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Abandoned VN Ren'Py DAZ Father, Teacher, Villain [v0.2.0] [Abacus Games]

1.00 star(s) 1 review
I've enjoyed the game so far. Like the story. Can't wait to see where the story goes!
 
I really enjoyed the initial release. The release after was a bit slim so I hope the next one rolls out sooner
 
Looks good. Seems that if you "neglect" certain tags, you can put it in with general games. Perhaps a lesson for others :unsure:
 
Cool, I liked it. I really hope that the author will continue to work on it.
 
Fantastic UI and mechanics of traits etc. Love it! Looking forward to each update eagerly!
 
Liked it - great story set-up. My only criticism is that the text is WAY too small - makes some of it hard to read (unfortunately, my eyes aren't getting any younger or better!) Maybe an option to adjust font size?
And an option to adjust 'canon' ages would be nice, though not critical. We all know what "hey, she said she was 18" really means, after all...

Looking forward to what comes next!
You can adjust ages inside their profile. I just -4 for each, seemed like a more accurate representation :P
 
Okay, new post on Substar. But compare the current progress metrics with the previous metrics and tell me that "...Progress is being made..."


Jun 17, 2024 12:05 pm
Public post

Life happened this period so not as much progress as I had hoped. Family and work keep getting in the way with birthdays, events, holidays, overtime, travel etc. Progress is being made however and soon the renders should be done so I can get to the next step.

*
Some kinks will start to manifest for some of the love interests in this version (and even more so in the next) and it's up to the MC to decide how they play out.
Although some kinks may be somewhat "unrealistic" (such as stuck, doll play, mind control etc.) by nature I have included many to make for a fun and diverse experience.
*

Progress for 0.2 is roughly.

Planning Scenes (29) 100%
Writing Dialogue (20/20) 100%
Choices (23/23/xx) 100%
Characters (6/9) 67%
Building Scenes 74%
Rendering (229/3xx) 76%
Postwork 0%
Features (0/1) 0%

This is the way.

May 21, 2024 07:22 am
...

Planning Scenes (29) 100%
Writing Dialogue (20/20) 100%
Choices (23/23/xx) 100%
Characters (6/9) 67%
Building Scenes 74%
Rendering (194/3xx) 65%
Postwork 0%
Features (0/1) 0%

Is it me or has he rendered less images now? [edit] It was totally me, I was far too sleep deprived when I wrote this, just looking at it now it's blatant that 'some' new images were rendered but I was 'sure' that the number had decreased. Derp. [/edit]

I totally understand why life interferes with doing something on the side, but why say that progress is being made but show numbers that contradict this?
 
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Glad to see he's making some progress but after the changes he made I lost interest.

Hopefully those whose opinion is different get to play an update someday.
 
I've been reading the posts on this thread and playing around with it for over an hour, and I cannot seem to figure out which files/variables to tweak with URM to get renaming to stick.

Can someone make a list of what exactly to do?
 
I've been reading the posts on this thread and playing around with it for over an hour, and I cannot seem to figure out which files/variables to tweak with URM to get renaming to stick.

Can someone make a list of what exactly to do?
I don't use URM, but I added it to my \game folder so I could check for you. I believe these are what you want to modify. Are you saying you adjusted them but the changes don't persist? Because I see no reason why they shouldn't.

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I don't use URM, but I added it to my \game folder so I could check for you. I believe these are what you want to modify. Are you saying you adjusted them but the changes don't persist? Because I see no reason why they shouldn't.

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I'll try it again, but no; the changes don't seem to persist, and I have no idea why.

Also, changing the names for certain characters seemed to make the game crash. Again, no idea why.
 
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I don't use URM, but I added it to my \game folder so I could check for you. I believe these are what you want to modify. Are you saying you adjusted them but the changes don't persist? Because I see no reason why they shouldn't.

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Ok, the changes seem to be persisting this time, although I'm not sure what I did differently.

Now, I'd just like to know how to get the dialog boxes to reflect the changes made to the character names.
 
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