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Do you enjoy games that have/require a walkthrough?

Honestly, it depends on the game as to whether a walkthrough is needed, some games work better with a WT or guide for the game's branching stories, whereas others don't need it or would be ruined if there was one, honestly, I think more games could do with mods that cleaned up the writing (grammar, spelling etc...) than need WT mods, some of them are literally migraine inducing
 
It really depends. Sometimes, a game operates on crazy troll logic or evil moon logic. In those, if I can't get an answer as to how I go about progressing if I get stuck, the game goes out the window pretty quickly.
 
If there are choices that might not be obvious and significantly effect the game I appreciate a walkthrough.
 
A little bit of thinking is ok. Some challenge makes the payoff nicer. Bt if i have to concebtrate so much that i forget it's porn in loose interest.
 
I prefer if a walkthrough isn't needed, but sometimes choices are so obtuse or game is overly complicated and then a walkthrough is necessary. I prefer a built in walkthrough, especially on harem games following a pdf gets too annoying
 
Games that lock you out of content due to arbitrary choice being made throughout can be really annoying, makes an in-built walkthrough essential or I will usually stop playing out of frustration
 
One of my favorite game (another chance) needs a walkthrough and it's a PAIN.
It's a shame because I love all the other aspects of it.
 
Walkthroughs kinda ruins the immersion for me , will start playing for optimal path/ higher score rather than enjoy the game itself
 
Basically the title. Do you enjoy playing games (both porn or otherwise) that require you to have a dedicated walkthrough to know what to do/where to go? On some level, I don't mind it as often the games that do have one, don't make a walkthrough necessary. It's just the completionist in me wanting to see/do everything. However, there are those games in porn and otherwise, that force you to have a walkthrough just to progress the story in any form.
I absolutely want a 100% guide. Usually a wiki. I don't want to miss things I would like to see or do but I also don't want to stress over it so being able to know my options makes playing easier if I know there are missable things. And knowing that there aren't missable things and being able to see where the game is heading is also nice because sometimes I rally don't care about a game's railroad or upcoming events after a certain point and I will just want to play around with modifying the game at that state and playing out day or week interactions and events.
 
I'm not a fan of WT mods, but I also don't want to play most games more than once, so sometimes I need a walkthrough mod. Usually I just use URM/UCD though.
 
Usually play without WT but use it for a second run to see what I missed.
 
If game needs walkthrough it's one of two things, game have no logic in what happen or game have a lot of content.
 
depends. if you mean its too difficult to know what choices lead somewhere then no, but if the walkthrough is there because its got a lot going on then yeah i like that. different moods require different levels of interacting and sometimes i don't wanna spend hours reading through every render but i want to have some idea of whats going on. but nah i wouldn't start a game with walkthrough on.
 
I mean, have to look at a walkthrough or a guide totally breaks the immersion, im more concerned if I've done everything correctly that i forgot that I'm playing the game to jerk off o_O
 
I understand what you are asking and the answer is no. If a game requires a walkthrough to even progress instead of to 100%, then it is usually a poorly made piece of shit
 
Yes. But I also enjoy kinetic novel and books.
And most of the time, I find the choices hard to choose. Cause I would do things not in that provided way.
 
No game should REQUIRE to use a walkthrough. If this happens it can be caused by some issues with gameplay or bad design. Challenge is an important part of the game.
 
I like trying them out without the walk-through first but there are some games that are so tedious and less enjoyable without using a walk-through. Time Loop Hunter comes to mind in that regard; love the game but without a walk-through I get lost and end up going in circles far too often. So I do like them, just like playing without help on my first play through/attempt.
That's the one that immediately came to mind for me too. Time Loop Hunter has such great graphics and story, but I absolutely cannot play it without a walkthrough. And I end up feeling like I'm just mindlessly following directions so it becomes less fun too
 
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