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Is AI used to create VNs a good or bad thing?

  • Thread starter Thread starter jeff1005
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A game I follow decided to attach AI filters to their renders recently and the negativity towards it was very big.
The game already had some very good renders but added AI filters to all characters after a remake that made them look very out of place.
Both the eyes and the hair looked very outlandish while the skin got this weird texture to it.
For anyone curious the game is Hard to Love.
If the game is made completely using AI CG I will just ignore it.
 
AI generation is great if you want to be able to answer every single one of your fan's questions with "because the AI did it".

Q1: "Why does this character look like this? What was your design goals with them?"
A1: "The AI spat that out when I said make a character that looks like 'prompt 1', 'prompt 2' and 'prompt 3'. So that's why they look like that."

Q2: "In this scene of your game, this thing happened. What was the design decision behind that, and how does it fit into your future plans of the game and its narrative?"
A2: "The AI spat that out when I said to write a scene that follows 'prompt 1', 'prompt 2' and 'prompt 3'. So that's why that happened."

Q3: "There is a concern about a recurring bug/issue with the game that affect player experience when they try to do this, is there a plan to fix that, and why does that happen?"
A3: "The AI spat that out when I said to create a game play that follows 'prompt 1', 'prompt 2' and 'prompt 3'. I can't really figure out how to prompt it to fix that issue because I don't know why it happens, but when I figure out the correct prompt it will be sorted."

AI is soulless slop, but that's fine if you don't care about people, nor care about why things are done in a certain way in games and storytelling.

AI generation for AVNs, and games in general is only a bad thing. The only use-case I can see is to create placeholder material that needs to be curated and replaced later by someone who knows what they are doing and why.
 
Whenever there is censorship, there is always a way around it. If AI is used correctly, it can do the work of hours in minutes. That should be used first. If its use goes too far, limits can be imposed again. It makes no sense to restrict something that you don't even have yet.
 
Whenever there is censorship, there is always a way around it. If AI is used correctly, it can do the work of hours in minutes. That should be used first. If its use goes too far, limits can be imposed again. It makes no sense to restrict something that you don't even have yet.
we're talking about aicg not allowing ai on the forums.

aicg in games looks like dogshit and I filtered out that tag as soon as it was an option.
 
AI should be used to speed up workflows (like fixing hair, adding details to background, improve perspective, posing, fluids, dust, Visual Effects), not to replace the art completely, that's why most AI games suck, most AI devs are not artists nor writers
 
we're talking about aicg not allowing ai on the forums.

aicg in games looks like dogshit and I filtered out that tag as soon as it was an option.
I was also talking about ai cg. Filtering for ai cg on the latest updates page returns 4 pages of results without any other tags applied. We basically don't have it yet because as soon as you add another tag you are likely left with a single and barely filled page of results if there are any at all. I am not filtering it out because it can only get better albeit it may take some time. But I get your point. I am also applying several exclude tags to filter out games that are likely looking like dogshit in my opinion.
 
We had VNs for people who couldn't draw since... the dawn of writing, they're called erotic novels. If you can't make your pictures, make an erotic novel and commission some cover art and interstitial art instead of cucking out to a computer.
 
I am not filtering it out because it can only get better albeit it may take some time.
the plagarism blender will never get better. there's fundamental limitations to "guess the picture from this noise" that mean it will always make the most common thing fed into it that it can squeeze into the prompts.
 
I am using AI to help a bit on my next game, but honestly, making it do exactly what I want is more trouble than just using Daz3d. Story wise, AI is pretty useless in my opinion. I can usually pick AI content out of a lineup 90% of the time. You can probably use it with some success if you go paragraph by paragraph... If you're OK at writing you'll do fine without it.
 
As with anything, if done well then it's good, if done poorly then it will be bad
This, AI art is disliked in games because its not done well, it sounds like it could be amazing for a dev that wants to make quality work. also all those text and real porn games can get some art or animations added
 
the plagarism blender will never get better. there's fundamental limitations to "guess the picture from this noise" that mean it will always make the most common thing fed into it that it can squeeze into the prompts.
I beg to differ. Like with LLMs where the same prompt may result in different responses the challenge with ai in image generation lies within the requirement to generate several subsequent pictures where the differences just visualize the progress of the story and are identical otherwise as well as to generate a conclusive story and corresponding lines of text over several requests. If a creator masters those disciplines using AI to create VNs is a good thing.
 
I beg to differ. Like with LLMs where the same prompt may result in different responses the challenge with ai in image generation lies within the requirement to generate several subsequent pictures where the differences just visualize the progress of the story and are identical otherwise as well as to generate a conclusive story and corresponding lines of text over several requests. If a creator masters those disciplines using AI to create VNs is a good thing.
lol ok prompt engineer, we get it, you've got diamond hands for openai stock.

LLMs for stories are godawful with all sorts of obvious writing ticks, an inability to maintain coherence over time and prone to including plots from real stories near-verbatam. I've actually spent time studying their failures and hooboy there's a lot of them.

Anyone who thinks there's a future in this is deluded or selling you something. Or both. Frequently both.
 
I'm cool with it being used for artwork, as long as a author writes the story.
 
Like with most forms of media, as long as all alleys are well executed (writing, art, gameplay(?)) Not even just AI you can afford to be lazy cuz we'll Definitely notice.

Or else it's not any different as an asset flip- cookie cutter game.
 
lol ok prompt engineer, we get it, you've got diamond hands for openai stock.

LLMs for stories are godawful with all sorts of obvious writing ticks, an inability to maintain coherence over time and prone to including plots from real stories near-verbatam. I've actually spent time studying their failures and hooboy there's a lot of them.

Anyone who thinks there's a future in this is deluded or selling you something. Or both. Frequently both.
Yeah you're right. Nothing new on that side. Just failures and dogshit. Like the internet AI will never prevail. :rolleyes:
 
The problem with liking AI= is that people that actually like AI are in a basically a lose - lose proposition.
I personally think that AI is in its "Dial Up Internet Phase." Give it 25 years and ask again. Now here's the lose-lose:

If in 25 years, AI still sucks, people will go "We TOLD you that only a human being can do art, stories, etc... to a proper degree! Humanity first!" (yeah, I stole that last part from X-men)

If in 25 years, AI equals or surpasses humans EVEN IN creative things like art, pictures, stories etc... , people will go "OMG! AI is as good or better than humans! We're losing our jobs! WE'RE BEING REPLACED!"

So the answer to AI content is... humanity sucks...
 
I've just posted in another thread more or less about the same topic as this and pretty much said that It can be a detriment. I would only really rely to use AI if it meant for stoking the creative flames to get you going and assisting with some of the more minor aspects of content creation. This reigns in the realm of discussion of ethics more than anything else I've noticed while other discussions branch into more of whether the quality in of itself is good enough.
 
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