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Anti-Social & Lurker - Hideout spot

  • Thread starter Thread starter Axois
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Ubi is pretty screwed. The CEO might get a decent payout when 10cent buys them out but the company is done.

The last triple A game I played was Cyberpunk, and while it had glitches at launch I did enjoy that. It ran fine on PC other than the occasional oddity like a cigarette floating down the street without a person smoking it. I just laughed at little things like that.

Oh, maybe D4, that was kinda crap. The same sort of simplification that other franchises have delt with. It mostly worked as intended, just the balance was not great and the game wasn't all that fun.
Ubisoft is utterly over. The trust they have lost in the community and their inability to deliver a game worthy of playing for even 15 minutes, is humurous. Crazy to think they made one of the absolute banger games in Farcry 2 and 3.
 
Ubisoft is utterly over. The trust they have lost in the community and their inability to deliver a game worthy of playing for even 15 minutes, is humurous. Crazy to think they made one of the absolute banger games in Farcry 2 and 3.
That open world Ubislop gets old real fast.

"We have a huge generic map with 3 types of encounters. Surely you'll play for 40 hours, right?"
 
That open world Ubislop gets old real fast.

"We have a huge generic map with 3 types of encounters. Surely you'll play for 40 hours, right?"
Honestly so true. They just copy and paste the gameplay loop and put it in a different environment with a completely subpar story.

Man I was so unpopular when The Division came out. All my friends loved it and I was so critical on how Insanely Similar it was to Far Cry 4, from its UI to the actual gunplay. I saw the signs back then, Ubisoft had lost the ability to make original games, and they just went for easy products.
 
Honestly so true. They just copy and paste the gameplay loop and put it in a different environment with a completely subpar story.

Man I was so unpopular when The Division came out. All my friends loved it and I was so critical on how Insanely Similar it was to Far Cry 4, from its UI to the actual gunplay. I saw the signs back then, Ubisoft had lost the ability to make original games, and they just went for easy products.

Live service too. I'm so sick of live services.

No, no I don't think that I'll pay full price for half a game, then keep paying you every month to finish it. Especially since it always comes with cancerous monetization. I liked Helldivers 2, but that had the same live service problems.
 
Morning everyone, it's backreading time for me, see you in a while.

But in the meantime...

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Good morning everyone! 🌊👋
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Night night, hope the garbage cans in your slum don't bite.
Huh... I was wondering why they were giving me the hungry eyes...
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Your PC is lacking RGB ! Something like this and you can run any game with unlimited FPS



I'll play a game right now. *slaps your back* Now.. run..

Well... Okay... Shoveling time I guess...
Just... Are you gotta cut him in pieces this time, or is one big hole enough?
Of course you say "hi" right when I duck away.
Slum rich ass house spouses today Slummy, i just had 22 gold lol



Time for bed......





On the bubble Slumbaby, cya later today
We were a pretty rich pair of house spouses in that run! :ROFLMAO:

Night Bonki, see you later!
Also, Hi everyone. I'll be back to my usual shenanigans as soon as I catch up. I could build a 10 post wall probably, but I won't. The 5 post one took me like 5 hours last time and it made the reply box so glitchy it double/triple posted some of them. See ya'll soon.

HE'S ALMOST HERE(?)!
THE ONE! THE ONLY! THE LEGENDARY WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY!
Good to see you! :p
It can be extremely boring, and extremely exciting. The exploration and story are a lot of fun, and building the bases are so chill.
That is a perfect way to explain No Man Sky! :p
Edit: That's it for me tonight, cya in about 8. @Slumdum stir up some stuff so I have more to read kthxbye
i miss biscuit

thank you to whoever merged that post, i could not delete my mistake
You do know, that you can edit you own posts right?
That's me making this post
That's me in the spot-light
Summoning some mods
Trying to summon all 4 of you
And I don't know if you'll come here
Oh no I haven't tagged yet.
I didn't tag enough

I thought that I heard @Guz89 merging
I thought that I saw @Shawnchapp watching
I think I thought I saw @BeowulfKnight and @mime


Summoning is complete!
 

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Live service too. I'm so sick of live services.

No, no I don't think that I'll pay full price for half a game, then keep paying you every month to finish it. Especially since it always comes with cancerous monetization. I liked Helldivers 2, but that had the same live service problems.
Hell Divers developers got sucked into believing they needed to 'balance' everything. They disliked that the game had 'metas' and it turned into a bit of a sweatfest to play. All of a sudden, your playstyle stopped mattering as much and it turned into a game where it made no difference what loadouts you chose cos everything was so god damn balanced. Nerfing the flamethrower genuinely put the nail in the coffin imo. The live service of games like this needs to stop.
Apex legends at season 2 was peak BR imo, and then they started balancing everything to the point where it was just eye rolling, and i have barely played it since.
 
Hell Divers developers got sucked into believing they needed to 'balance' everything. They disliked that the game had 'metas' and it turned into a bit of a sweatfest to play. All of a sudden, your playstyle stopped mattering as much and it turned into a game where it made no difference what loadouts you chose cos everything was so god damn balanced. Nerfing the flamethrower genuinely put the nail in the coffin imo. The live service of games like this needs to stop.
Apex legends at season 2 was peak BR imo, and then they started balancing everything to the point where it was just eye rolling, and i have barely played it since.

Sometimes balance changes make sense. When only one strat works, just as an example. But if you're going to adjust that, you need to do some pretty deep changes sometimes. This is because a meta will often point to balance problems in something else. If rock is too strong, paper is the meta.

Always playing wack-a-meta is a losing proposition. There will always be a meta. If it's healthy, let it go.
 
Hi Yall!!!! Whats are we doing tonight?
In the process of relearning c++
That's me making this post
That's me in the spot-light
Summoning some mods
Trying to summon all 4 of you
And I don't know if you'll come here
Oh no I haven't tagged yet.
I didn't tag enough

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Summoning is complete!
🙏
 
Sometimes balance changes make sense. When only one strat works, just as an example. But if you're going to adjust that, you need to do some pretty deep changes sometimes. This is because a meta will often point to balance problems in something else. If rock is too strong, paper is the meta.

Always playing wack-a-meta is a losing proposition. There will always be a meta. If it's healthy, let it go.
I agree to some degree, but not every game needs to be an ultra competitive shooter. Especially Hell Divers which was at first, a very casual 3rd person shooter Co-op experience. It's not like people were gaining unfair advantages against other players.
I've used Halo as an example a lot tonight, but early halo games are the prime example of why balancing games isn't always necessary. Halo was a game where there was a very clear and obvious disparity between weapons and utilities. The power climb in games was unique, and almost always led to different experiences. You'd get crushed one game, and then the following game you'd probably end up crushing the other team. That was the beauty of it, it wasn't a competitive shooter but a fun party-element game set in an fps. It's another thing I think modern games have done so bad, is allowing players the ability to be crushed, or do the crushing. Like, remember in mw2 when literally every prestiged player ran akimbo 1887s? That was the shit, and there was a want and a need to progress your character down the tree to gain access to that. These days however, there's no incentive.
 
100%, I mean look what happened to CDPR as soon as they outgrew their little studio. Cyberpunk released as a mess because the investors wanted a quick pay day. That game had so much potential, especially after TW3. That game, still to this day, is the reason I will never pre-order anything again. Developers see it as an easy out when money is already laid down.

Wise course of action that I follow myself. It helps that I have a backlog the size of Elon's ego. I'm a bit tired of paying to be a beta tester for some big developer.
I sometimes make exceptions for Nintendo/Sony releases, but even that a rarity.

I agree and disagree. The good news is the company has taken the steps and done tons of work fixing the game. Yes it was overhyped and definitely not worth the money at the time, but I loved the story and had fun. Some companies see $$$ and do that, but the developers are the ones who will fix it. Look at the success of No Mans Sky, the developers have given out so much cool updates completely for free.

The problem with 2077 was that it was completely broken on consoles on launch (and far from bug free on PC) and lacking key features.
That paired with ther statements on previous gen consoles ruffled a few feathers and rightly so.
Hopefully they learned their lesson and apply it to Witcher 4.

You got to think about the CEOs they need more money to stay afloat haha

A CEO always lands on his feet. He'll find a way to jostle the numbers in order to get his bonuses, while the rank an file employees will pay for them.

Ubisoft is utterly over. The trust they have lost in the community and their inability to deliver a game worthy of playing for even 15 minutes, is humurous. Crazy to think they made one of the absolute banger games in Farcry 2 and 3.

The brilliant idea to postpone the release of Shadows near that of MHWilds could easily be the last nail on their coffin.

monster-hunter-wilds-monster-hunter.gif
 
Wise course of action that I follow myself. It helps that I have a backlog the size of Elon's ego. I'm a bit tired of paying to be a beta tester for some big developer.
I sometimes make exceptions for Nintendo/Sony releases, but even that a rarity.



The problem with 2077 was that it was completely broken on consoles on launch (and far from bug free on PC) and lacking key features.
That paired with ther statements on previous gen consoles ruffled a few feathers and rightly so.
Hopefully they learned their lesson and apply it to Witcher 4.



A CEO always lands on his feet. He'll find a way to jostle the numbers in order to get his bonuses, while the rank an file employees will pay for them.



The brilliant idea to postpone the release of Shadows near that of MHWilds could easily be the last nail on their coffin.

monster-hunter-wilds-monster-hunter.gif
we talking broken games on launch?
 
That sounds hard!!!
eh could be worse there's 2 more levels down I could go
C: way oversimplified explanation is c++ is just a easier version of C to write
Assembly: Basically impossible although I do know some people code small projects in it
Binary: not possible by humans
 
Live service too. I'm so sick of live services.

No, no I don't think that I'll pay full price for half a game, then keep paying you every month to finish it. Especially since it always comes with cancerous monetization. I liked Helldivers 2, but that had the same live service problems.
played helldivers2 for months, but eventually it got really shitty.
stopped playing just after the fire bundle thing dropped and they changed the sound effects on my favourite gun for no reason
 
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