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Which game engine do you prefer?

  • Thread starter Thread starter K18
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RenPy - VaM - Unity or RPGM?
i like renpy and rpgm since it is easier for an idiot like me to mod them. renpy just 1 file and rpgm i just put sdk on top. also good since i make it work on linux even if not originally shipped as such (common issue for rpgm, at least for me it been)
 
Renpy 100% i just got so used to it, but unity is pretty good too, depending on the dev
 
RPGM and unity currently, since they are easier to mod and translate, RenPy is a bit trickier. I really want someone to make an autotranslator for godot though as it seems promising but until then...
 
RenPy follow closely by RPGM.
 
Most of the games I play are run off either RenPy or Unity but I don't mind play RPGM games every so often
 
RPGM because I like playing actual games, however, other engines probably have better/deeper stories since they do not focus on 'game' mechanics so much
 
Unity and RenPy
 
Overall Renpy, html is good for something more simple and rpg maker depends a lot of the genre
 
RPGM has it's charming moments, but mostly i wanna not have to do a bunch of menuing and walking around when I play, so i gotta go with RenPY
 
Split between RPGM and unity depending on the type of game I'm feeling.
 
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