, boring, and artificial.

Don't get me started on how everyone in 3D scenes sleeps on top of the covers of beds that look like they are carved from stone. I get it, cloth simulations are hard. Skip it! And we're back to a scene that looks wrong.
 
3D if it has a interesting models and a physics engine (every day is a good day with jiggle physics), but as those are in short supply, a well-drawn 2D wins out most of the time.
 
I prefer 2D just because there are so many great artstyles that can't be expressed in 3D.

At the moment the vast majority of 3D isn't that great too considering people don't know how to be consistent or use shadows but maybe I'll change my mind when it's better.
 
I think I answered this, but both are fine. Actually, somewhat unrelated but I have seen people complain about lack of animations a lot, yet i’ve never felt very strongly about that. I feel like games can be very good without a single animation. In fact, I prefer no animations most of the time because the developer actually has to focus on posing and scene choreography to make it interesting.
 
if I had to rank:

1) 2d

2) some combination, like 2.5d or 3d in a 2d style (Not sure of any examples off the top of my head)

3) 3d
 
A good 2d it is the best for my personal taste but 3d can look better with less quality.
 
I've seen excellent games in both. In almost every case, it depends on the dev.
 
I cast a vote for 2D, but that's only when the 2D art and the style are done well. A really solid 2D game also feels fresher since we're a bit saturated with 3D AVNs.

A badly done 2D game is worse than a bad 3D game though most of the time.
 
I like both types. only can be chosen by the style and effort put in. seen 2d with better animations then most 3d games!
 
I think 3D are hot, but games being 3D for the sake of being 3D looks so bad. I rather they make good 2D games, with good scenes, story. For example - I would place Our Red String above ALOT of 3D rendered games.
 
Maybe its because of the sheer volume of 3d games. But I find a lot of 3d games just look similar to each ( same character models, backgrounds etc). Ironically making 2d games more unique and stylized.
 
If the game is not good enough, then 2d. If the game is good enough then it doesn't matter.
 
I wouldn't say I have a hard preference one way or the other. Both have advantages and disadvantages over the other. 2d allows more freedom and variety in scene composition, while 3d being more realistic tends to feel more erotic even with more vanilla scenes at the cost of a more rigid scene composition.
 
I think 2d can be great - its just that most games that has sparked my interest has been 3d games. Im not a big fan of the japanese hentai 2d games - and i feel like thats most of the ones i come across. But if there was a great 2d western vn, i would probably enjoy that as much as any 3d i imagine.
 
It's highly dependent on the art. I think 2D can often be better, look at high quality games like My Pig Princess. Every scene and character is well drawn by a professional artist. They're not using AI. They're not getting quick jobs from Fiver. They're doing quality work and the product is excellent. The issue is that game creators are willing and able to achieve this level of art. 3D allows people with more limited artistic skills to use premade assets much more easily (anyone with access to Koikatsu can basically make art for their game) at a level that is acceptable.

So 3D means a higher baseline usually that is easier to meet, but 2D often allows for a higher and more evident ceiling.
 
in most cases 3d but i have found the absolute best games tend to be 2d
 
2D. For me, the 3D game has to be really good to entertaining me.
 
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