A lot of posts I have read on the site say they don't like AI art in games. I am curious about the reasons why.
Edit on Nov 24 at 4pm British Time: Most of the answers so far are mostly saying the dislike is because of bad experiences with games that do a poor job with it. I am skeptical of games made with RenPy because a lot of RenPy games are trash in my opinion (easy to make with low effort), but I don't dislike RenPy because of that.
So I am curious about a few other things. The answers won't change the way that I made things (I usually don't make games or mods with character images at all anyway). I am just curious.
1-1) If the AI art was good (consistent, no artifacts and weird stuff like odd fingers and skin and eyes, thematically-appropriate skin tones and features, no weird disconnect between subject and environment), and the art style could be whatever type you preferred (hyperrealism, 3D anime like, cartoonish, or whatever), would you be ok with it being used to make games?
1-2) Would you prefer "good" AI to asset swap art? (Asset swap is when you pick a 2D or 3D hair and snap it to a base model. RPG Maker is an example of asset swaps for sprite creation. Some WebGL games use asset swap libraries for 3D characters.)
1-3) Would you prefer "good" AI to porn inserts of real people?
1-4) Would you prefer "good" AI to DAZ 3D models?
1-5) Would you prefer "good" AI to hand-drawn art?
2) Have you tried making AI art yourself?
This purpose of this thread wasn't to ask about DAZ models but so many people on this site seem to prefer them that I am also curious about
3-1) If you prefer 3D models, is it because they are more likely to be animated?
3-2) If "good" AI was animated just as often, would you still prefer DAZ assets?
4-1) If you prefer 3D models, is it because you associate them with a less-anime look?
4-2) If AI art looked more realistic instead of having an anime look, would you still prefer 3D models?
Sure so I'll take this one question at a time, I know your post is from last year but I'll answer in case a game dev or the likes is doing research.
1-1: Absolutely, AI art can be bad looking sometimes, but I've also seen plenty of terrible artists who would be better off just posting AI stuff. Using AI art in a game isn't strictly bad, especially if the dev can't do art, can't afford an artist, or if they have any other prohibiting factors stopping them from using 'real' art. If the art has no obvious issues typical of AI generated content, and the picture is consistent with the rest of them, then why not?
1-2: Potentially, but I imagine the reason most people use asset swapping is for things like randomized character creation, and as such unless you have a system that is generating new images within the game, you might run into limitations with this method.
1-3: It depends, real porn often has the issue in games of not fitting the scene, or needing the scene to be built around the porn. AI art in this case gives more flexibility, more easily allowing you to build scenes in a natural way while still having porn to go with it. However, if the real porn would already fit the scene, I don't see a reason to swap it out for AI, unless you are legitimately concerned with copyright.
1-4: Probably not. I am not too familiar with how DAZ 3d models are made, but to my understanding it isn't TOO difficult, as a result it SHOULD be (if my understanding is correct) easy to make good looking models and scenes, negating the need for AI art to do the job for you.
1-5: Depends on the skill of the artist. If the only thing the artist can draw well is stick figures, then yes absolutely do AI art instead. If however, the artist has actual talent or skill, I would prefer the hand drawn content currently. Mind you, this isn't to say that I think AI is always worse than a real artist, but rather that CURRENTLY AI generated content tends to be of lower quality.
2: Yes, I've used a few online free AI image generators. I have gotten acceptable results, ones that I would find entirely workable in a porn game, but most of the outputs were garbage. It gave me an appreciation for the amount of time that some people put into creating prompts to get good outputs.
3-1: No, I don't care in particular about the content being animated.
3-2: No, I find animated AI art off-putting currently. Maybe this will change as the tech progresses, but as of now it feels wrong.
4-1: No, realistic and anime styles are both good. It depends on how you use them, some settings and stories are better served with realistic models, others more stylized anime type characters.
4-2: Yes, I would still prefer 3D models. As I see it overall, AI art should (at least currently) be used to make up for the dev's inability to represent the characters well through other means. If you have the tech/skill to make and use 3d models, it doesn't matter if the AI is realistic or anime-styled, the 3d models should likely be used instead.