Theme editor

  • RequestStream Movies, TV shows and anime streaming • 1 week trial
  • LewdCorner Site Cleanup Update
    A new cleanup update has been posted covering the recent Vault rework, rank changes, policy cleanup, and theme polish. The goal is to make LC cleaner, easier to understand, and safer for the site going forward. - Jack Of Blades
    Read More
  • use the latest updates page in the main menu for recently updated games (we are still fixing this section.)
5.00 star(s) 2 reviews
Images were generated with AI tools instead of a typical rendering application.
Free use sharing style game
Every additional guy on that ship is getting action with the girls on that ship

Not my cup of tea
I quit playing after I accidentally crashed the ship because I want expecting rap exploration
 
Unfortunately I had to try the game and I think even ChatGPT could have done better. The idea is good. The logic is good but the playability and AI quality is very bad. In this case, the only thing to do is to wish good luck to those who play and move away from the subject.
 
I love this game so far, I hope there's a discord that I can join to better keep track of news and updates and I hope there will be lots of spanking the naughty little girls in the future
 
I know its only been 17days since it was released.. but we need more :)
 
How to stop the ship
Counter the momentum, but don't hold the counter button too long, or it will overcompensate.
So, to stop forward or backward momentum, press the up-, or down-arrow. To stop sideways drift, press the left or right mouse buttons.
With that in mind: The minigames are not timed, so there is no need to let the ship go so fast as to create a wake, (the white foamy water around it), until you get more used to the handling.
Just press the up-down-left-right buttons and left-right mouse buttons one or two times when the boat is laying still in the water, and see what happens. then press them 3 or 4 times, to see the difference. Eventually, (Especially in Florida), you'll be able to drift and powerslide the ship and reverse park it into the appointed docking areas, using only the dark blue water shipping lanes.
For example: Imagine pressing the up-key twice generates 2 knots of speed. To stop the ship, you'll want to either wait a few seconds for the ship to slow down 2 knots, or (to speed up the process) press the down-button twice, to reverse-thrust 2 knots, so +2 and -2 becomes 0 knots speed.
It takes some practice, but I really wouldn't mind if this stays in the game, for bonus content or to generate in-game currency.
 
I think the ship minigame needs a speed gage off to the side that tells you how fast you are going and if your in forward or reverse.
 
Does This Game Have an Android Version?
To make the port work, I needed to add an alternative way of controlling the ship, and I 100% half assed the implementation. Press the top golden button to accelarate forwards, bottom to go backwards, side golden buttons to activate your thrusters. I couldn't get holding the button down to work, so you have to tap the button if you want to accelarate more etc.

The number in black is your engine speed (pretty much your acceleration).

I'd like to stress that I'm in no way affiliated with Zeruel, and that you shouldn't complain to them about issues you encounter in the android version - and most of all, you shouldn't complain to them how shitty my UI looks.
If they release their own port, you'll have to uninstall mine, otherwise Android will complain about corruption.

You can find the unofficial port here: zeruel.sevenseas-1.0.apk

You must be registered to see attachments

EDIT: Removed the link as the dev will release an official android release in two weeks.
 

Attachments

You must be registered for see attachments list
Last edited:
Looks promising. But i really wonder how much coding experience these people with v1.0 titles have. This is a release, not a alpha or beta. If it is alpha or beta 1.0 then just write it like that. But a 1.0 without anything is a release. Yet your game is far from finished. It's confusing. Should change it to v0.1 for clarity.
 
The game is alright, but I hated the mini game. Hopefully I didn't miss too much, because I gave up with steering the boat. It could be because I'm using joiplay on my tablet. But regardless, I still would find the mini game unnecessary. Either get rid of it, or give us an option to skip it. That's my suggestion.
 
too bad there is no way to get out of the port. stupid mini game. Who the hell wants to fuck around with moving this ship when there's a bunch of Lis to fuck around with. don't expect me to support this game as long as this part of the game is not bipassable
 
too bad there is no way to get out of the port. stupid mini game. Who the hell wants to fuck around with moving this ship when there's a bunch of Lis to fuck around with. don't expect me to support this game as long as this part of the game is not bipassable
It's doable took me 3 tries, star by going toward top of screen and turning slightly, that will give you room to make the turn without hitting the wall when you start moving to bottom of screen
 
It's doable took me 3 tries, star by going toward top of screen and turning slightly, that will give you room to make the turn without hitting the wall when you start moving to bottom of screen
are you all playing with touchscreen or something

with a mouse its super easy because uyo just move sideways with the mouse buttons to get space to turn

then you turn and point to the target and then you just go forward
 
To make the port work, I needed to add an alternative way of controlling the ship, and I 100% half assed the implementation. Press the top golden button to accelarate forwards, bottom to go backwards, side golden buttons to activate your thrusters. I couldn't get holding the button down to work, so you have to tap the button if you want to accelarate more etc.

The number in black is your engine speed (pretty much your acceleration).

I'd like to stress that I'm in no way affiliated with Zeruel, and that you shouldn't complain to them about issues you encounter in the android version - and most of all, you shouldn't complain to them how shitty my UI looks.
If they release their own port, you'll have to uninstall mine, otherwise Android will complain about corruption.

You can find the unofficial port here:

You must be registered to see attachments
You did great but it's missing a hide button as the text box cover third of the screen
 
Liked the story's concept, but the artworks feels all over the place to me (individually, they are great, but there are many sequences where they change a lot, I think it needs more consistency).
Hope to see more of it soon.
 
I don't know about this one.
AI art is ok, sometimes greant, but not always on point imo.
Very bold to add some AI videos, some are great addition, some are disturbing, those at the beginning are really not (so blurred, low quality). But it's nice to try, that reminfs me old TV shows that put FX in the late 90's and it looks sooo weird, but it's also what allowed improvments.
I think we're in this kind of in-between, where it's far from great, but still pushing forward and tying. This must be saluted.
Well these type of AI video and animation just started about 2 years ago. The most "fluid motion" only about 6 months ago or so. They are starting to implement it and although it doesnt seem perfect yet they are trying and innovating. Each game serves as a stepping stone towards that horizon.
 
To make the port work, I needed to add an alternative way of controlling the ship, and I 100% half assed the implementation. Press the top golden button to accelarate forwards, bottom to go backwards, side golden buttons to activate your thrusters. I couldn't get holding the button down to work, so you have to tap the button if you want to accelarate more etc.

The number in black is your engine speed (pretty much your acceleration).

I'd like to stress that I'm in no way affiliated with Zeruel, and that you shouldn't complain to them about issues you encounter in the android version - and most of all, you shouldn't complain to them how shitty my UI looks.
If they release their own port, you'll have to uninstall mine, otherwise Android will complain about corruption.

You can find the unofficial port here:

You must be registered to see attachments
The only control I have is with the keyboard arrows The mouse only makes the ship move to the side port or starboard. there is no control on the screen like your screen shot. I had no trouble turning the ship around and going out the bottom of the screen and every time get message did not complete.
 
You did great but it's missing a hide button as the text box cover third of the screen
You mean during dialogues and such?
The only control I have is with the keyboard arrows The mouse only makes the ship move to the side port or starboard. there is no control on the screen like your screen shot. I had no trouble turning the ship around and going out the bottom of the screen and every time get message did not complete.
...you don't see the control as depicted in my screenshot because I build that control for my unofficial android port, it's not part of the regular game :P
You're supposed to end up in the green squares btw (and come to a complete stop), not travel outside the screen.
 
Back
Top Bottom