1/3
3 Years of Service
I'd say larger, less frequent updates end up better for content, but smaller regular updates seem to help devs build up a following initially
Higher frequency also helps keeping devs more honest instead of the classic "Oh no a week before I was supposed to release I lost everything and have to start over"
Higher frequency also helps keeping devs more honest instead of the classic "Oh no a week before I was supposed to release I lost everything and have to start over"