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Do you prefer a faceless protagonist in your games?

  • Thread starter Thread starter feralchild
  • Start date Start date
  • Replies Replies 287
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Indifferent, I usually don't stare at the male MC face as I'm looking at something else.
 
No. I prefer MC not being a cardboard cut even if it hinders immersion.
 
Tough to say, but I'll lean more towards having an MC that has a face, even if it's the same generic one I see everywhere. Never saw a game that allows you to customize your MC, would be interesting and would solve this problem for the most people... just don't use the Nightingale character customization system, please. I still have nightmares from it.
 
I fine with both but I usually prefer faceless protagonist just for the simple fact it's easier to self insert myself into the story
 
I prefer MC to be an an overweight and balding ugly bastard for maximum self insertion and immersion.
 
Yeah, unless they have the resources to do a customizable look (which obviously most games won't) I'd rather just not see the MC's face. At least for me, if I really don't like the look of the MC, it becomes immersion breaking when their face is shown, and they just feel like another NPC.
 
For me it doesn't matter at all. Story is the most important thing in an AVN for me, and both have very good and extremely bad ones.
 
Raptus does this pretty well, you CAN see the MC's face if you'd want to. (a choice does that).
but I don't really care or not.
 
No I don't. I don't self-insert. I play a game to enjoy the story. And stories are better if characters, like the protagonist, have faces. I never try to imagine myself as the character. That's just sad.
 
Honestly I don't care. If the MC is faceless the brain completes the image anyway while it's more immersive if the MC is displayed with a face.
 
I prefer MC with a face and a name cuz I dont like self-inserting myself into them..
 
Hmm, I just prefer the MC to not look bad. If it's faceless it's ok aswell. But I prefer MC to look good. Often imo the lewd scenes get more variations and angles if you can include MCs face in em.
 
There used to be a game called Postal 2. I used to play it on the computer when I was very young. You could start fires in the neighborhood, kill people and then piss on them. When you raided houses in the game, when you looked in the mirror, your face would look black. Here the producer is trying to instill in you that the black part is actually you. But if you want to be the person in someone else's story, it has to be a face. So it depends on the situation.
 
It depends. I don't mind the game taking a first person view for the conversation parts of a novel, and doing sex scenes as somewhat PoV, but if my character is giving oral, it's not exactly erotic to get a close up of the partner's belly button (unless that's your thing, I don't judge!). When context matters, shifting the view to 3rd person makes more sense, and in that case you're going to get a view of a face.

I do think that some devs need to think about how they are doing kissing scenes in first person though, it's not often a partner kisses your eyeball (again, no judgement if that's your thing!), they'll typically kiss a few inches below that on the mouth. So why, oh why do we get kisses to camera, which is in effect our eyes in game?
 
Games with a third-person view are my least favorite. But of course it is necessary that the face of MC was not ugly.
 
I don't particularly care. I can self insert on any MC, but I would only prefer if he is not ugly.
 
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