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Reasons you will not play a game and not because of a tags (regardless of if it has one you do not want or is missing one you do).

If I'm being honest...RPGM. I don't know what it is about RPGM games, but I just can't do it. Which is ironic, because I'm always internally complaining about how same-same AVNs tend to be and would like to see something new. I have played a couple of RPGM games that I've enjoyed, but ones that interest me tend to require translation patches and/or AppLocale just to run, which is just more effort than I care to put in.
To give some credit to this point. It is because a lot of rpg maker games have poor pacing. If a renpy game is at a boring part you can just skip through the cutscenes, but if a rpg maker game is boring you still have to keep hitting space/enter at ever textbox with no way to speed it up. Plus it can have the same pitfalls as open world games where most of the space that has been designed isn't being interacted with by the player. It give a sense that the game is wasting your time and calling it gameplay.

Don't even get me started on the ones that used 3d models in rpgmaker and are now using ai art as the replacement.
 
Anyone else see a game you haven't played, liked the artwork, thought the story might be decent so you get it. You install, you open the folder double click the appl and then..... woot a blue box from windows with a button that reads "Don't Run". So many decent looking games I have deleted because of that. Even if it was a false positive and safe to run having that pop up every time you run a game is annoying. Anyone else have this issue or one like it? Seen several promising games that i will not try again for awhile simply because of that.
what's worse pressing "Run it anyway" then games broken cos windows defend accidentally deleted some files from the game folder
 
Poor grammar/translations is my number one turn off when it comes to games. For translated games I give a good amount of leniency especially if I'm really into the story and like the characters, but some games it's so bad that I have to actively think through every line to understand what's being said. When it gets that bad I just check out of the game I just can't do it.
 
To give some credit to this point. It is because a lot of rpg maker games have poor pacing. If a renpy game is at a boring part you can just skip through the cutscenes, but if a rpg maker game is boring you still have to keep hitting space/enter at ever textbox with no way to speed it up. Plus it can have the same pitfalls as open world games where most of the space that has been designed isn't being interacted with by the player. It give a sense that the game is wasting your time and calling it gameplay.

Don't even get me started on the ones that used 3d models in rpgmaker and are now using ai art as the replacement.
It doesn't help that Ren'py has a ton of features built-in that other platforms either don't have or need a plugin for. Skipping/rollback, the save system being consistent, right-click consistently bringing up the menu, being able to play videos well and with saving and text while they're playing, etc. A bad Ren'py game at least usually has the fundamentals working and is just a boring VN or point and click, a bad RPGM game can be anything from broken triggers to giant maps of nothingness to random crashes after a 5 minute unskippable cutscene.
 
Some reasons for me have been that it doesn't have enough attractive girls in it, the game runs like utter shit, gives windows defender warnings and comments in game thread also confirm something is sus, unstable beta patch that will get a stable patch soon, art is bad, too much filler gameplay/story that isn't good or engaging, etc. (these all mainly being reasons for H games)
 
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I think for me, it's when a story kills off or just removes a character I've grown to like, for example I recently read a comment about a game I downloaded that spoiled the ending, now normally that doesn't bother me at all, as for me there is a difference between knowing and experiencing something, but I learned the main female dies at the end, I quit playing that game right then and I honestly refuse to turn it back on.

Another example of that is Dark Cloud for the PS2, when I first unlocked Xiao for my party I thought she was amazing and instantly shipped her with Toan in my head, a friend of mine who beat the game before me told me she turns back into a cat in the end and it instantly soured my enjoyment of the game so I never picked it back up, like yea I know she's still there in her cat form but it just wasn't the same for younger me.
 
The blue box from windows is just saying it hasn't been run by many other people, its usually a false positive. I recommend putting your files through virustotal or another virus checker and listening to what that says instead of windows
 
Japanese styled art would be the biggest "no"
certain game engines are next, some do not work on my computer
next are games made by chump cucks that rolled over & cried (you know who I'm talking about)
 
With the full AI, many people make some poor game.. this is annoying.
For me, censored tags, is banned tags
 
if i see the game is old and the game updates very rarely with little content, I really dont want to start a game knowing that it probably wont be finished.
 
Games where the women have no pubic hair. If she's over 18, I need to see some hair on that pussy.
Games where the women have no pubic hair and the male MC is hairy and/or has a beard.
Untranslated Japanese games made un Unity. Because they're a pain in the ass to MTL.
 
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