1/3
3 Years of Service
If a game has many routes i even prefer when it has a Good choice/bad choice walkthrough built in. I like replayability and the constant checking for the right answers on walkthrough document or some pdf tends to take me out of the story... i know many game creators are wary of that since for some part of the audience it will make the whole dialog absolete since they will just skip while clicking on the green answer, but those people just wont play your game anyway if its too complicated to get the right choices lol.