Why do you dislike AI art in games?

I don't necessarily hate AI porn but I definitely don't like it when they end up looking derpy.
 
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Neither against or for it. its just something that will happen more and more as things get more photo realistic and the AI gets even better
 
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In principal I am pro AI art, it should help the devs to make faster and easier progress with their games.
In reality all AI games I have seen till now have a very generic look to them. You immediately recognize that it was made with AI.

So at the moment I rarely play these games, but it will likely change when the AI art inevitably gets better in the future
 
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Maybe I don't hate AI art in general, maybe just the actual current games that are made with it.
As far as I can tell, either the AI images are all over the place, and then there's just jarring screendifferences, or it's to consistent, and it feels like you're looking at the same image all the time...
 
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I wish there more Ai, but I also like teens/hebes so I understand why there isn't much of that since it can be too realistic.
 
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I just really dislike the look of AI output. I think it comes from the initial input being noise that gets refined, the contrast feels off and fine details just don't exist. There's also the problem with consistency- with Daz you have consistent 3D models, 3D spaces, etc... With AI, every prompt for 'bathroom marble floor, shower in back corner' will give you a different bathroom.
 
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I just really dislike the look of AI output. I think it comes from the initial input being noise that gets refined, the contrast feels off and fine details just don't exist. There's also the problem with consistency- with Daz you have consistent 3D models, 3D spaces, etc... With AI, every prompt for 'bathroom marble floor, shower in back corner' will give you a different bathroom.

That isn't true, but it requires doing more than just sending a prompt.
 
I haven't had an bad experience with AI art in games (so far?). Some of it I quite like. However, I've never seen one I liked go beyond the first update. I haven't done much with AI generative art, but I image it's very time consuming to get the generated scene to reflect what the dev wants it to and to adequately maintain solid character appearance continuity. If that's true, then I suspect that's why so few of the ones I've seen are in active development long enough to produce an meaningful content.
AI prompt construction is a science of its own. People think AI is a shortcut to learning Blender or Daz. It isn't. It's just a different set of skills.
 
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In principal I am pro AI art, it should help the devs to make faster and easier progress with their games.
In reality all AI games I have seen till now have a very generic look to them. You immediately recognize that it was made with AI.

So at the moment I rarely play these games, but it will likely change when the AI art inevitably gets better in the future
The thing I find distracting about AI art is the way the character is front and center. Maybe it's a question of better prompting, but there's a lack of variety in the composition of AI scenes. What if I want the scene to be of the character walking into a coffee shop? I want the image taken from across the street, the character to be halfway through but still recognizable. There's other street traffic, foot and vehicle. It's important because the shot is a transition from the previous scene to this one in which an important meeting is taking place. I bet a lot of effort would go into trying to get the damn AI to draw that.
 
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I fucking hate ai. Its not just that you can actually know when its ai, its also soulless. There it is no creativity and you can spot one even if it uses 1000s of different artists data
 
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I like the AI ar but most of the games the AI images are just static images, because of that it feels more like reading a comics than playing a game
 
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Arousal starts in the brain, not the eyes. Also AI art could be a slippery slope.
 
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I don't if it looks realistic (rather than cartoony) and doesn't have weird shit like extra fingers, etc.
 
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I fucking hate ai. Its not just that you can actually know when its ai, its also soulless. There it is no creativity and you can spot one even if it uses 1000s of different artists data
Don't hate it. But agree about its soullessness and how generic it looks.
An individuals passion, effort and talent is now replaceable with button clicks.
 
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i dont necessarily dislike AI, i just never prefer it over the real thing.
 
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I don't have a problem with the art itself, just how a lot of devs that use it seem to implement it. I haven't played a lot of games that use AI generated art, but the ones I have remind me of Japanese visual novels from the 90's. Where each character has one asset throughout the entire game. Maybe the face will change with a smile, and then go back to neutral. Clothes will change, but the character is like a paper doll, holding the same pose while the outfit has changed. Whether the character is at home, in a restaurant, or on a beach, it's the same asset with different backgrounds. AI can't be blamed for this anymore than the artists of those 90's games, both are only providing what was asked of them.
 
i use to dislike it alot but now i dont mind it at all, the art use to be really bad but now as AI art is getting better is pretty good stuff. not every that wants to make a game can afford to pay for an artist or even draw themselves so its a goood alternative.
 
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When it comes to porn, I honestly don't have too much issue with AI art. The reason imo it doesn't work for a game is lack of consistency. game makers rarely go through the extra effort to clean up the individual images to get a proper consistency between them, so every individual frame ends up with different hair styles, different eyes, different clothes, different nipples, different genitalia. It just makes it really hard to get into it for me.
 
Not if it is done well. Some games have done a wonderful job of it, others kinda kill the mood for me.
 
average AI art is better than average art, the biggest problem is that in a game it's hard to make it consistent, it's basically like making a game telling someone what to draw instead of drawing yourself, and you don't speak the same language as the "artist"
 
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