BeowulfKnight
------Flat is Justice!-----
Registered
Lewd
Prestige 1
Prestige 4
Prestige 5
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Bugmenot
1/3
3 Years of Service
- Allow others to update?
- yes
- Developer Name
- Kerni
- Developer Links
- Version
- 0.36 Public Beta
- Latest Update
- Oct 21, 2025
- Release Date
- Dec 18, 2023
- Language
- English
- OS
- Windows
- Linux
- MacOS

Overview:
Bound in Desire is a full 3D, third person role play game with a focus on erotic and kinky bondage adventures.
You play as Kyra, the new technical manager for the developing outpost planet Tau Centi 3.
Your job was supposed to be easy and laid back, just overwatching some gynoids and androids, but seemingly the AI got kind of distracted and redefined how humans are to be... bound and restrained.
3d game, 3dcg, adventure, animated, bdsm, big ass, big tits, character, creation, cosplay, exhibitionism, female domination, female protagonist, humiliation, lesbian, monster girl, sci-fi, sex toys, slave, teasing, vaginal sex, voyeurism
Download, unzip and start Bound in desire.exe
You maybe want to set the graphical settings once the splash screen pops up because this is a very demanding 3D game.
(mac and Linux versions are untested and unsupported but, I compiled them nevertheless ^_^)
You maybe want to set the graphical settings once the splash screen pops up because this is a very demanding 3D game.
(mac and Linux versions are untested and unsupported but, I compiled them nevertheless ^_^)
v0.36 Public Beta
v0.32 (open beta)
- Added: Over 500 vn frames for the main story and the generic events
- Added: Several shoes , exchanged many shoes for several outfits
- Added: Several bondage items now useable for the girls
- Added: The box.. useable only with the long dong on Kyras hips
- Fixed: Colliders in the attachment research department building.
v0.31 (closed beta)
- Added: About 400 vn frames for the main story.
- Added: One more clothing item for later use
- Fixed: Several small issues with the backbone (my own framework)
v0.30 (closed alpha)
- Added: Several new devices currently only used in the story
- Added: A feature that will make the girl aroused when her lower "pleasure centers" are occupied when running walking in third person mode
- Added: About 300 vn frames for the main story.
- Fixed: Hogtie hanger event with Norio and Ivy should trigger properly now
- Fixed: event before hogtie hanger shoul not be able to start twice now.
- Fixed: several small things in the framework
v0.29
- Added: two new clothign sets (currently only implemented but not integrated into the story)
- Added: several new animations and devices
- Added: About 300 vn frames for the main story.
- Fixed: Minimap and inventory will close when VN event is triggered (cought by android for example)
- Fixed: several small things in the framework
v0.28 (public beta)
- Added: About 100 vn frames for the side content
- Added: Ability to reset player position with developer tablet
- Added: Colours for the names in the text box for different
- Added: More machines for the dreamly mini mod editor
- Added: A more sophisticated example for the mini mod editor and the tutorial
- Added: The ability to ask Ivy,Alexia and Luca to change clothes (needs fun time option)
- Added: The rail way system for single person transportation (currently only development office, old warehouse and transport reseach department)
- Fixed: Colors for the names in the text box for different NPC's (currently only the human ones)
- Fixed: 2D icon vanishing when inside a trigger
- Fixed: Maid clothes for Ivy only need to be printed once
- Fixed: Loading screen is exchanged to a.. well.. simple picture since async loading does not really work >_<
- Fixed: many clothes are now loaded from disk when they need to show and do not reside in memory anymore. This should help with the Ram requirements (not Vram) but could also create lag spikes when loading from disk.
- Fixed: Several little things for the mini mod editor
v0.27 (closed beta)
- Added: About 300 vn frames for the main story
- Added: Spellchecking from Merlin (in our discord) our magic helper for my bad english =)
- Added: Spellchecking function to inject spellcheck files from my github (
- Added: Mini Mod editor in a very experimental alpha state (Currently no tutorial available due to time, useable with debug tablet from in-game from inventory)
- Fixed: a problem with the sequence when skipping frames with Q
- Fixed: a bug in which the hair color of the main player is reset to red all the time. (you can change this always in the spaceship changing room)
v0.26 (closed alpha)
- Added: About 100 vn frames for the main story (I was still occupied by the side quests)
- Added: Side content of about 250 vn frames for the car workshop retrival of a transport drone (ask Gynoid yuubari)
- Added: Side content of about 150 vn frames for the hyddoponic section (ask gynoid Nori)
- Added: new placeable device after car workshop side quest
- Added: new Area to place devices in
- Added: 3 new hair styles
- Fixed: "new" label in 3D printer should work correctly now
v0.25 (closed alpha)
- Added: About 20 vn frames for the main story (not much i know >_<)
- Added: Side content of about 100 vn frames for the transport research department
- Added: new clothing set after doing the transport research side content
- Fixed: Text for main text window will now scale along with the resolution
- Fixed: Story logic issue for the hog tie hanger event (the tubes where suddenly connecting to the warehouse device)
- Fixed: Auto text sign actually appearing when pressing F2
v0.24
- Fixed: Small bugs from version 0.23 (transition between 3rd person to cinematic)
- Fixed: A hair cap, so the girls should not look so... bald xD
- Un-Added: Switched back to old thrid person animations >_< because they are just better
- Added: about 300 VN frames for the main story + some animations.
- Added: Toggleable minisymbols for the minimap for interactable NPCs
- Added: New event for Milus Spa (the new massage table from the transport research department)
- Added: Generic events for Alexia
- Added: Clothing item from the transport research department (the red one) now useable in the wardrobe after the quest
v0.22 (closed beta)
- Added: About 200 vn frames for the story
- Added: Option for inverting Y mouse in third person view
- Fixed: Text should now be visible on widescreen resolutions
- Added: Several new devices for the main story and events (currently not generic buildable)
v0.20 (public beta)
Fixed: Several little collider issues
Fixed: Re-enabled the AI life scripts for generic gynoids (hope this is fixed now)
Fixed: Quest text not showing after minimap closing and opening again
Added: New executeable windows icon made by Quakehoof Games
Added: About 500 vn frames for the story
Added: A new location (new warehouse)
Added: A few new resource boxes to find (need to think about adding mimic boxes who will..)
Added: Generic events for the hog tie hanger with Ivy
known bug: for some reason the savegame and load game window jumps two pages (using the arrow buttons)
v0.18
- Added: About 500 vn frames for the story
- Added: Yuubaris restraint shower is now a repeatable event.
- Fixed: Clothing state does now stay permanent after loading a save
(did a complete overhaul of the internal clothing system)
- Fixed: Many clothing sets do now feature... shoes.. yes.. that was requested >_<.
v0.16
- Fixed: Prefab robot girl has been asked to go back to the [REDACTED]
- Fixed: Several mentions of Yukari... ohh the MW flashbacks...
- Added: Experimental Temporal antialiasing button
- Added: Cheongsam suit in Luca base to grab and dress into
- Added: Ultra quality setting with half texture resolution
v0.15
- Fixed: Placement and resource fix (machine can not be placed)
v0.14
- Fixed: The evil speed bug is now hopefully fixed.
I really hope that this release can at least be played until the end of the (beta) story. If not , please tell me so that i can try to fix what i can fix.
- Added: About 400 VN frames for the main story
- Added: new clothing set (needs story progression)
- Added: Several naughty and kinky devices (Currently used in main story line)
- Fixed: A bug that would “jump” in the save game menu when clicking “next page”
- Fixed: The float point parsing should be really really region free now.
v0.32 (open beta)
- Added: Over 500 vn frames for the main story and the generic events
- Added: Several shoes , exchanged many shoes for several outfits
- Added: Several bondage items now useable for the girls
- Added: The box.. useable only with the long dong on Kyras hips
- Fixed: Colliders in the attachment research department building.
v0.31 (closed beta)
- Added: About 400 vn frames for the main story.
- Added: One more clothing item for later use
- Fixed: Several small issues with the backbone (my own framework)
v0.30 (closed alpha)
- Added: Several new devices currently only used in the story
- Added: A feature that will make the girl aroused when her lower "pleasure centers" are occupied when running walking in third person mode
- Added: About 300 vn frames for the main story.
- Fixed: Hogtie hanger event with Norio and Ivy should trigger properly now
- Fixed: event before hogtie hanger shoul not be able to start twice now.
- Fixed: several small things in the framework
v0.29
- Added: two new clothign sets (currently only implemented but not integrated into the story)
- Added: several new animations and devices
- Added: About 300 vn frames for the main story.
- Fixed: Minimap and inventory will close when VN event is triggered (cought by android for example)
- Fixed: several small things in the framework
v0.28 (public beta)
- Added: About 100 vn frames for the side content
- Added: Ability to reset player position with developer tablet
- Added: Colours for the names in the text box for different
- Added: More machines for the dreamly mini mod editor
- Added: A more sophisticated example for the mini mod editor and the tutorial
- Added: The ability to ask Ivy,Alexia and Luca to change clothes (needs fun time option)
- Added: The rail way system for single person transportation (currently only development office, old warehouse and transport reseach department)
- Fixed: Colors for the names in the text box for different NPC's (currently only the human ones)
- Fixed: 2D icon vanishing when inside a trigger
- Fixed: Maid clothes for Ivy only need to be printed once
- Fixed: Loading screen is exchanged to a.. well.. simple picture since async loading does not really work >_<
- Fixed: many clothes are now loaded from disk when they need to show and do not reside in memory anymore. This should help with the Ram requirements (not Vram) but could also create lag spikes when loading from disk.
- Fixed: Several little things for the mini mod editor
v0.27 (closed beta)
- Added: About 300 vn frames for the main story
- Added: Spellchecking from Merlin (in our discord) our magic helper for my bad english =)
- Added: Spellchecking function to inject spellcheck files from my github (
You must be registered to see links
)- Added: Mini Mod editor in a very experimental alpha state (Currently no tutorial available due to time, useable with debug tablet from in-game from inventory)
- Fixed: a problem with the sequence when skipping frames with Q
- Fixed: a bug in which the hair color of the main player is reset to red all the time. (you can change this always in the spaceship changing room)
v0.26 (closed alpha)
- Added: About 100 vn frames for the main story (I was still occupied by the side quests)
- Added: Side content of about 250 vn frames for the car workshop retrival of a transport drone (ask Gynoid yuubari)
- Added: Side content of about 150 vn frames for the hyddoponic section (ask gynoid Nori)
- Added: new placeable device after car workshop side quest
- Added: new Area to place devices in
- Added: 3 new hair styles
- Fixed: "new" label in 3D printer should work correctly now
v0.25 (closed alpha)
- Added: About 20 vn frames for the main story (not much i know >_<)
- Added: Side content of about 100 vn frames for the transport research department
- Added: new clothing set after doing the transport research side content
- Fixed: Text for main text window will now scale along with the resolution
- Fixed: Story logic issue for the hog tie hanger event (the tubes where suddenly connecting to the warehouse device)
- Fixed: Auto text sign actually appearing when pressing F2
v0.24
- Fixed: Small bugs from version 0.23 (transition between 3rd person to cinematic)
- Fixed: A hair cap, so the girls should not look so... bald xD
- Un-Added: Switched back to old thrid person animations >_< because they are just better
- Added: about 300 VN frames for the main story + some animations.
- Added: Toggleable minisymbols for the minimap for interactable NPCs
- Added: New event for Milus Spa (the new massage table from the transport research department)
- Added: Generic events for Alexia
- Added: Clothing item from the transport research department (the red one) now useable in the wardrobe after the quest
v0.22 (closed beta)
- Added: About 200 vn frames for the story
- Added: Option for inverting Y mouse in third person view
- Fixed: Text should now be visible on widescreen resolutions
- Added: Several new devices for the main story and events (currently not generic buildable)
v0.20 (public beta)
Fixed: Several little collider issues
Fixed: Re-enabled the AI life scripts for generic gynoids (hope this is fixed now)
Fixed: Quest text not showing after minimap closing and opening again
Added: New executeable windows icon made by Quakehoof Games
Added: About 500 vn frames for the story
Added: A new location (new warehouse)
Added: A few new resource boxes to find (need to think about adding mimic boxes who will..)
Added: Generic events for the hog tie hanger with Ivy
known bug: for some reason the savegame and load game window jumps two pages (using the arrow buttons)
v0.18
- Added: About 500 vn frames for the story
- Added: Yuubaris restraint shower is now a repeatable event.
- Fixed: Clothing state does now stay permanent after loading a save
(did a complete overhaul of the internal clothing system)
- Fixed: Many clothing sets do now feature... shoes.. yes.. that was requested >_<.
v0.16
- Fixed: Prefab robot girl has been asked to go back to the [REDACTED]
- Fixed: Several mentions of Yukari... ohh the MW flashbacks...
- Added: Experimental Temporal antialiasing button
- Added: Cheongsam suit in Luca base to grab and dress into
- Added: Ultra quality setting with half texture resolution
v0.15
- Fixed: Placement and resource fix (machine can not be placed)
v0.14
- Fixed: The evil speed bug is now hopefully fixed.
I really hope that this release can at least be played until the end of the (beta) story. If not , please tell me so that i can try to fix what i can fix.
Just like
A lewd Main AI which really likes to see humans bound and restrained. (plus vibrators)
Bondage and lewd devices you can build with the building device in the main base. You may build as much as you want, but be careful , you need resources for them.
The start of a way to kinky story.
Several outfits for the girls unlocked during the story or during exploration
Several lewd toys the girls can wear on their body (will be expanded in later updates)
A free roaming mode during the game in which you can find new devices or play with the girls or see them play with the devices on their own or maybe with each other.
A simple inventory system to manage the kinky toys (WIP)
A simple character creator.
You must be registered to see links
, a full 3D environment for the player to discover (this time in third-person perspective)A lewd Main AI which really likes to see humans bound and restrained. (plus vibrators)
Bondage and lewd devices you can build with the building device in the main base. You may build as much as you want, but be careful , you need resources for them.
The start of a way to kinky story.
Several outfits for the girls unlocked during the story or during exploration
Several lewd toys the girls can wear on their body (will be expanded in later updates)
A free roaming mode during the game in which you can find new devices or play with the girls or see them play with the devices on their own or maybe with each other.
A simple inventory system to manage the kinky toys (WIP)
A simple character creator.
Controls
W,A,S,D (the usual =P)
C - crouch
Tab - Inventory
M - Map and quests
Esc - Menu
Shift - slow walk/crouch
E - interact with NPC/toy/device/Machine
G - Ping for doable events
A few little tips
(There is a Tips and Tricks file in the game folder and some save files if you get stuck)
When you do not know where to go to , press M to call the map and then click on the next quest (right part of the screen)
Pressing Q in any event will make it almost skip through it (until a decision has to be made or the event ends)
Pressing G in free roaming mode shows you the doable events in the vicinity (look for a particle effect)
Running past the evil robots who want to restrain you is a valid tactic (I made the game not too hard, it should be fun not stressful)
In the inventory, there is a cheating module (if resources are missing)
Spa-gift cards for bondage massages and kinky things should respawn after a while. (A robot will deliver it to the same positions again)
W,A,S,D (the usual =P)
C - crouch
Tab - Inventory
M - Map and quests
Esc - Menu
Shift - slow walk/crouch
E - interact with NPC/toy/device/Machine
G - Ping for doable events
A few little tips
(There is a Tips and Tricks file in the game folder and some save files if you get stuck)
When you do not know where to go to , press M to call the map and then click on the next quest (right part of the screen)
Pressing Q in any event will make it almost skip through it (until a decision has to be made or the event ends)
Pressing G in free roaming mode shows you the doable events in the vicinity (look for a particle effect)
Running past the evil robots who want to restrain you is a valid tactic (I made the game not too hard, it should be fun not stressful)
In the inventory, there is a cheating module (if resources are missing)
Spa-gift cards for bondage massages and kinky things should respawn after a while. (A robot will deliver it to the same positions again)
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