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What's your least favorite minigame or part of a game?

  • Thread starter Thread starter Yeetbruh
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just grind style stuff, even though my favorite games have that mechanic like witch or princess trainer. It can be annoying having to do something enough times or rewatch something to progress.
 
For me it's either sandboxes or having to walk hours in some rpgm game just to see 2 cg's. Also the ones where you have to move your mouse through a maze since my mouse it too sh*t and my hands too shaky.
Would never have occurred to me that there are handicapped players out there. These mini games seem pretty cruel in retrospect. :LOL: A skippable option makes sense.
 
Always loathe seeing the 'Repeat the same scene over and over again until the scene changes to a sexier version'
 
I don't like button mashing and collectables in sandbox.
 
Any sandbox grind time waster. Give me story and choices not chores and homework
 
I cant stand anything in the realm of sandbox stuff so anything associated with that honestly.
 
I used to really like The DeLuca Family even though the pace of development was slow, then for whatever reason, the developer added a bunch of shitty minigame mechanics to continue the story. I don't care about that game anymore.
I normally don't even mind the minigames so much, it's just that a lot of them are buggy or poorly implemented.
 
'Push this button really fast to complete the minigame. How fast can you ruin your keyboard/controller and thumb demonstrating a useless skill?'

Yeah, fuck off.
Press button rapidly games are terrible but any mini-game that takes place during a sex scene is a warcrime. Like bro, I need my hands for other things during those scenes.
I just think devs laugh so hard imagining how the timing of the minigame interrupts the users work flow. It has to be on purpose.
 
I have only enjoyed minigames that reward the player at the same time as they doing the minigame in a adult game fashion. Not that +20 bucks, repeat 10 times to be able to buy a wine bottle bs.
 
Definitely any candy crush rips and one time I had to complete was a fucking hangman game, funny to think back on tbh. Drag and drops are boring as well, but actually don't mind the memory matching games all that much though.
 
Just any grindy type minigame to get the most minimal reward like some money or a +1 in a skill, either remove the minigame or make it interesting and a give it a better reward.
 
Just any grindy type minigame to get the most minimal reward like some money or a +1 in a skill, either remove the minigame or make it interesting and a give it a better reward.
Is your pfp Jerma? 🤣 Took me a second to realize why it seemed familiar.
 
Any mini-game, puzzle essentially breaks the gameplay. Perhaps some developers are aware of this and their games always have an option to skip the mini-game (High School Days is an example), others don't realize this and I delete such games without a second thought to forget about them forever.
As for RPGM, I just ignore such games, they don't exist for me.
 
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