1/3
3 Years of Service
hand-drawn is my favorite if done well but the downside is it takes way too long to generate content for it given the work involved
+1 for Photo Hunt.Gotta be boring and say the same as the majority : good (and consistent) art trumps specific method. And generic renders gets boring.
Actually, I'm at the point where I limit the number of HoneySelect-ish games I play, because I kind of get burned out on the look of them. Even if the characters might be made to look different, many dev's use the standard poses or very small variations of them.
Even Eternum, a high-effort game that I dearly love, have at least a few renders where I immediately feel that I have seen this pose about a hundred times before.
DAZ of course can fall victim to this too. Sometimes it might seem like half of all the female characters must be related when one looks at the faces. One game that imho really avoids this in a good way and make the characters look individual is Photo Hunt, where I would almost say that the artist have managed to push the faces slightly towards the cartoonish but without going to far. Or frased in another way, the features of the characters looks a bit like if they were drawn by a cartoon artist, with some features very slighly exaggerated. In a good way. I really hope the artist/s for Photo Hunt continues with many more games.
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