U
User_146337
Unconfirmed
I have a few that have gotten me close. Some of the stories are just that good, like Leap of Faith.For players:
I remember that just two games made me cry. Active lesson and Leap of faith. How about you? Did a game manage to make you cry and which one? (Not because it is so bad )
For developers:
Do you get emotionally attached to your characters? Did you cry while writing the dialogues? Because I never thought that will happen but I cried three times already while writing the dialogues for my game and I can't be the only one.
You must be registered to see attachments
Lessons in Love is a good example of a story that started great, but got so incredibly heavy that I had to stop for a bit and switch off the dark path.
Generally the games where there are consequences for your actions are more powerful stories.