Which art styles do you prefer in games? If the poll doesn't cover it please explain below.
Agreed - almost every artstyle can be good; and almost every artstyle can look shit.Every art style is can be good as long as it's not ugly/bad made imo if that makes sense
Yeah - I could never understand when I see a model who makes me ask, "How does that person even move?"All styles is my vote too. I think the main thing for me is that the body proportions be reasonable. I'm more flexible when it's a western cartoon type style, but all others it's got to be remotely realistic. I hate the styles where everything's blown up to ridiculous proportions, like 3 foot dicks or ZZZ cup tits.
I agree completely here. Some AI art games look great in my opinion. A good, but unhelpful example being the game that shall not be named that started the current fiasco. It's all about how much care and thought was put into the final product, and the lack of that care is pretty easy to see, regardless of the tool used to create it.I think the biggest problem of AI art, aside from the rampant theft problem inherent in training an AI data set, is that the vast majority of people are using it because they think it will be easy/low effort, so their games look low effort. Same, though, with a large selection of KK games or HS games, or even a lot of Daz games.
Seconded, quality>style. A lot of games have more out there styles, but its still way better if its good quality, than your run of the mill 3dcg with completely trash art.Every art style is can be good as long as it's not ugly/bad made imo if that makes sense
I think the interesting thing when it comes to AI art or real porn in games is,I've yet to play a game made with AI art. I don't mind playing hand-drawn/2dcg games, as it's always nice to see something new lol. The same gothic-looking girl eating the same plate of weird food gets boring after a while
Oh yeah, basically Seeds of Chaos seems to be in such a situation. More game comes out than the artist is able to make scenes for, thus leaving several black images to be filled in eventually. Definitely seems to be an overwhelming job. Then again things like Summertime Saga seems to be in the other section, where the a lot of the art is done but the coders take their sweet time. You're definitely right about 3D, when done right, can be quite amazingThe majority of the time it's hand-drawn, but I think different games have different needs. For example, if text-based games I tend to prefer real-porn just because I don't think you should put to much time in each scene while you can also add multiple variants, but that's not really art. Hand drawn can show more feeling into the art for me but then again 3Dcg when done well is really really nice.
so if you go for quantity then hand drawn may become a hassle for the artist. kinda rambling but i hope you guys get what i mean