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What do you wish there was more of in Adult Games?

armpits fetish (I have a weird fetish)
 
Better writing and story development. Yet many don't care and write all they want is the porn.🤷‍♂️
 
Unpopular opinion I know, but I'd like some optional beast content in more HQ games. Almost none of that out there for the few who look for it...
 
Unpopular opinion I know, but I'd like some optional beast content in more HQ games. Almost none of that out there for the few who look for it...
Good luck as that is a very rare genre and it doesn't have that many western fans.

You'll find a ton of censored 2D Japanese games though.

I only know of maybe four HQ western games with that content. 🤷‍♂️
 
better quality renders in both daz and hs, some games look seriously outdated compared to some of the top games
 
most of the time when they make harem they add lesbian, that null the harem aspect, now it becomes poly
This really bothers me with some games I really love otherwise. Single Again is the latest example for me. In it, two of the daughters are a lesbian couple, and the one that's antagonistic towards MC likes sharing her exploits with him. This is treading dangerously toward sharing/netorase territory, which I find too close to full-on NTR for comfort.

The same thing I want in non-porn content: uninterrupted flow.
YES. Pacing is such an important part of any game, lewd or not. Whether it's an intentional slow burn or more H-scene heavy, they ought to still have the basic bell curve of interest per "chapter" (or more practically, every update). The curve would ideally be based on sexual tension, but it can apply to more standard stuff like action, mystery, etc. Specific to sexual tension, its progression should always be predictable; otherwise, it's Blue Ball Bonanza.

When the MC isn't clueless. We all know what you are going to do. Thats why we are here
Fuck yes. Single Again applies to this also. (A worrying trend that this game is mentioned again, but it has its upsides.) This trope is a dumb carryover from manga, and is implemented even more poorly on average. If I wanted to play a pussy, I'd filter by "female protagonist" (or seriously, by "ntr").

Another drawn out trope is the "This is too taboo and morally wrong MC and love interest" and then you spend hours trying to "convert them" to finally get to the content. It can work but it's so overdone that it feels lazy sometimes
This goes back to the issue of pacing. I love the corruption trope, but like you said it takes way too long and not by design. Blue Balls Bonanza again.
 
more real harem endings, too many fake harem games where MC fucks all the girls but then just marries one of them at the end and the other girls are let go
I absolutely hate these types of games. I have nothing against non-harem games, but fuck the ones that are obviously playing out as one in order to capture a bigger market, lead you on every update, and then say near the endgame that Oops! You actually only get single path endings.

There are some honestly great lewd "harem" games that bait and switch hard with a late-game update. Such a money-grubbing cop-out IMO.

Constant updates, waiting 1 or 2 months it's one thing, now 4 months or more of wait makes me sad
I hate long waits too, but it's understandable for most devs. (At least as long as they don't obviously milk their subscribers monthly.) If anything, I would like much more for games that finish development, especially without rushing the ending. In fact, I would prefer games that take longer (years) to finish and have less total content if it leads to a proper damn ending.
 
Blackmail/Corruption where the women dont get shared or pimped out at some point.
Yup, absolutely. Basically have an exclusive Dom relationship.

more characters with a acual relationship being broken by mc presence
Oh hell yes. This is an expression of the Dom MC trope which I personally love, but agree is very uncommon in lewd games.

Professionalism.

I appreciate the hobbiests and we'd be nowhere without them... but too many wish-washy devs biting off more than they can chew and burining-out has really dampened this genre. in my opinion.
This is a sad and highly common story among indie devs in general. The solution for most is to have a much smaller scope (if they even defined one before starting development.) I would much rather have an hour-long short game with a clear vision, decent production value, and a proper ending over a multi-hour long game with tons of content, but that took years and ended up abandoned (I'm fucking looking at you, Ecchi Sensei.)
 
Uncensored games.
I try really really hard to occasionally play a censored game that has really stellar visuals, but I just can't deal with the big blocky mosaic censors.
It's like someone gives you a beautiful painting their dog shat on. Yeah, it looks awesome - but also, a dog shat on it.

Also, it drives me nuts to think someone literally spent hours drawing HQ genitals, knowing that they'd be mosaic-terminated in the final release and no one would ever see and appreciate their detailed work.

I'm pretty sure the existence of the mosiac censors is definitive proof that there is no god.
 
Commitment to complete the damn game.
Too many abandoned games and developers milking the patreon suckers that give them endless money.

Never pay for an unfinished game. Praise, review, and buy those that are finished and you enjoy.
 
Stick with one character to slowly corrupt with an excellent plot evolution with in-depth character roles. Once you have created a true Slut that will never say no to anything, then move on to her friends and do the same again and again, creating a harem of pure depravity and then really get started. Yummy!
 
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