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Story or straight to the point?

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How important is the story in an adult game for you? Do you enjoy long narratives, or do you prefer games that get straight to the point?
I usually prefer no story at all. Just a few brief, coherent dialogues to provide some context.
 
Depends on the quality of the work and the amount of effort justification that I can convince myself to do. There is something to be said about a very grindy or story rich game that rewards peak content at the end, but it better not be something that is "mid" just for me to have to grind 10 hours to see it. That will cause me to quit the game. I think that the story is important to me because otherwise I would just watch porn.
 
I think establishing relationships and power dynamics adds to the experience. Anything more than that is just distracting.
 
I personally like my story on the shorter side, but it still has to have some though put into it. Some games sideline the story so much that it ruins the larger experience. To my mind, if the setting and plot aren't set up properly, it ends up feeling like there are no stakes to anything.
 
Story is the hottest part. It sets the scene. To long of a story can bore me fast so something short and well thought out can enhance the experience tremendously.
 
depends on the game i guess.. if the story is good i just keep reading.. if the story is boring but the animation/art style/models are good i just get to the point
 
If the story isn't good, then obviously it's bad. Just give small context (or none) and that's all.

But if the story is good enough, I might end up playing the game for only the story and skipping the sex entirely.

Basically, it depends on the quality of the story. There's always a time and place though, sometimes I'd rather play a long story game but other times maybe I just want a sex simulator and that's all.
 
A good story improves the setting and feeling of a porn game. A bad story takes away from the game. So include one if youre capable of writing it, otherwise, make the game remarkable in a different way.
 
If the story is good, I don't mind a long story. But many ramble on and on with meaningless dialog. Blackheart Games, for me, have too much useless dialog for example.
I don't mind games that get to the point quick, but a good story and then some naughty time as a reward is more rewarding and meaningful.
 
Hmm, I think the story is essential in this media. It's not that I'm willing to wait an hour to get to the point, but if I didn't want some context along the way, I'd rather watch a video than play the game :D
 
Having a (good) story really helps with the buildup to the sexy parts. Otherwise, scenes can feel bland. The issue I have is that a lot of games have terrible to mid stories.
 
So long as its weaved into gameplay and not long exposition segments I think its almost required but even great stories fail when there's just stretches of dialogue
 
Depends on the game and the type of story I guess. The story needs to fit what's happening in the game and the content and not be there just for the sake of it. But at the same time, I don't wanted a super complicated story either, just needs to be one fit with the game context.
 
I used to be all about story, and hated it when games jumped into the sex too soon (except for a very limited section of games where it was done well). But... over time, I kinda find myself getting bored with lots of games that go too long with out action. I used to call these people "fappers" when I was helping a dev. Gotta give the fappers a fuck scene early or they will move on. And oddly, even though I dont exactly fap to the fuckscenes, I still feel... like it is needed? I havent quite figured that out myself. Ive noticed that even playing non adult games... I find myself getting bored and thinking "this game has no adult content.... boring".

The problem is that most games that jump straight to "the action" usually do it badly, and that ends up screwing with the story. They are damned if they do and damned if they dont.

Now... one type, or I guess genre of game that I want action because I am going to hold control to skip most of the story is the FeMC cuck games. I can kinda handle cuck shit when I dont have to play the cuck, but... it still icks me out, so I usually just tap control, read one out of every 5-20 lines, tap control again and do that to get the basic idea without having to sit through all of the "I only let 50 men gangbang her each night because I love her" bullshit. But to be fair, those games would be better off as just a folder of renders. I just want to see how depraved the devs makes the girl and have it over with.
 
I think the story is important, or else you might as well just watch porn but also it shouldn't take forever to get to the action. "Oh you pissed of the wrong people" or whatever so now you have to spend 5 chapters taking care of that with only a litlle hand or blowjob here and there, maybe sleeping with a one-off character and before you actually finally get to the good stuff, the game ends because it hasn't had any more updates yet 😄 super annoying
 
Depends on the game and the type of story I guess. The story needs to fit what's happening in the game and the content and not be there just for the sake of it. But at the same time, I don't wanted a super complicated story either, just needs to be one fit with the game context.
What Archaelon is working on is my personal ideal level of story in a good game. I can see the appeal in a very narratively deep dating sim type experience and sometimes i want one ilke that, but usually I look for a game that has a plot mostly just to setup ecchi scenerios.
 
I think it also depends on the animation quality. If the animation is terrible then you need a stronger story to make up for it.

Also I don't want to be playing something with 1 hand for an hour straight...
 
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