Also Renpy games can run even on a potato machine like mineI like Renpy games the most because they have nice qol features and are easy to take apart. I feel like a lot of Unity games unsuccessfully try to emulate Renpy. HTML and RPGM games are usually just painful to play.
HTML games(usually running SugarCube) could be better if they were made any other way. Saves have to be manually organized if you don't want to lose anything and the developers keep making them a grind.I hate HTML games with all my heart
I'm quite partial to Renpy, I don't know anyone who outright dislikes it. I can't stand RPGM. Is there anything I'm missing out on in that space? I also adore love-joint games, but find it hard to be in the headspace to get through whatever they're using. It's pretty sluggish and all those separate episodes are a pain, so I don't play them often or replay them if I'm done, as much as I'd like to. I kinda wish someone (preferably the creators themselves) went back and redid them in Renpy as an entire experience, but that's neither here nor there. What about you guys?
HTML games and AI is joining forces to create really bad stories. There’s some on Gamcore i didng go any further than 5 minutes of gameplayI hate HTML games with all my heart
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