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Western vs japanese games

frighino

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Why do japanese dev generally wait until they finish a (porn) game before releasing it, while western dev often publish incomplete games and then gradually finish them? I understand that it's partly about money, since you can get people to pay a monthly subscription while the game is still in development.
But then why don't Japanese dev usually do the same? Is it a cultural thing?
 
I guess it's a cultural thing, but if I look at it objectively... It's better to release the full game all at once rather than in parts, because the latter opens the door to scams, and I base this on the fact that it's happened MANY times before—and not just in the porn game community.
 
It might have something to do with the funding mechanisms that they use?

I would assume that the DL site for the Japanese audience encourages you to put out a complete product, whereas the Patreon method of funding makes it so that you want to put out proof of concept so people can support.
 
Why do japanese dev generally wait until they finish a (porn) game before releasing it, while western dev often publish incomplete games and then gradually finish them? I understand that it's partly about money, since you can get people to pay a monthly subscription while the game is still in development.
But then why don't Japanese dev usually do the same? Is it a cultural thing?
probably just that things like crowdfunding and continuous patreons are a lot more common in the west so they've become more socially acceptable, as well as publicly releasing mid-development builds in general. There are a handful of japanese games that release before being finished off the top of my head too, like rabbit hood having indev builds released (thank god since it's taking forever) or the demo for the new lab sweeper game.
 
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