yea, models are good, dev makes constant month updates, game graphics up to date since it has a ~1 year cycle, plot is nice. and that all in comparsion with someone who will possibly will abandon, who make "slow" burn almost infinite, but will make instant burn at some point or at the end (where game actually ends after that)As someone who has inexplicably fallen in love of CeLaVie Group games such as My New Roomate, My First Love, and the ongoing My Early Life, I've really found a love for slow burns that really take their time with very incremental corruption/seduction. Now those particular games are by no means perfect, I could go on and on about certain frustrations or peculiarities I find with them all, but I've played every single one that the devs have made and I'm always excited for a new update. I believe its due to the way they really nail having you pushing the girls' boundaries over and over again until it eventually becomes normalized, and then you start working on the next boundary.
My Early Life, for example, has just started getting into the real good stuff and despite it taken several months to get there, and I've found that the pay offs are incredibly satisfying. Being able to look back at the early game and seeing just how little you could do with the girls how rocky your relationships were and comparing it to where you are now is weirdly fulfilling and I'm not sure I can really compare it to any other games I've played before.
So, what do you generally think of slow burn games? How slow is too slow? Is the pay-off usually worth the amount of time put into getting there? Is there an issue of a game starting to lose its magic once the good stuff finally gets going?
So, what do you generally think of slow burn games? How slow is too slow? Is the pay-off usually worth the amount of time put into getting there? Is there an issue of a game starting to lose its magic once the good stuff finally gets going?
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