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Dean

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Onyx
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Allow others to update?
  1. yes
Developer Name
Maverik
Developer Links
Version
v0.14.2 (Ongoing)
Latest Update
Apr 28, 2026
Release Date
Sep 7, 2022
Language
English
OS
  1. Windows
  2. Linux
  3. MacOS
Strive-Conquest-Adult-Game-Cover.jpg
Overview:
A tech demo of sequel for Strive for Power. This game represents core changes and mechanics of the second game, but does not represent main gameplay focus or content and should be treated as rough ideas.
A New Game is STRONGLY recommended as of v0.3.2

2DCG, Anal Sex, BDSM, Character Creation, Creampie, Fantasy, Female Protagonist, Footjob, Futa/trans, Futa/Trans Protagonist, Gay, Group Sex, Handjob, Incest, Lesbian, Loli, Male Protagonist, Management, Mind Control, Monster Girl, Oral Sex, Pregnancy, Rape, RPG, Slave, Spanking, Text based, Titfuck, Turn Based Combat, Vaginal Sex, Virgin
1. Extract and run.
v0.14.2
  • Story & Content Changes,
  • Act 4 expanded.,
  • Cali, Lilia, and Zephyra now have slightly different first reactions depending on the player’s race.,
  • Fixed Lilia’s scene not being added to the gallery correctly.,
  • Character Balance Changes,
  • Added new class: Shieldbearer.,
  • Paladin class bonuses have been reworked slightly.,
  • Souleater is now a Demonkin-exclusive class and no longer requires Dominator.,
  • Mind Mastery I now grants Sleep as a combat spell.,
  • Added new NG+ starting bonus: Gifted
  • Start with 4 additional stat points to distribute.,
  • Demon race has been slightly retconned into Demonkin.,
  • Unique characters now use nude sprites during sex interactions if nudity is enabled for them (sex service trait).,
  • Trained slave now has its own icon in lists.,
  • Added new stat: Manhunt
  • Improves chances to find recruits after combat.,
  • Increases settlement recruitment quality.,
  • Teleportation spell now has 2 charges per day.,
  • Spellsword effect now targets a random enemy if the original target dies from the first hit.,
  • Fixed some class conflicts not working correctly.,
  • Fixed Oblivion Potion granting more experience than intended when XP bonuses were active.,
  • Fixed gold skill costs not working correctly.
  • Combat Changes,
  • Nerfed stealthed Assassinate damage multiplier from 2.75 → 2.25.,
  • Nerfed enemy Assassinate:
  • Damage multiplier reduced from 2.0 → 1.5,
  • Charges reduced from 3 → 1,
  • Slightly rebalanced damage values on some enemies.,
  • Shields with DEF stats now grant higher DEF.,
  • Fixed Sleep not being removed when the target takes damage.,
  • Exploration & Recruitment,
  • Settlement recruitment progress requirements reduced:
  • Easy settlements: 25 → 10,
  • Hard settlements: 50 → 25,
  • Base dungeon recruit chance reduced from 0.25 → 0.10.,
  • Guild hirelings now always have at least one class matching the guild’s theme.,
  • Slightly improved base racial stats for Humans and Elves.,
  • Exploration spell-casting UI has been slightly reworked.,
  • Masks now display visually on paper dolls.,
  • Fixed Hector armor and Garb of the Forest not displaying correctly on paper dolls.,
  • Fixed incorrect icons appearing in combat.,
  • Text Improvements,
  • Minor text fixes for the sex interaction minigame.,
  • All sex interaction minigame text moved to translation files (now localizable).,
  • Minor text fixes for the combat log.,
  • All combat log text moved to translation files (now localizable).

v0.13.2
  • Added Heleviel questline and wedding scene
  • Added a one time option to purchase corruptive essence if it wasn’t chosen as starting bonus
  • Added color codes to slave list tasks
  • Updated multiple skill sounds effects
  • Void now cost 16 (up from 10) and has 5 turn cooldown (up from 1)
  • Fixed void only proccing its debuffs on crit
  • Quests should now have fixed reward and be faithful to the tooltip
  • Fixed sharpness enchant not working on some items
  • Fixed some minor errors with character selection screen
v0.13.1
  • Base population limits increased by 1 (6 basic and +6 per upgrade)
  • Added new Kuro sidequest and a few dialogues
  • Kuro can only be married after all of her sidequests completed
  • Succubus skills can now be assigned to social menu
  • Lust drain has been removed
  • True succubus from earlier saves should probably be replaced now
  • Thralls now automatically receive obedience training
  • Succubus class no longer can spawn normally
  • Character selection screen now shows required stats
  • Added new character stat window with detailed breakdowns
  • Added small delay to tooltip appearance
  • Nixx champion no longer has value bonus
  • Fixed some classes descriptions missing
  • Fixed item tooltip mode not working on shift hold
  • Meteorite iron no longer generates randomly
  • All minor settlements now have fixed names
v0.11.1
Revamped effect system to be modifiable and support saves
Old saves can't be imported or loaded anymore, from this point the previous save files should be supported automatically
Added random events for characters
Added empire capital and arena (wip)
Added stat change description from events
Fixed dwarf capital shop having no items
Nerfed damage scaling from physics/wits for player characters
Rebalanced more enemies and encounters
Added italian localization (thanks to Scarichino)
Revamped the way loot lists are stored
Fixed disentegrate being skill instead of spell and not scaling from MATK

v0.10.3
Added gallery section for sprites and monochrome events
Updated dwarven capital art to be more in line with other settlement backgrounds in the game
Added new class: Pyromancer - Locks out most magic schools for mana discount and extra damage for fire spells
Revamped multiple balance aspects related to combat, enemies and some masteries. Combat gets harder with progress now, bosses are more dangerous. Also added new dungeon, enemies and mechanics
Rebalanced some materials and their unlock progress is more tied towards overall story progress
Revamped Personality bonuses, added minor non-combat bonuses
Added some basic relationship system between characters
Fixed some minor event and consistency issues
Added an option to avoid some previously unavoidable sex scenes

0.10.2 Full release
  • Added new error log system which should warn players right in the process of playing. Console be reopened with F2
  • Revamped combat system to have a singular action sequence. Likely extremely buggy but should in future help deal with phantom enemies, missing actions and other various issues caused by multiple actions performed together.
  • Added customized difficulty settings at the game start/option menu
  • Added 6 new hybrid skills, for now can be purchased at the guilds
  • Added new boss effect: bosses are now more resistant to DoTs and control effects. Also some bosses has had their HP increased
  • Nerfed Nature’s gift to return fewer resources
  • Nerfed Berserker by disabling Stealth and Protection
  • Fixed Zephyra appearing in act 3 quests without being present at location
  • Added new enchantment for spears and bows
  • Many small typos and various fixes
v0.10.1
Revamped skill acquirement system
Filled enemy event groups in act 3
Added new sidequests and scenes for Kuro
Made some of unique weapons ugpradeable and revamped its stats
Fixed some memory leaks which should make game more stable on longer sessions
Fixed multiple minor paperdoll issues

v0.10.0
Added 3rd story arc
Revamped character list design
Revamped slave training system
Added quality upgrade options to gear
Added infinite dungeon system (not calibrated yet but should be functional)
Many bug and typo and event fixes through the game

v0.9.1a
Fixed oblivion potion
Fixed mod editor crashing on opening
Added dialogue event to sex change potion
Added new icon for sex change potion

v0.9.1
Added Lilia's complete sidequest and marriage scenes/dresses
Added new shrine type
Added character Lock rule which prevents character from showing in the lists of giveaways and factor sacrifices
Added a few more dungeon name variants
Added new combat skill for succubus class replacing attract
Added sex swap potion
Rarity of legendary quality is increased by 250% (it's still low)
Changed formula for weekly dates and sex. Dates: 1 + 3 from master's charm factor to 3 + 2; sex 1 +3 from master sex factor to 2 + 3
Some improvements to inventory gui
Added some new monochrome arts and fixed some scenes
Fixed tutorial menu not working properly on other languages
Fixed communicative master trait causing rebellious behavior happen more often
Fixed wrong line appearing during searching princess quest
Fixed some missing gallery scenes and unique character sprites
Fixed an issue with reloading the game after defeat
Fixed an issue with leaving game to main menu and starting new one causing weird stuff happening

v0.9.0
Added exploration mechanic to dungeons
Dungeons now use stamina system which is restored every day
Dungeon deletion now only occurs after everyone has been removed from there
First Fighters quest is now designed as a dungeon instead of being an encounter
Dungeon events are now protected by challenges
Dungeon chests are more often have no locks on them now
Old recruitment/capture events now swapped to challenges
Some new events were added
Treasure chests now drop more materials
Added a bit more flavor text scenes to the transition of act 2 and some optional flavor content tied to it
Dungeons are now activated via purchasable/foundable items
Added new character rule: Forbid Masturbation
Added alphabetical sort to inventory for materials
Added alternative personalities (emotions) to portraits for unique characters
Changed Cali and Zephyra height from petite to short
Stamina in sex minigame has been renamed to Tolerance
Reputation required to start election quest is down to 300 from 500
Reputation to initiate Servants guild letter before elections is down to 200 from 300
Added reputation display to notice board
Added a separate message to indicate when chest had no lock on it
Non-hard start now allows to pick one of three workshops to start with
Changed some of menial class bonuses
Multiple fixes in ingame changelog

v0.8.5b
Fixed some console and gallery errors on a new game/empty appdata. Also fixed some gallery tooltip issues
Fixed some item/enchantment stacking errors
Fixed disassemblement being rounded with number of items in mind resulting sometimes with lower resources when disassembling multiple items
Added announcement when player acquires new mastery point

v0.8.5a
Added tooltips for new gallery scenes
Added icon for new suit
Fixed daisy not being recruited when claimed to be your kinsman
Fixed some console errors related to shrines
Fixed some paperdoll issues and possible travel errors

v0.8.5
Added 4 new classes:
Warlock - Increases crit rate and crit damage of single target spells
Witch - Spell crits apply random debuff on enemy. Healing spells can apply healing over time on allies
Ninja - increase evasion based on mdef, minimal evasion chance is 5%
Death knight - gain loyalty on killing blows
Alchemist no longer require any classes to unlock but needs to be purchased from workers guild
Alchemist passive crafting bonus moved to main class data
Character recruitment formula has been changed: now checks recrutee wits factor instead of charm factor, has higher chance on low recruiter's charm and lower maximum recruit chance. Recruit chance is capped at 50%
Succubus and True Succubus now have a new persuation option to instantly recruit a character for lust
True Succubus new passive: Generate lust when being hit
Added unique postwedding scenes for Daisy, Cali, Amelia
Added some gui improvement to enchantemt gui
Added new rewards and options to shrine altars
Added new craftable costume and updated icon for latex suit
Increased number of sex times per week by 1
Offered altar items no longer are removed if they are incorrect
Removed Lust Relief from master
Removed body modification display from traits
Fixed a bug with tool bonuses not applying to tasks in some cases

v0.8.4bExperimental

Added 4 new classes:
Warlock – Increases crit rate and crit damage of single target spells
Witch – Spell crits apply random debuff on enemy. Healing spells can apply healing over time on allies
Ninja – increase evasion based on mdef, minimal evasion chance is 5%
Death knight – gain loyalty on killing blows
Alchemist no longer require any classes to unlock but needs to be purchased from workers guild
Alchemist passive crafting bonus moved to main class data
Character recruitment formula has been changed: now checks recrutee wits factor instead of charm factor, has higher chance on low recruiter’s charm and lower maximum recruit chance. Recruit chance is capped at 50%
Succubus and True Succubus now have a new persuasion option to instantly recruit a character for lust
True Succubus new passive: Generate lust when being hit
Added some gui improvement to enchantment gui
Added new rewards and options to shrine altars
Added new craftable costume
Offered altar items no longer are removed if they are incorrect
Removed body modification display from traits
Fixed a bug with tool bonuses not applying to tasks in some cases

v0.8.2a

Added forgetting location to the map options
Added an option to Amelia’s quest to keep her as servant leader
Added some missing scenes to the gallery
Removed an option to send unavailable characters to other locations Fixed punish not switching personality to shy correctly
Fixed staves on paper doll having wrong models
Fixed taurus ears being purple
Fixed shop items randomizing quality/enchants on shop reopen
Fixed bow skills not working with crossbows
Fixed some map issues
Fixed an issue with loyalty spec receiving too many levels
Fixed Bold damage bonus not applying to all aoe hits (probably other similar
buffs as well)
Fixed some value modifiers not working correctly

v0.7.0

N/A

v0.6.10

Revamped combat menu and skill assignment
Added new guild upgrade for character race rarity
Added unique bow for Aire (obtained from shrine)
Added some new offhand items for casters
Added new event and scene for Lilia and Zephyra
Added content warning when creating female master
Fixed some quest typos
Fixed ancient jungles not recieving random names
Fixed some characters not clearing from game state bloating the save files
Fixed quest tasks not clearing when quests were failed
Fixed virginity state not applied to futa
In game cheat code = fkfynroh

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Last edited by a moderator:
Is it possible to run this on joiplay?
 
I just want to know how to leave town and fight enemies, like we can in Strive for Power... Am I missing something obvious?
 
I played the original years ago and loved it, has this version caught up yet? or should I wait a bit before trying it out?
 
great game. except mc can not get fucked in butt. always says he is fucking the other.
 
How's the mod-ablility of this game compared to the older game? I played this game when it was still relatively new and I'm curious if anyone here who has played the newer version if the mods for this are on par with, or at the very least close to, the mods that are available in the first game.
 
Yeah the lewdcorner is full of messages, so everyone can get their fill of messages to apply for certain aspects of this forum, when people like me have been here forever has to go thru them, so I can answer them and get certain aspects of this forum that I had from the beginning, and now I got to earn them once again
 
I really enjoyed the first one, and honestly am enjoying the continuation.
 
i need to give this one another look, i liked strive for power
 
I really liked the first one, but saw many people complain about this one being worse. Is it true?
 
Pretty good, but some things need to fixed or re-balanced still

Imo the game is missing more housing space for the slaves as well as things to do for them at home, lewd or otherwise.
Between high costs for building upgrades/workslots and only being allowed 2-3 dates/sex per week, you quickly run out of things for them to do aside from sticking them on 'rest&service' duty.
Especially annoying when you can suddenly get 5-8 new girls from any random fighter guild assignment and then can't even advanced time without quick selling them all because the mansion is too full.

Also after the storyline of saving the abducted bunny girl, she gets permanently stuck in "Travel: Relocates in 1 round" state for me.
 
0.9.0 has been out for a month or so now, any way we could get that here ?
 
Why is this in games+?
 
Mods for the game can be found here:

I believe Conquest Tweaks: Restored should have lolis (the original Conquest Tweaks apparently did).

However, I've never played Strive: Conquest though I did play Strive for Power a bit.
 
Mods for the game can be found here:

I believe Conquest Tweaks: Restored should have lolis (the original Conquest Tweaks apparently did).

However, I've never played Strive: Conquest though I did play Strive for Power a bit.
The restored one doesn't call out the loli module that the original has as updated, though that could mean it still works with the current game version so it didn't need an update. I might have time tonight to test them.

I took a quick look at the old and new mod folders and it looks like the mod you need is "tw_slu" ("Simple Loli Unlocker"), which is in the restored mod. It enables them in game.
 
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The restored one doesn't call out the loli module that the original has as updated, though that could mean it still works with the current game version so it didn't need an update. I might have time tonight to test them.

I took a quick look at the old and new mod folders and it looks like the mod you need is "tw_slu" ("Simple Loli Unlocker"), which is in the restored mod. It enables them in game.
I'm blind, but where exactly is this mod? At this link I see a community for this game and 31 topics on the forum and I don't see a loli mod anywhere.
 
I'm blind, but where exactly is this mod? At this link I see a community for this game and 31 topics on the forum and I don't see a loli mod anywhere.

There is no mod called "loli mod." You would download Conquest Tweaks - Restored (the newer version) and one of its tweaks supposedly restores lolis.
 
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at: show_string (res://src/core/log_alert_singleton.gd:40)
SCRIPT ERROR: Invalid call. Nonexistent function 'open' in base 'Nil'.
at: show_string (res://src/core/log_alert_singleton.gd:40)
SCRIPT ERROR: Invalid call. Nonexistent function 'open' in base 'Nil'.
at: show_string (res://src/core/log_alert_singleton.gd:40)
SCRIPT ERROR: Invalid call. Nonexistent function 'open' in base 'Nil'.
at: show_string (res://src/core/log_alert_singleton.gd:40)
SCRIPT ERROR: Invalid call. Nonexistent function 'open' in base 'Nil'.
at: show_string (res://src/core/log_alert_singleton.gd:40)
SCRIPT ERROR: Invalid call. Nonexistent function 'open' in base 'Nil'.
at: show_string (res://src/core/log_alert_singleton.gd:40)
SCRIPT ERROR: Invalid call. Nonexistent function 'open' in base 'Nil'.
at: show_string (res://src/core/log_alert_singleton.gd:40)
SCRIPT ERROR: Invalid call. Nonexistent function 'open' in base 'Nil'.
at: show_string (res://src/core/log_alert_singleton.gd:40)
new update hangs at start.
 
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