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Game Recommendations & Identification

  • Thread starter Thread starter Dean
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Honestly, when I first started playing adult games it was rare for me to play anything without at least some sandbox element. Over time I've definitely leaned more towards the more straightforward VN side of things, but I'll still definitely check out a more sandboxy title if it looks interesting.
 
I like them fine enough. I like actually choosing what I wanna do next, but sometimes I just like having a linear experience just to not waste time
There really should be a genre of games that implement free roam without grind and with a pleasant user experience.


No doing things for money or to raise relationships, just selecting a destination from a decent amount of places and at the destination there is an event to move the story forward, even if it is just a random npc saying what to do next. The npcs could have a variety of statements to entertain and inform, and if the location is part of the story, then it progresses as usual.


I would say that games like SolValley School, where the entire map shows up and the next event is highlighted might fit into this category, minus the npc interactions at empty locations.


Remove the time aspect from many of the games and these would be much better in terms of grind. Having to visit a specific location at an exact time can be overly frustrating. Make the game linear without the time and events trigger when characters interact and the frustration level goes way down.


I appreciate the event notification system much more than going through all the locations to see things, and Desert Stalker is a nice example of that.
 
Most of the time no, but games like Hail Dicktator is the limit of sandbox i would play.
 
I like sandboxes in general, but with a system of built-in hints to let you know what direction to take. And that the grind was within reasonable limits. Of the sandbox games, I really like Bright Past, Club Detention, and High School Days. All of them are in varying degrees of development (Bright Past for example is very close to completion).
Their positive side for me is that they are games, I don't like KNs, it's easier (and more rewarding) to read a book or watch a movie.
As an example of sandboxes that I recommend to avoid:
Ring of Lust: https://lewdcorner.com/threads/ring-of-lust-version-0-5-5a-votan.3428/
You have to play the game almost blindly, there are no hints, and the probability of getting into a softlock when playing the game on your own is close to 100%. Plus the grind is pointless and merciless, you have to go through the same scene dozens of times - it's just annoying.
There is a very inarticulately written walkthrough, if you follow it carefully, you can get into softlock, but the probability of this outcome is significantly reduced (mainly due to inattentive reading of the game's walkthrough).
There is essentially no plot - after almost 6 years of development, the author clearly doesn't know what to do next (the usual writer's block).
This is an example of how not to make a sandbox game. There are other examples, though not so brutal (Foot of the Mountain, for example, but it is at least barely passable).
But in general, if the developer is sane, sandboxes are able to fascinate, absorb by gameplay so that you lose track of time:)
One of the first games I put hours into was Heroes Harem Guild, on itch. I think it has the notification system, and has a pretty large cast of LIs with a good amount of unique personalities. The fishing minigame is also well done and can be fun as well as frustrating. The story was well written with good moments of humor.


I haven't played it for a long while, but it took quite a while to get all the scenes, and left me wanting more. This is one time where the long delays between releases sort of killed my enthusiasm for the game.
 
Bad: a lot of grind, many LI's but low amount of content for each. Many transitions between locations waist your time to hide that game actually has not much content.
 
Any themes or subjects you feel don't get the love they deserved?

I would pick monster/mythical girls races. Games like Baldur's Gate 3 do a good job giving more variety to the type of humanoids you could have.
 
sissification of Non MC characters by MC or by his alliance for him.
 
Institutional free use, so like a society where it's normal for fathers to use their daughters sexually or employers to use their employees
 
Reverse traps. Girls who dress up as/pretend to be boys for whatever reason. Think Naoto from Persona 4. Its kinda like tomboys taken to the nth degree. I actually can't think of an example of this in an adult game off the top of my head, which is a shame.
 
Hidden/stealth sex. Something that you can barely see or only get glimpses of is infinitely more titillating that something shown outright
 
im looking for something that has both loli and shota fucked by the mc can anyone recomend something
 
played both enjoyed both but not what i wanted this time
 
My Life in a Fantasy Kingdom is a good one. The Shota doesn't happen till later in the game but the whole thing is very entertaining.
 
yeah played that a while back but i was thinking along the lines of a bi sexual main male character with boys and girls hes fond of if theres anything out there
 
I see alot of Naruto and other anime inspired games. Any games out there based on books by Piers Anthony like Xanth, Incarnations of Immortality, etc.? Or am I dating myself and people don't read books anymore? 😅
 
It's been a while since I last played it, but I'm pretty sure that Deadlocked in Time has both loli and shota content.

We need more bissexual MCs
 
Any Manwha that are worth checking out? Have heard about sololeveling but looking for other Korean comic recommendations. Thanks!
 
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