1/3
3 Years of Service
1) Add options. If something can be an option, add it as an option. Skip scene? optional. Dark textbox? Optional. Textbox opacity? Optional. Text speed? Optional. Outlined words? Optional. All of those thing are just a couple of lines of code. In renpy its literally a couple of lines so easy to implement that you can file the file online and add it. Just take one of Kogas mods and implement it. I understand that other engines have other complications, but they are not that hard.
2) listen to your community. They can get really annoying, but sometimes they can have good ideas. I recently played a new version of a game that was grindy, but not extremely, the community commented on it, and in the new version the grind was cut like 70%. The game is shorter, but more interesting. They may want unrealistic things, like alternative scenes based on fetishes they do or do not want, but some of their feedback is a good source of ideas.
3) AVOID GRINDY MECHANICS. Unless the grind is FUN on it self (usually it isnt), grind just gets boring REALLY fast.
I believe this points work for sfw and nsfw
2) listen to your community. They can get really annoying, but sometimes they can have good ideas. I recently played a new version of a game that was grindy, but not extremely, the community commented on it, and in the new version the grind was cut like 70%. The game is shorter, but more interesting. They may want unrealistic things, like alternative scenes based on fetishes they do or do not want, but some of their feedback is a good source of ideas.
3) AVOID GRINDY MECHANICS. Unless the grind is FUN on it self (usually it isnt), grind just gets boring REALLY fast.
I believe this points work for sfw and nsfw