1/3
3 Years of Service
There are only three reasons I don't really like it in games, and two of them are sides of the same coin.
One, they're usually not animated. This is often, but not always, a dealbreaker for me.
Two, they're too perfect. The smooth shading of an AI body with absolutely zero blemishes. Even when there are blemishes, the blemishes are too perfect. Like symmetrical freckles.
Three, they're not perfect enough. A beautiful model stands before you in a brightly-lit ballroom. You're willing to overlook her extra fingers when she offers you her hand to lead you upstairs because hey, she's hot. Unfortunately, those stairs spiral directly into the wall. Then, they seem to weave into the walkway above and somehow are also part of the window sill. Suddenly, you're upside down in some kind of MC Escher-style nightmare. After a mind-fuck like that, getting laid might not seem worth it anymore. Depends how much you love Escher.
One, they're usually not animated. This is often, but not always, a dealbreaker for me.
Two, they're too perfect. The smooth shading of an AI body with absolutely zero blemishes. Even when there are blemishes, the blemishes are too perfect. Like symmetrical freckles.
Three, they're not perfect enough. A beautiful model stands before you in a brightly-lit ballroom. You're willing to overlook her extra fingers when she offers you her hand to lead you upstairs because hey, she's hot. Unfortunately, those stairs spiral directly into the wall. Then, they seem to weave into the walkway above and somehow are also part of the window sill. Suddenly, you're upside down in some kind of MC Escher-style nightmare. After a mind-fuck like that, getting laid might not seem worth it anymore. Depends how much you love Escher.