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Abandoned VN Ren'Py DAZ Father, Teacher, Villain [v0.2.0] [Abacus Games]

1.00 star(s) 1 review
Liked it - great story set-up. My only criticism is that the text is WAY too small - makes some of it hard to read (unfortunately, my eyes aren't getting any younger or better!) Maybe an option to adjust font size?
And an option to adjust 'canon' ages would be nice, though not critical. We all know what "hey, she said she was 18" really means, after all...

Looking forward to what comes next!
Press 'A' where you can chance font size.
 
Great game so far, but it is not 'noone,' it is 'no one'.
 
Made my own School Girl. She's Latina. Her name is Maya She's 15 18yrs old. She's a bit of a brat.

( I wanted to have her wearing the Red backpack, but I couldn't find it; nor the school's foyer.)
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Nice =)

The foyer is and the backpack is from .
Took me a while to do a custom df weightmap for the backpack that worked properly (good enough) though.

/Abacus_Games
Just so you all know there is a section of the forum for fan renders and artworks relating to games. https://lewdcorner.com/forums/custom-made-assets-fan-art-assets.22/
 
Not a bug but possibly bad game design decision =)

As others have already told you, you need to try and write something (ie. press keyboard characters).
I had some early feedback on this after the 0.1 release so this is already corrected in the 0.2 where you can chose the "immersive" way of texting or just click the mouse for next text message.

/Abacus_Games
It works activating the autoplay mode also.
 
Thread owner
I'm not too sure about the Middle Path "Naive" it seems very middle of the road. I'd rather play Caring/Narcissist.
I'd also like to see an age input option. But so far, pretty good. looking forward to the next update.

Just thought I should elaborate a little on this one.

Don't look at it like set paths just yet. At this point it is more of a trait or a personality that affect the flavor of the dialogue and scenes and also what stats are used. All characters including the MC will get several traits that affect this depending on your choices. This is to get interesting and somewhat diverse scenes. This also means you could have different relationships with different characters - it's not all or nothing with everyone.

However, if you consistently make choices that follow a specific trait/traits you might eventually see yourself upon that 'path'.

/Abacus_Games
 
Just thought I should elaborate a little on this one.

Don't look at it like set paths just yet. At this point it is more of a trait or a personality that affect the flavor of the dialogue and scenes and also what stats are used. All characters including the MC will get several traits that affect this depending on your choices. This is to get interesting and somewhat diverse scenes. This also means you could have different relationships with different characters - it's not all or nothing with everyone.

However, if you consistently make choices that follow a specific trait/traits you might eventually see yourself upon that 'path'.

/Abacus_Games
you literally just described a "path" ...
 
Thread owner
you literally just described a "path" ...

Yes, but it is slightly more/different than that. For example "Naive" is just a trait and as you say yourself that wouldn't really be interesting to play if it was a "path" so it's there to give the player more options to flavor the dialogue and scenes with personality.

I try to use traits to at least give the illusion of presenting "white/black/gray" choices to the player without them being on a set path.

And I agree, it is usually more fun to explore the extremes in paths/routes/choices and I like games that give you the option to do so.

That said, this is just how I view the game and I'm sure there are other ways.
I just hope you enjoy the game regardless. :)

/Abacus_Games
 
Yes, but it is slightly more/different than that. For example "Naive" is just a trait and as you say yourself that wouldn't really be interesting to play if it was a "path" so it's there to give the player more options to flavor the dialogue and scenes with personality.

I try to use traits to at least give the illusion of presenting "white/black/gray" choices to the player without them being on a set path.

And I agree, it is usually more fun to explore the extremes in paths/routes/choices and I like games that give you the option to do so.

That said, this is just how I view the game and I'm sure there are other ways.
I just hope you enjoy the game regardless. :)

/Abacus_Games
well it's def a good game. I even made my own girl. Keep it up, you got a good story with a nice premise.
 
Nice =)

The foyer is and the backpack is from .
Took me a while to do a custom df weightmap for the backpack that worked properly (good enough) though.

/Abacus_Games
yeah there aren't any good bags or even normal clothes. most are slooty. Sometimes I just need a pair or pants and a simple shirt ...
 
Nice =)

The foyer is and the backpack is from .
Took me a while to do a custom df weightmap for the backpack that worked properly (good enough) though.

/Abacus_Games
you can have her if you want. I don't mind. plus when some of my Dev friends need a girl I make it for them. DM me if you want her
 
I am probably just thinking too far into this, but the way the "Submission" stat is worded (in the OP pics) makes me think it's going to be linked to some bad shit in the future (if the player doesn't keep it contained and lets it get too high).
 
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I keep needing to use the skip button to get through the phone chat sequences. Just pressing or waiting doesn't advance the text chain at all, at least when it's the players turn to reply. I think the phone interface system is broken. Also, one of the choice checks for "010 Take photo" checks for "010 Take Photo" instead, and since the checks are case sensitive, the check never passes. Also, "Narcissistic" is misspelled "Narcisstic". Also, "Mr." and "Mrs." are also not capitalized throughout the game, so they erroneously read as "mr." and "mrs.". I've made a cursory edit of the script file with some of the changes added.
 

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Thread owner
I keep needing to use the skip button to get through the phone chat sequences. Just pressing or waiting doesn't advance the text chain at all, at least when it's the players turn to reply. I think the phone interface system is broken. Also, one of the choice checks for "010 Take photo" checks for "010 Take Photo" instead, and since the checks are case sensitive, the check never passes. Also, "Narcissistic" is misspelled "Narcisstic". Also, "Mr." and "Mrs." are also not capitalized throughout the game, so they erroneously read as "mr." and "mrs.". I've made a cursory edit of the script file with some of the changes added.
Thank you.

The phone advances by writing (pressing any characters except space)(or ctrl to skip through). Based on previous feedback I have changed this to also advance by clicking the mouse for version 0.2.

I will look into the choice checks and correct them.

I clearly need an English (native/fluent) proofreader. Will fix for next version.

/Abacus_Games
 
Very nice looking game. So far I like the characters. Story is interesting. I hope updates are frequent and the game does not get abandoned. And I really hope the wife is going to be on-board with the Harem tag.
 
Thread owner
Very nice looking game. So far I like the characters. Story is interesting. I hope updates are frequent and the game does not get abandoned. And I really hope the wife is going to be on-board with the Harem tag.
Thank you.

Version 0.2 (next release) is on track. Working on it as much as time and family permits. :)
The wife will be less or more on-board depending on how you present it and what traits you unlock for her and the player/MC.

/Abacus_Games
 
Thread owner
Just to add.

I do progress posts every Monday on SubscribeStar. They are public so they are available for anyone that are interested to read. There's also a progress channel on my Discord. (See signature for links).

/Abacus_Games
 
Really loved what you have so far! For some reason I can't see the rate game button anymore or I would throw you 5 stars!
 
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