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4.50 star(s) 2 reviews
I am having the same problem, I've looked a solution, cant find it yet
I can't remember what I did awhile ago, but I had that issue as well. I either downloaded the compressed version or downloaded it from a different site, I can't remember which, but yea nobody commented on it before so I thought it was just me.
 
I have the exact same issue. I assume here is no solution?
I don't remember it ever crashing, but it's been years since I last played it. I'm still of Windows 7 if that makes a difference (stupid to upgrade just because M$ wants you to, if older AVNs crash because of W10 then that would be Exhibit A).
 
Something is wrong with video playing. If you just skip frames, you can get to the two options you can select, but you can't press them as the game crashes too fast. Might be VGA related. I tried running it in compatibility mode for win7, just for lolz, as compatibility hasnt been an issue in ages. My biggest sus is VGA. I am running a radeon, could be the case, Don't really know what to do beyond that. :/
Post automatically merged:

I can't remember what I did awhile ago, but I had that issue as well. I either downloaded the compressed version or downloaded it from a different site, I can't remember which, but yea nobody commented on it before so I thought it was just me.
I would try the compressed version, but no links are up here...
 
Something is wrong with video playing. If you just skip frames, you can get to the two options you can select, but you can't press them as the game crashes too fast. Might be VGA related. I tried running it in compatibility mode for win7, just for lolz, as compatibility hasnt been an issue in ages. My biggest sus is VGA. I am running a radeon, could be the case, Don't really know what to do beyond that. :/
Post automatically merged:


I would try the compressed version, but no links are up here...

Pixeldrain - MEGA - still work for compressed.
 
Thank you so much!
______

After trying it out, in the compressed version, the crash persists.
 
Last edited:
Does anyone know of a renpy command to skip a cutscene? That's the only way I can think of that could move forward. Or someone proficient with the code that would look at why do the animations crash the game.
Post automatically merged:

I am having the same problem, I've looked a solution, cant find it yet
Do you have a Radeon GPU?

A memory leak occurs, that much I know.
 
Last edited:
it does it on nvidia 3080 as well sometimes i can skip past some videos but sometimes it's a hard crash i guess it's something to do with older renpy version and new windows 11 versions since it happens on both nvidia and amd
 
it does it on nvidia 3080 as well sometimes i can skip past some videos but sometimes it's a hard crash i guess it's something to do with older renpy version and new windows 11 versions since it happens on both nvidia and amd
I guess that explains it. I have 0 problems on W7 and 3070. Moral of the story: don't upgrade just because Microsoft wants you to spend more money.
 
it does it on nvidia 3080 as well sometimes i can skip past some videos but sometimes it's a hard crash i guess it's something to do with older renpy version and new windows 11 versions since it happens on both nvidia and amd
play it in 32bit mode
 
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it does it on nvidia 3080 as well sometimes i can skip past some videos but sometimes it's a hard crash i guess it's something to do with older renpy version and new windows 11 versions since it happens on both nvidia and amd
I cannot confirm that.
I tested the game on three computers running Windows 11 25H2.
And it made no difference whether it was a Radeon Vega 7 iGPU, a Radeon HD 7870, or an RTX 3060 Ti—
the game ran flawlessly every time.
If such errors occur, it could be due to a defective download or a corrupted file system (run CMD as administrator, then execute `chkdsk /F`, and restart); however, driver issues could also be the cause.
 
game is dead, who cares what if it works on or not.
its made with an old 32bit ren'py system probably on win 8

nothing to see here.
move along, move along.
 
game is dead, who cares what if it works on or not.
its made with an old 32bit ren'py system probably on win 8

nothing to see here.
move along, move along.
I mean if your in it for the story, yeah, it will never be finished unless someone else decides to do so. But like most AVNs there's still good fap material sometimes.
 
I cannot confirm that.
I tested the game on three computers running Windows 11 25H2.
And it made no difference whether it was a Radeon Vega 7 iGPU, a Radeon HD 7870, or an RTX 3060 Ti—
the game ran flawlessly every time.
If such errors occur, it could be due to a defective download or a corrupted file system (run CMD as administrator, then execute `chkdsk /F`, and restart); however, driver issues could also be the cause.
it was older download played it fine back then it only started doing it recently
 
I tend to have issues with older Ren'Py games—specifically those developed for Windows XP, for instance, like the original *Unteralterbach*.
Version 0.13.5g of *Proud Father* runs exclusively in 64-bit mode, and it works flawlessly on Windows 11.
 
i used the properties run in windows 8 and compatibility mode and on first attempt shower scene i got this, didn't get any error logs in future ones it's just crashes. the program by defaults shows as x32 on task manager

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 416, in execute_pause
renpy.pause()
MemoryError:

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/Day_6.rpyc", line 2476, in script
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\ast.py", line 1949, in execute
self.call("execute")
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\ast.py", line 1937, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\statements.py", line 277, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 416, in execute_pause
renpy.pause()
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\exports.py", line 1480, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\core.py", line 3194, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\core.py", line 2094, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
rv = render(root, width, height, st, st)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\image.py", line 500, in render
return wrap_render(self.target, width, height, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\image.py", line 306, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\video.py", line 429, in render
rv = render_movie(self.channel, w, h)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\video.py", line 188, in render_movie
tex, _new = get_movie_texture(channel)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\video.py", line 177, in get_movie_texture
tex = renpy.display.draw.load_texture(surf, True)
File "gldraw.pyx", line 738, in renpy.gl.gldraw.GLDraw.load_texture
File "gltexture.pyx", line 883, in renpy.gl.gltexture.texture_grid_from_surface
File "gltexture.pyx", line 319, in renpy.gl.gltexture.TextureCore.load_surface
File "gltexture.pyx", line 1174, in renpy.gl.gltexture.premultiply
MemoryError:

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Proud Father 0.13.5-G
Mon May 25 23:09:02 2026
0x52 URM 2.6.2
 
i used the properties run in windows 8 and compatibility mode and on first attempt shower scene i got this, didn't get any error logs in future ones it's just crashes. the program by defaults shows as x32 on task manager

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 416, in execute_pause
renpy.pause()
MemoryError:

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/Day_6.rpyc", line 2476, in script
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\ast.py", line 1949, in execute
self.call("execute")
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\ast.py", line 1937, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\statements.py", line 277, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 416, in execute_pause
renpy.pause()
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\exports.py", line 1480, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\core.py", line 3194, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\core.py", line 2094, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
rv = render(root, width, height, st, st)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\image.py", line 500, in render
return wrap_render(self.target, width, height, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\image.py", line 306, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\video.py", line 429, in render
rv = render_movie(self.channel, w, h)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\video.py", line 188, in render_movie
tex, _new = get_movie_texture(channel)
File "[REDACTED]\PF-0.13.5-G-pc\Proud_Father-0.13.5-G-pc\renpy\display\video.py", line 177, in get_movie_texture
tex = renpy.display.draw.load_texture(surf, True)
File "gldraw.pyx", line 738, in renpy.gl.gldraw.GLDraw.load_texture
File "gltexture.pyx", line 883, in renpy.gl.gltexture.texture_grid_from_surface
File "gltexture.pyx", line 319, in renpy.gl.gltexture.TextureCore.load_surface
File "gltexture.pyx", line 1174, in renpy.gl.gltexture.premultiply
MemoryError:

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Proud Father 0.13.5-G
Mon May 25 23:09:02 2026
0x52 URM 2.6.2
0x52 URM 2.6.2 <--------
 
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