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Which game engine do you prefer?

  • Thread starter Thread starter K18
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as a linux user RenPy is the best
 
RenPy ofcourse, very flexible engine
 
RenPy for sure, but ive played a few good unity games
 
Honestly Renpy... I just like everything you can do with it, and how simple it can be. Plus the games just feel smoothing? Idk how to explain it
 
It depends on the game. Each engine has different characteristics. RPGM is better suited for RPGs, RenPy for VNs, and Unity for ultra-high-end 3D graphics.
 
Ren'py and Unity all the way. They're awesome.
 
i'm coming around to vam. been keeping an eye on v2, i think there's really strong potential
 
Ren'py, functionality is much better than Unity. VaM and RPGM can be ok depending on the game.
 
ok yes....... i will admit...... i am going to say renpy also....... but i have a big soft spot for rpg-m.... the 'vibe' you get from such games is unmatched... for me anyway, i could not tell you why, but i get a very enjoyable feeling when a game is using rpg-m.... it is a large sad problem for me there are not many games in rpg-m that are so lengthy story-wise compared to many on renpy...... i always like to see a traditional visual novel format using rpg-m!
 
Gotta be Ren 1st, HTML 2nd, Unity 3rd, and Unreal 4th. If it's "other" it's gotta be a bad-ass game to even try and I swore off RPGM forever ago.
 
RenPy will always rein supreme, but if a game actually offers good fun gameplay then RPGMaker is also really valid, take something like Black Souls for example.
 
both can be great, but RenPy is better most of the time
 
I like gameplay, so probably RPG Maker. There are some RenPy games that I enjoy playing, though
 
Renpy tends to be my favorite, though I'm not opposed to others.
 
Renpy,, it is light, simple and eas to cheat when a game is to grindy
 
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