I'm just going to vent a little by ranting about all the crappy AI games we've had to update over the last few days, but mostly... about how developers are obsessed with making up version numbers for their games.
Look, I’m not a dev, and I’m nobody to tell anyone how to use the versioning system for game updates, but there are some nutcases out there who do things that make me wonder if arbitrarily throwing numbers into the version is some kind of fetish.
Because the system is super simple:
- First number: game status—Alpha, Beta, Full.
- Second number: Content update.
- Third number: Patch for the current content that can modify, add, or remove content, as well as bug fixes.
- Fourth number: Hotfix and minor fixes.
If I tell you that Game X is at version 0.5.2.1, it’s easy to understand that it’s a game that isn’t complete, is on its fifth content update, and has received 2 patches and 1 hotfix.
But then there are some that come out with versions like 11.400.3 or 0.0.400.1 (These are real), and I’m supposed to figure out what the heck that means.
I’m not saying they have to use a strict numbering system (that would be nice, but it won’t happen), but at least follow some kind of logic—something understandable.
[automerge]1779850199[/automerge]
Don't mind me—like I said, I'm just venting. I'm going to play Doom to blow off some steam the way God meant it to be done, slaughtering hordes of hellish monsters with the most brutal violence possible while I just enjoy watching the screen and the floor fill up with blood, severed limbs, and guts.