i cant remember what game it was, the guardian?, anyways it has fucking knocking mid-way through, I nearly shit my pants mid wank thinking some one was at the window while I had my dick in my hand like, wut
It depends on the game and when I'm playing it. I generally go for a happy medium of turning sound effects to lower levels. Music doesn't worry me too much. Last thing I want is my insurance agent dropping by and hearing the MC pounding away at a harem chick from outside. And if I'm playing a special game, I sure as hell don't want anyone hearing "Daddy harder!".
I usually have both music and sound on mute or just very low. If a game has voice acting, I'll check how it sounds first then decide if I want to have it on or off.
I always mute the music. As for the other sounds I will mute these as well, or if I want to hear them in the background I will set them to a very low level.
I don't play Japanese games, as for all other games - if they have voice-overs, they are done at a very low, amateur level, and there are problems with normal music because of copyrights. So I prefer to play something from my personal music library (usually jazz instrumental compositions), and turn off the sound in the game completely.
audio is such a good way to immediately elevate a game. however if its handled badly then its very noticeable. in essence good audio fits seamlessly into the background but bad audio is impossible to ignore
Not a big fan, I tend to mute games and play lo-fi tracks or asmr. Most of the time the music and sound choices made game devs are a bit off putting to game.
Sound in these types of games, when it comes from the chars often leads me to mute it. The music however I let stay. There is a difference. The sound is often repeating and it just breaks the immersion of it. Sure there are instances where it is done "right". But most of the time it's a mute for me. I can do without it.