It depends on the talent of the developer. If there is good gameplay and well-written characters, then I don't see any problems due to AI, I'm not allergic to it (unlike Japanese graphics, for example). Moreover, I'm willing to bet anything that by 2030, up to 90-95% of all games will be created using AI. This is an objective process, it will not be possible to stop it, and to speak out against it is to liken oneself to the Luddites who opposed steam engines 200-250 years ago.
Believe me, working with AI requires both time and effort. I once made a presentation on the first European civilizations. If Knossos (1650 BC) did not come out perfectly, but it was relatively tolerable, as a kind of variation on the theme, then Mycenae (1400 BC) was a complete failure - despite the hours spent creating prompts, I persistently got variations on the theme of the film "Gladiator", which takes place in the end of the 2nd century A.D.