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Why do you dislike AI art in games?

Aside from the obvious bad experiences, I'm personally not a fan of the AI art style that almost every game uses, but it's not like lots of artists are using AI for their own work. so the options are generic AI or stolen art. I am open to good and unique AI art if it happens though
 
There are no problem with AI image generation. Its the future anyway. All of the artists i know started to use AI tools to speed up their work. To me it all looks like majority of people just have no idea what they talking about. But thats to be expected in the net.
 
There are two main things, people have ethical concerns with AI in general due to being trained on the work of people who didn't consent, and also that it currently looks terrible (and is still very recognizable). That said it's probably being used as part of the creation process for many things that aren't pure AI.
 
I check some AI anime games and the art is always the same, I have the feeling that all the art it's made with the same AI model and the same prompts.
1-1. Yes, if the art is good I don't have a problem if it's AI.
1-2. I'm ok with asset swap art when it's not too obvious.
1-3. No
1-4. Yes
1-5. No.
2. Yes, I tried to make some anime sprites with AI, I tried different prompts but never get something I like.
3-1. No, I like DAZ because make really good models.
3-2. Yes
4-1. No, I like both, anime and less anime
4-2. Yes
 
As in all things, quality is key. I've seen well done AI and I've seen poor DAZ3D. On the dev side, getting what you want out of AI [prompts] is tedious and often doesn't come out as I imagined. At least with Daz, I can get close to my imagination without being a great artist or 3D artist. I'm testing out a fusion of Daz and Stable Diffusion to see what kind of consistency I can get - but mainly for posting here for art or splash screens for Ren'Py.
 
As in all things, quality is key. I've seen well done AI and I've seen poor DAZ3D. On the dev side, getting what you want out of AI [prompts] is tedious and often doesn't come out as I imagined. At least with Daz, I can get close to my imagination without being a great artist or 3D artist. I'm testing out a fusion of Daz and Stable Diffusion to see what kind of consistency I can get - but mainly for posting here for art or splash screens for Ren'Py.
That's an interesting experiment. I myself am trying to learn how to draw adequately, as I've noticed it's way easier to prompt even if you use low quality drawings as a basis.
 
one way of training yourself to lucid dream is to count fingers. The idea is if there is something wrong then you are probably dreaming. Only now you may actually be in an AI simulation.
 
lack of effort. there are some AI games that actually look good, but those are few and far between
 
Because 90% of the IA arts are with huge tits, if u get one with tiny tits it would be beautiful...
 
its usually a slop but maybe in the future.. let em cook
 
I like AI art and see it more appealing than some hand drawn art. The issue is when knowing it's a AI game you know there won't be animation or worst inconsistency in it. That might indicate that the dev is lazy or don't know his work which some think of as a quick cash grab
 
I don't mind AI art too much but I'll take hand drawn over it 99% of the time.
 
Everything about game dev takes effort, and AI gives people sometimes the idea they can slap a game together without the required effort.

There are most certainly great AI artists, but it's just a pity the 10% laziest generators can and do produce 90% of the available AI content.
 
I just think it looks bad. 99% of the time it feels like it has no originality. I like seeing different developers' art styles so AI games just bore me.
 
It looks bad because 90% of developers make terrible, generic girls which lack consistent look. Then blast it with the "AI" look that is attributed to generating the images with Pony StableDiffusion. They churn out the images fast. Don't aftertouch. Don't use afterdetailer. Plus unlike DAZ, they don't have many varying, changing scene expressions. Because lot of the time they end up looking uncanny.
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(Worry not, she spilled glue on her face and face of her twin)
You can make images look like (made by me and i'm a complete amateur) this if you try hard enough, have good checkpoint and good LORA. Even more so if you use established characters, well trained models etc. It takes time... but it doesn't require particular amount of skill. Just time. That's it.
 

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The biggest issue unique to AI to me is that there's a disconnect between what the characters are supposed to be doing and what the AI has generated them to do. A lot of these games can only have one character per image who is always looking either at the camera or in a random direction, with an expression that may or may not really match what they're supposed to be expressing. Sometimes I'm reading the description of the scene and it's obvious the text in the game is trying to rationalize why the person in the image has some obvious oddity with their clothing or hairstyle.
A lot of them do also seem to use the same base model and as a result have the same art style but that doesn't bother me, I'm a fan of 3D games made in Koikatsu/HS and those games mostly use the same collection of interior sets that I assume come with Koikatsu/HS.
 
AI game usually has generic images. They lack consistency and/or lack content (mostly due the difficulty to maintain the consistency).

I don't even like daz games when it's too generic.
 
AI game usually has generic images. They lack consistency and/or lack content (mostly due the difficulty to maintain the consistency).

I don't even like daz games when it's too generic.
I have no problem tho with games that use ai to make things like voices or polish the renders (like the game Hard to Love does)
 
Ai art is useful ...creating textures for example.
but using it to create complete pieces of work to use in games removes the ability to create exactly what you(the creator) wants as AI art generators can only produce scenes that it has been taught, meaning anything outside of what is considered 'normal' or 'average' isnt going to be able to be made. Think of your most 'niche' fetish ..now try find a good Ai created set of images for it. (good luck)
that, and AI art in general all has the same 'softness', 'detail level', and 'style' to it, making it less ....unique... to the creator.
 
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