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Walkthrough yay or nay?

  • Thread starter Thread starter thatoneuser
  • Start date Start date
  • Replies Replies 419
  • Views Views 14K

Walkthroughs in my games

  • Yay

    Votes: 263 79.9%
  • Depends, build in I'll use but won't mod it in

    Votes: 57 17.3%
  • Nay

    Votes: 9 2.7%

  • Total voters
    329
Thread owner
Could you please provide a WTMod so that I know what's the best answer, THX. ;)
Depends on the game my friend, plenty of them have a mod for them (same with ports etc.) but they aren't always up to date OR always linked in the game threads. The build in ones I can only think of a few games that actually have it (from memory).
 
I prefer a built in walk-through.
I hate making a choice at the start of a game which locks out what I want to do 5 hours later!
Better to know what I'm getting when I make a choice, after all games are an escape from reality, not reality.
 
Not for me as I would like to go blind for my 1st playthrough :)
 
I simply don`t have that much time to play anymore, so I`m happy to use in-game-walkthroughs.
But cant be botheres if the walktru is in a pdf-form. More work I guess.
 
tell me exactly what clicking the button does. I'm here to fap, not to read
 
Walkthroughs are a total timesaver as I hate missing content. Built-in or mods are the best.
 
Depends, i do like to try and get most of a game experience the first go through. I want some choices to impact things but not all of them and I do want everything to follow a fairly easy to determine path.
 
At first, I was fascinated by the idea of making choices, until I realized quickly that there is no such a thing as choices, It's just what the dev want you to choose, so I just started playing with Walkthroughs so that I can get the sex scenes without needing to guess what the dev wanted me to choose.
 
I like having the option to use a walkthrough if needed.
 
Having the option is really good. As someone who can get quite impatient at times a walkthrough can save a game for me. But if I really am enjoying the story and reading then it is definitely better to go blind.
 
mostly no but... damn sometimes the games solutions just don't make sense
 
Walkthroughs are helpful, at minimum these need some way to track points especially in non-harem games
 
I use the walkthrough for a 2nd playthrough choosing all the bad option but is disappointing that most games don't have actual consequences and just skip the content
 
I feel like at this point Devs should just provide an in-game walkthrough if you have multi branching stories. Just played the Intro to Apocalypse and that walkthrough was a godsend to see all the scenes.
 
I love walkthroughs. Especially in complicated games. I don't want to have to take my porn too seriously. Not like I ever role play it.
 
I do welcome a good built-in walk through, If the game have too many paths or gallery (options) or trophies to go for. Nothing is more annoying or frustrating than to keep replaying certain scenes/chapters and can't figure out what you kept messing up.
 
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