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What aspect of adult games do you care most about?

  • Thread starter Thread starter Zeus179
  • Start date Start date
  • Replies Replies 149
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Engaging Gameplay is essential to me. I can play a game if the gameplay is kind of ass, but a majority of games that I'd like to try but don't typically stay unplayed because the gameplay is ass. One example is a game called Trials in Tainted Space. Seems like a great concept, but don't like that it's basically all text. Now, make that game something that feels more like I'm in it, and I'm in.
 
Hot girls is the most important to me when playing adult games, that's not saying the story shouldn't be good, too
 
The story of course, but also the quality of the animations.
 
The sex part, by far. Keep the teasing shit to a minimum. No idea why some of the games that blueball the player to death for years (AWAM, JOHN, Summer Story) get popular. To me that's like torture.
 
I have seen a lot of differing opinions on game threads as well as the games themselves showing what the dev thinks is most important. So I wanted to know specifically what you think is most important. For me I think its pacing. A game can have a mediocre story and sex scenes, but if the pacing is off and the characters are just instantly horny for the mc it just puts me off. Doesn't feel realistic at all and it doesn't leave much point for a game imo. And seeing a character slowly become more corrupt/lewd is always a plus.
Pacing isnt a bad choice...

For me personally, its gotta be choices. I understand that many games won't have depth and I can honestly forgive that. Its easy to build in a "shallow" mechanic that guides the player towards your written stuff... but I can't stand when I'm playing a game and the choices are either very much the same or essentially non existent.

Don't get me wrong... I love a game the most if It lets me choose the overall development but even on VN lite kinda games... at least give me an option I can not pick lol. Can't stand being railroaded into railroading someone I dont want.

Sometimes if it's well done, the illusion of choice is all I really need.
 
Once of these days I'm gonna find an H game that I play for the gameplay instead of the "plot" but I don't think I'll find one... Its not a requirement but If a game was satisfying to play AND lewd AF... I'd be happy...

Oh it's gotta align with the fetishes tho lmao... none of that "Im just a chad MC gonna fuck all these hotties" -Real Porn Gifs and shitty writing...

Town of Magic was a fun game... a little grindy but at least it wasn't gameover to get fucked by a monster.

OH I think i'm gonna add that to the list. A game with a female protagonist where the fucking mechanic isn't a losing rape but a winning rape lmao. I don't wanna have to "lose" to get my scenes... Shimeta's Bad Day(Title?). Zombie game where she gets fucked after giving up or losing... Fine and good but what if she fucked them to knock them out? That way i don't have to lose intentionally just to get what I wanted
 
There has to be a solid of gameplay so it feels rewarding when you get to the lewd stuff.
 
What I care most about in adult games is emotional and narrative connection. The adult content is definitely part of the appeal, but what makes it truly impactful is the context behind it—the buildup, the tension, the vulnerability between characters. When a game weaves intimacy into the story in a meaningful way, it stops being just about gratification and becomes something more immersive and memorable.
 
Good looking girls without megaton tits. Fetish content. Story possibly. Reasonable updating every month or 3.
 
In addition to the sensuality and charismatic characters, I usually look at the scene's setting as well. I always like to see new settings. It's a shame that some games only get repeated ones.
 
the art style and how fun it its to play, the pokemon porn game (i forgot the name), was one of the best games H games i have ever played! and i despise games that are too grindy and hide or ofuscate the variables for cheat engine (looking at you agent17)
 
I really dont like most of the comic book art styles. For me a more realistic style is very important. Other then that: Hot girls of course...
 
It all depends on the game. Short games are just as important as longer slower games. Short games need to have quicker impact so the story won't matter as much as models, animations, excitability. Longer games need to have a good story with relatable characters that develop. Choices that matter are more impactful there too.
 
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