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Why refuse to play games not made with Renpy?

  • Thread starter Thread starter Kono-kun
  • Start date Start date
  • Replies Replies 107
  • Views Views 6K
When it comes to VNs Ren'Py has raised the bar of acceptability.
A competing engine has to have all of:
  • Infinite saves
  • Auto saves
  • Rollback
  • Dialogue history
  • Multiple audio tracks
  • Replays
  • Videos for animations
And it works across pretty much all computing platforms for no extra effort. Add to that games can be patched easily by third party modders.
You can put effort into any engine but the likelyhood is that Ren'Py is the quickest way to deliver a VN to the widest array of users with the most satisfaction.
 
Renpy is easier to play including VN, but playing sandbox most of them are complex and waste of time
 
Coding a visual novel in something other than Ren'Py is like distributing a movie by some other means than streaming or digital downloads. Yes, you can still distribute a movie on DVD only, but don't be surprised if your audience is significantly reduced. Better yet, try to distribute it on VHS cassettes and see how far you get.
 
I'm assuming because its really straightforward forward doesn't really have requirements to run games as far as I know.
 
Honestly I used to mainly avoid renpy games because I knew I was in for a coinflip of a game but I can see why it is so universally used because of how easy it can be to port it to other devices and to work with. I just dislike how limited it can feel with most peoples implementation of it.
 
When it comes to VNs Ren'Py has raised the bar of acceptability.
A competing engine has to have all of:
  • Infinite saves
  • Auto saves
  • Rollback
  • Dialogue history
  • Multiple audio tracks
  • Replays
  • Videos for animations
And it works across pretty much all computing platforms for no extra effort. Add to that games can be patched easily by third party modders.
You can put effort into any engine but the likelyhood is that Ren'Py is the quickest way to deliver a VN to the widest array of users with the most satisfaction.
Came here to say basically exactly this myself. My personal reasons for avoiding most other platforms revolves around these features that Ren'Py brings to the table that other platforms don't seem to have. That said, I have played a few games/VNs that were in other platforms, but often I end up disappointed and deleting it before getting far. For reference I generally prefer kinetic novels or close to, and despise 99% of VNs/games with sandboxes. I value Ren'Py because I like to read a good story with it's included visuals which Ren'Py excels in doing.
 
I'll play games that aren't Ren'Py, but when I do I always expect a crash or 2, especially if it's a sandbox game. Plus I'm mainly in it for the story with a good dose of PLOT. I think it really just depends on what you're looking for in an H game though.
 
HTML - didn't come across a good one yet
Other Engines - Crashes, Performance issues, or just games that are grindy
 
I guess it's for the same reason that no one plays Pokemon Fangames made on anything other than Pokemon Essentials, because it's made for that job, it's accessible to developers of all skill levels due to its simplicity and convenient to users due to its low resource consumption.

Plus, RenPy has already dominated the "industry" so it's also a system that most people are familiar with, which adds even more points.
 
Generally, as long as it's not rpgm, I'm good. RenPy is usually clean and pretty familiar at this point.
 
I'll throw in one that wasn't mentioned here yet: Ren'py games are decompilable and give full stacktrace on exception. So, upon encountering something that annoys you greatly (or a bug) in Ren'py game - you can decompile, open the code and edit it.
And, of course, that helps with modding as well.
 
I wrote a whole suite of mini-tools to extract, consolidate, compress, and sort the art assets from games so I can save my favorite scenes while not having to keep huge games sitting around. RPGM and Unity games are extractable too, but they take a lot more work- Renpy is basically automated at this point... so from a selfish standpoint, I prefer Renpy just for ease of archival.
 
I wouldn't go as far as to say I refuse to play games that aren't Ren'py, But i definitely give them a double take if they aren't. Aside from basically being an industry standard and playable on Android, They just serve their purpose a lot better. Most RPGM games are grindy to pad out game time, HTML games aren't very interesting, and some Unity games I've played have no business being Unity when they could just as easily deliver the same experience in Ren'py.
 
Ren'py is just familiar and that is usually why I gravitate towards games that use it. When a different engine doesn't have rollback It make my heart yearn.
 
I wouldn't resfuse to play to play a game not made with renpy. It is just most games that I play are made with renpy and the engine seems to be the trusted standard.
 
I've never been picky. I wonder if it's somewhat about what platform they play on?
 
Because its straightfoward, has really good QOL features, and many of the other games not using renpy have often sucked? Generically, most good games, are based on renpy.
Its easier to mod / cheat in as well so you don't have to grind for the gallery or get certain stats for example.

Most Unity games for example are frustrating due to it being bloated, unoptimized and sluggish even though my PC specs are high end. Most RPGM games are garbage for some of the same reasons as listed.
 
When it comes to VNs Ren'Py has raised the bar of acceptability.
A competing engine has to have all of:
  • Infinite saves
  • Auto saves
  • Rollback
  • Dialogue history
  • Multiple audio tracks
  • Replays
  • Videos for animations
And it works across pretty much all computing platforms for no extra effort. Add to that games can be patched easily by third party modders.
You can put effort into any engine but the likelyhood is that Ren'Py is the quickest way to deliver a VN to the widest array of users with the most satisfaction.
Yeah third party modders definitely help certain games. Don't forget cheating is easier in Ren'Py as well.

Generic tools like for picture / video extractions are great way too to see if the game is even worth to play in terms of content.
 
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