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What unsolicited advice would you give to porn game devs?

  • Thread starter Thread starter Loco
  • Start date Start date
  • Replies Replies 184
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Don’t just have paragraphs of text to read. If I have to scroll past several paragraphs to get to the next screen, on every screen, it gets annoying and I end up not reading it all and probably miss something important. If you need to give the player that much context, find a way to reduce the text or make it easier to consume. You’re making a porn game not a book. (That goes for visual novels too)
 
Your intro is important. You need to make someone want to keep playing. This means GOOD content in the intro, not just rushing through a hackneyed setup so you can start introducing LI's. We need to know what to expect, graphically, thematically, kinks, etc.
 
Your intro is important. You need to make someone want to keep playing. This means GOOD content in the intro, not just rushing through a hackneyed setup so you can start introducing LI's. We need to know what to expect, graphically, thematically, kinks, etc.

Good one!
 
Good one!
Yeah, however you do it. Flashback/forward, a side character just for that scene, a game mechanic being introduced well. I just don't want to hear someone's whole backstory/current life dump before I'm invested in any way. That kind of thing makes me start skimming or skipping through to actually get to "the game" to see if I want to play. And your intro is now pointless and ignored, I'm usually not gonna restart and sit through it again.
 
Planning! Plan how your game will look from start to finish First! It's easier to build around proper framework than have to tear down everything coz you forget 1 screw loose
 
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