1/3
2 Years of Service
I wanted to ask game devs in particular, how much do you focus on good writing in your games? Do you consider it at all, or is it just a means to an end?
I myself am an aspiring writer (but not really of lewd stuff) and as such, this topic is quite dear to me. I inwardly shed a tear, when a Visual Novel begins with the main character waking up from a coma, or is having a dream. Some tropes just instantly kill the vibe for me.
And I'd argue, that learning the fundamentals of story telling is not really hard. How to plot, how to do character arcs and how to write decent prose. Though I reckon prose is not really that important, because of the visual nature of the medium.
Also, a question for non devs: How much do you notice bad writing, and how much does it bother you?
I myself am an aspiring writer (but not really of lewd stuff) and as such, this topic is quite dear to me. I inwardly shed a tear, when a Visual Novel begins with the main character waking up from a coma, or is having a dream. Some tropes just instantly kill the vibe for me.
And I'd argue, that learning the fundamentals of story telling is not really hard. How to plot, how to do character arcs and how to write decent prose. Though I reckon prose is not really that important, because of the visual nature of the medium.
Also, a question for non devs: How much do you notice bad writing, and how much does it bother you?