Be careful of demands that are disguised as advice. There are plenty who will want a particular kink put into a game, while they may not demand this outright, they will be sneaky about it and try to pass it off as advice.
1. General rule for devs, don't try to appeal to everyone. This mistake is made by way too many devs.
2. Devs that bend over and compromise their artistic integrity show weakness. That in today's world leads to the injection of wokeness and censorship in games. The dev will end up pissing off everyone and losing support.
Because many are guilty of this, we devs end up with the negative image that we are all greedy and spineless, that our games are just products to consoom. Instead of them being the works of art we designed them to be.
3. Learn to familiar with your tools( art software, music software, game engines, etc.) before becoming a game dev. There are devs who make the mistake of taking too much on , while making their first game and trying to profit from it. Which is why some end up abandoning their first game very early. You could start out as hobby dev with very small projects to help you grasp the industry and learn about being a game developer.
4. Get rid of the bad apples from the industry. The industry is plagued with many problems that has gone on for far too long. More gamers are unwilling to pay for games and support the industry as result of the problems plaguing the industry. There are even those calling it a crash and making videos of the industry crshing and burning.
If you rely on money to support your games and put food on the table, then understand that the bad apples ruined the industry not just for gamers but for good devs as well.
"But overtime, the Industry has become less and less about the art of making it an incredible and complete game, and now it's all about the bottom line."
"If buying isn't owning, then pirating isn't stealing"
I would also check out videos on the industry through Odyssey or LBRY.
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Gaming Giants such as Nintendo are our enemies to both, gamers and devs. They need to be removed from the industry. We don not need them to stiffle creaitivty and the freedom of making our games.
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Palworld being sued by Nintendo and The Pokemon Company
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PS - The propaganda pushers and extremists don't like that term because it exposes them. What people refer to wokeness down below: