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[Site News] Upcoming Members+ & LewdCoins System Changes

Jack Of Blades

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LewdCoins, Members+ & Access Changes - Current Status
Reward/event changes are active, but Games+ and Vault access will stay temporarily open during review

I want to explain the current status of the Members+, LewdCoins, Games+, Vault, and activity/reward systems. The reward/event changes have already been adjusted, but I am not going to immediately re-enable/re-gate Games+ and the Vault yet.
For now, Games+ and the Vault will remain temporarily accessible while I watch how the site behaves under the new reward/event setup. This temporary open-access period will likely last around a few days to a week.
The goal is to test the new reward setup before locking access back down.

Why This Is Being Changed
The old setup had a problem. If credits were too easy to earn everywhere, people could farm low-effort replies just to unlock Members+. If Members+ / Games+ / Vault access stays completely open forever, restricted areas become easier for trolls, bad-faith accounts, reporter accounts, and spam accounts to access.
Neither extreme is good. So instead of leaving everything open forever or keeping a grind-heavy system, I’m moving toward a better middle ground.
The new direction is:
  • Keep Members+ / Games+ protected long-term
  • Reduce reward farming from low-effort replies
  • Reward useful game-section activity more
  • Reward approved reviews, reports, fixes, and contributions
  • Limit reaction farming
  • Keep Donation Coins separate from normal activity rewards
  • Make the system less about spam and more about actual contribution

What Has Already Changed
The reward/event values have already been changed to move the site away from pointless grinding and toward useful activity. The idea is simple: random filler posting should not be the best way to earn rewards.
The new reward direction is focused more on:
  • Useful game discussion
  • Approved game reviews
  • Update reports (still being worked on)
  • Dead link reports (still being worked on)
  • Fixes, codes, walkthroughs, and mirrors (still being worked on)
  • Actual contribution instead of spam
Public/off-topic posting should not have the same reward value as useful activity in the game sections. Games, updates, reviews, reports, and fixes should matter more than random replies.

Current Reward Direction
The general reward direction is:
Code:
Public replies: lower reward

Members+ / Prestige replies: modest reward

Games / Games+ replies: higher reward

New game threads: higher reward

Approved game reviews: rewarded after approval

Approved update reports: rewarded

Approved dead link reports: rewarded

Approved fixes / codes / walkthroughs / mirrors: rewarded

Avatar uploads: no reward

Reactions: heavily limited
The point is not to reward people for clicking buttons or posting filler. The point is to reward users who help make the site better.
Useful game activity should matter more than random filler replies.

What Is Staying Temporarily Open
Even though the reward/event system has already been changed, I am keeping Games+ and the Vault temporarily open for a short period.
This does not mean Games+ and the Vault are permanently free/open. This is a temporary review period so I can see:
  • How users behave with the new reward/event values
  • Whether useful game activity improves
  • Whether spam goes down
  • Whether reviews/reports/fixes increase
  • Whether open access creates problems
  • Whether the new system needs more adjustment before re-gating
After this review period, Games+ and the Vault may be re-gated under the adjusted Members+ / LewdCoins system.

Members+ / Games+ Will Not Stay Fully Open Forever
Members+, Games+ will not stay fully open forever.
I understand some users want fewer walls, and I agree the site should not feel impossible to use. But fully opening restricted sections long-term creates problems.
It can invite:
  • Trolls
  • Bad-faith users
  • Reporter accounts
  • Spam accounts
The goal is not to remove protection completely. The goal is to make the access system fairer, clearer, and more focused on useful activity.

Activity Coins Have Been Moved Into LewdCoins
I also want to be clear about something that has already been done. All positive Activity Coin balances have been moved into LewdCoins.
Code:
Users updated: 188,017
Total moved: 209,610,200,792,033.53
Only positive Activity Coin balances were moved. Negative Activity Coin balances were left untouched.
This means users who had positive Activity Coins should now have that value moved into LewdCoins. This was done to clean up the currency setup and reduce confusion between different coin systems.
This was not a deletion. This was not a nuke. This was a move/conversion into LewdCoins. The goal is to simplify the system going forward instead of having too many overlapping currencies doing similar things.

Game Reviews Will Matter More
I have already been editing the rating/review system so users can earn credits/rewards for leaving reviews on games. However, reviews will not instantly pay out.
Game reviews will be sent to moderator approval before rewards are awarded.
This is being done to prevent:
  • Fake reviews
  • AI-generated spam
  • Low-effort summaries
  • Credit farming
  • Random nonsense being posted just for rewards
A real review should actually help other users decide whether a game is worth playing. Useful reviews may include what you liked, what you disliked, bugs/issues, gameplay comments, story/content notes, whether you recommend it, and actual feedback beyond “good game.”
If the review is useful, it can be approved and rewarded. If it is low-effort spam, it will not be rewarded.

Update Reports / Dead Links / Fixes Will Be More Important
One of the biggest things I want to improve is game-section maintenance. Users should be rewarded for helping keep game threads useful and updated.
That means rewards may be given for things like:
  • Reporting outdated games
  • Reporting broken links
  • Posting working fixes
  • Posting unlock codes
  • Posting walkthrough information
  • Posting working mirrors
  • Helping update OPs
  • Providing useful game information
This kind of activity helps the site more than random “thanks” replies. The goal is to make it worth helping.

Reaction Rewards Will Be Limited
Reaction rewards are easy to abuse if they are too generous. Users should not be able to farm rewards by reacting to the same person over and over again.
I’m looking at limiting reaction-based rewards with things like:
  • Lower reward value from reactions
  • Daily reaction caps
  • Cooldowns between the same users
  • Possible limits on old posts
  • Possible limits for brand-new accounts
Reactions should be a small bonus. They should not be a real farming method.

Members+ Earned Access May Become Time-Based
I’m also looking at changing how Members+ is unlocked through activity. Instead of credits unlocking too much too easily, Members+ may become more time-based.
A possible direction is:
Code:
500 LewdCoins / activity-earned credits = 30 days of Members+
This is not final yet, but that is the kind of system I’m leaning toward. This keeps Members+ earnable without making permanent access too easy to farm through spam.

Donation Members+ May Change For New Users
The donation version of Members+ also needs to be more sustainable. The old $20 one-time Members+ setup is not a good long-term system for the site if it stays that way forever.
However: Existing users who already have old one-time Members+ access will keep what they already have.
Nobody is being punished for something they already purchased or unlocked.
For new users, the future direction may be closer to:
Code:
$5/month Members+
or
$20/year Members+
This is not meant to be greedy. It is meant to stop the site from selling permanent access too cheaply while still keeping Members+ affordable. Users who do not want to donate will still have the activity route.

Donation Coins Will Stay Separate
Donation Coins are staying separate from normal activity rewards / LewdCoins. Donation Coins are tied to donations/support and should not be mixed into normal reward farming or activity experiments.
So when I talk about changing activity rewards or moving Activity Coins into LewdCoins, I am not talking about deleting Donation Coins.
Donation Coins are not being removed.

What This Does NOT Mean
To be clear, this does not mean:
  • Everyone’s credits are being nuked
  • Positive Activity Coins were deleted
  • Donation Coins are being removed
  • Existing Members+ users are losing access
  • Ranks are being deleted forever
  • Members+ is becoming impossible to earn
  • Games+ / Vault are permanently free
  • The site is doing another giant reset
This is a system adjustment, not a wipe. The goal is to clean up how rewards are earned and make the system better long-term.

What I Want From Users
Going forward, the kind of activity that will matter most is useful activity.
That means:
  • Talk about games
  • Leave real reviews
  • Report broken links
  • Report outdated games
  • Post fixes or codes
  • Help with walkthroughs
  • Help keep threads updated
  • Give actual feedback
  • Help make the game sections active again
Low-effort replies like “thanks,” “good game,” or “nice” are not the kind of activity I want the system to reward heavily.

Final Point
These changes are about making LewdCorner better, not making things worse for users. I want Members+, Games+, and the game sections to feel more active, but I do not want the site to become a spam farm.
I also do not want restricted areas fully open forever where trolls and bad-faith users can easily access everything.
So the direction is:
  • Keep Members+ / Games+ / Vault protected long-term
  • Temporarily keep Games+ / Vault open during review
  • Lower rewards for random posting
  • Increase rewards for useful game activity
  • Approve reviews before rewards are paid
  • Reward reports, fixes, mirrors, codes, and useful contributions
  • Limit reaction farming
  • Move positive Activity Coins into LewdCoins
  • Keep Donation Coins separate
  • Grandfather existing Members+ users
Most of the reward/event changes are already active. Games+ and the Vault will remain temporarily open for a few days to a week while I watch how the new setup performs. After that, access may be re-gated under the adjusted Members+ / LewdCoins system.
More details will be posted once the final access values are locked in.
- Jack Of Blades
 
I arrived late; I was supposed to be able to buy the Member+ rank today :_ . I understand what they're doing, that it's for the good of the forum and the security of the content. I hope they find a fair system because it can be a bit frustrating to see how to become a Member+ and then find out it's no longer possible or becomes more tedious to achieve. Otherwise, I think the decisions being made make perfect sense.
 
Overall, I don't mind these changes at all. If it leads to a more active game section, that’s a huge win.

However, it looks like vaulted AC didn't transfer over during the update. I’m missing about 14k AC myself. I don't personally need to spend it right now and wasn't saving for anything, but it's worth flagging before others notice their vaults are empty and start panicking.
 
Thread owner
Overall, I don't mind these changes at all. If it leads to a more active game section, that’s a huge win.

However, it looks like vaulted AC didn't transfer over during the update. I’m missing about 14k AC myself. I don't personally need to spend it right now and wasn't saving for anything, but it's worth flagging before others notice their vaults are empty and start panicking.
will restore ac on vault,
Post automatically merged:

will restore ac on vault,
going to withdraw everyones vault AC then convert to lewdcoin.
 
Thread owner

Members+ Earned Access May Become Time-Based
I’m also looking at changing how Members+ is unlocked through activity. Instead of credits unlocking too much too easily, Members+ may become more time-based.
A possible direction is:
Code:
500 LewdCoins / activity-earned credits = 30 days of Members+
This is not final yet, but that is the kind of system I’m leaning toward. This keeps Members+ earnable without making permanent access too easy to farm through spam.

Donation Members+ May Change For New Users
The donation version of Members+ also needs to be more sustainable. The old $20 one-time Members+ setup is not a good long-term system for the site if it stays that way forever.
However: Existing users who already have old one-time Members+ access will keep what they already have.
Nobody is being punished for something they already purchased or unlocked.
For new users, the future direction may be closer to:
Code:
$5/month Members+
or
$20/year Members+
This is not meant to be greedy. It is meant to stop the site from selling permanent access too cheaply while still keeping Members+ affordable. Users who do not want to donate will still have the activity route.


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#Paywall
 

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Thread owner
uh no, if i wanted to paywall LC id just outright paywall it lol
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#Paywall

It is not a paywall.

A paywall would mean the content is only available if you pay money.

That is not what this is.

What I’m talking about is an access/reward system where Members+ can still be earned through site activity. The point is to stop people from farming low-effort spam while also keeping restricted sections protected from trolls, throwaway accounts, and bad-faith users.

There would still be an activity route.

Example:

Code:
Earn LewdCoins through useful activity
Use LewdCoins for Members+ access
Donation option exists for people who do not want to grind

That is not the same thing as “pay or you cannot enter.”

The whole reason I’m reworking the system is because I do not want the site to become only about paying. I want useful game activity, reviews, reports, fixes, updates, and actual contribution to matter more than random “thanks” replies.

So no, this is not me turning Members+ into a hard paywall.

It is me trying to balance three things:

  • Keeping Games+ / Vault protected from trolls and bad-faith users
  • Letting active users earn access without paying
  • Making sure the site can still survive through support/donations

If someone wants to call any access requirement a “paywall,” then fine, but that is not accurate when there is still a free earned route through activity.
 
I see that you want move users to stay active by moving m+ into a monthly payment but it's a bit stressful, to be ranked I wasted my time creating AI content and replying all the day, thinking that this should be repeated for each month is stressful and drain interest.
Plus, earning coins wasn't easier at all, we had to win contest, create content, reply, reply, reply, I can't imagine how it will became now.
 
Thread owner
I see that you want move users to stay active by moving m+ into a monthly payment but it's a bit stressful, to be ranked I wasted my time creating AI content and replying all the day, thinking that this should be repeated for each month is stressful and drain interest.
Plus, earning coins wasn't easier at all, we had to win contest, create content, reply, reply, reply, I can't imagine how it will became now.
there will be a lifetime purchase, i just havent figured out a good set price yet.
 
Goods luck as always and I appreciate the old timers get to keep what was earned.(y)

Anyway way to many changes over the last two years but you have to do whats good for the site.
 
Thread owner
Goods luck as always and I appreciate the old timers get to keep what was earned.(y)

Anyway way to many changes over the last two years but you have to do whats good for the site.
at least it looks like i am changing the site for the better, case in point the forced thread addon rewrite.
 
uh no, if i wanted to paywall LC id just outright paywall it lol

I've told you before that it's not a matter of wanting to, but of being able to; you can't do it because you'd be boycotting your own site by taking such a step.

It is not a paywall.

A paywall would mean the content is only available if you pay money.

That is not what this is.

It's a soft paywall because it can be bypassed with a little effort, but that doesn't change the fact that you're restricting users' access to content, regardless of whether they have to earn it or pay for it.

What I’m talking about is an access/reward system where Members+ can still be earned through site activity. The point is to stop people from farming low-effort spam while also keeping restricted sections protected from trolls, throwaway accounts, and bad-faith users.

There would still be an activity route.

Example:

Code:
Earn LewdCoins through useful activity
Use LewdCoins for Members+ access
Donation option exists for people who do not want to grind

That is not the same thing as “pay or you cannot enter.”

The whole reason I’m reworking the system is because I do not want the site to become only about paying. I want useful game activity, reviews, reports, fixes, updates, and actual contribution to matter more than random “thanks” replies.

So no, this is not me turning Members+ into a hard paywall.

It is me trying to balance three things:

  • Keeping Games+ / Vault protected from trolls and bad-faith users
  • Letting active users earn access without paying
  • Making sure the site can still survive through support/donations

If someone wants to call any access requirement a “paywall,” then fine, but that is not accurate when there is still a free earned route through activity.

I understand the intentions behind it, but you know my opinion on the matter: you’re creating more problems than you’re trying to solve.
If this system of access restrictions and the so-called economic structure didn’t exist in the first place, you - and all of us - wouldn’t have to worry about it or waste our time on it.
Ever since its introduction, you’ve been trying to improve it or ultimately get it under control and that’s not going to change.
You can be sure that you’ll never succeed - certainly not in the time we’re allowed to call this earth our home, or until an AI takes over your job.

You’re familiar with the sites that tackle this issue differently, since you’re a member there yourself and have gone through their processes.
And I would argue that you know very well that there is actually no reason for them to proceed this way either; in any case, I am not aware of any issues on “Forbidden Haven” or “Azkosel’s Corner” that would even remotely require such restrictive actions.
Even on "Roriwalrus", where AI art can also be found, and on "ATF", which has more dubious and even dangerous users, there are no restrictions—except on Roriwalrus (a few posts and even fewer likes).

And these sites don't have to worry much about spam and pointless posts either, because they don't attract that type of user in the first place, nor do they encourage their users to engage in such behavior or train them to do so.

So, if I may summarize everything again: The problems you're having are of your own making.
 
Thread owner
I've told you before that it's not a matter of wanting to, but of being able to; you can't do it because you'd be boycotting your own site by taking such a step.



It's a soft paywall because it can be bypassed with a little effort, but that doesn't change the fact that you're restricting users' access to content, regardless of whether they have to earn it or pay for it.



I understand the intentions behind it, but you know my opinion on the matter: you’re creating more problems than you’re trying to solve.
If this system of access restrictions and the so-called economic structure didn’t exist in the first place, you - and all of us - wouldn’t have to worry about it or waste our time on it.
Ever since its introduction, you’ve been trying to improve it or ultimately get it under control and that’s not going to change.
You can be sure that you’ll never succeed - certainly not in the time we’re allowed to call this earth our home, or until an AI takes over your job.

You’re familiar with the sites that tackle this issue differently, since you’re a member there yourself and have gone through their processes.
And I would argue that you know very well that there is actually no reason for them to proceed this way either; in any case, I am not aware of any issues on “Forbidden Haven” or “Azkosel’s Corner” that would even remotely require such restrictive actions.
Even on "Roriwalrus", where AI art can also be found, and on "ATF", which has more dubious and even dangerous users, there are no restrictions—except on Roriwalrus (a few posts and even fewer likes).

And these sites don't have to worry much about spam and pointless posts either, because they don't attract that type of user in the first place, nor do they encourage their users to engage in such behavior or train them to do so.

So, if I may summarize everything again: The problems you're having are of your own making.
I get what you’re saying, and I don’t fully disagree that access/reward systems can create problems if they are handled badly.

That is exactly why I’m changing the system away from rewarding random filler posts and toward rewarding useful activity.

The issue is that fully removing all restrictions also creates problems. Games+, Vault, and restricted areas being completely open long-term makes it easier for trolls, throwaway accounts, reporter accounts, and bad-faith users to access everything with no barrier at all.

So yes, I understand your point: if a system rewards posting just to earn access, it can train people to spam. That is why the new direction is not “post anything and farm coins.”

The direction is:
  • Lower rewards for random posting
  • Higher rewards for useful game activity
  • Approved reviews before rewards are paid
  • Rewards for reports, fixes, updates, mirrors, and real contributions
  • Limits on reaction farming

I’m not pretending this is perfect. I’m testing and adjusting it because the old setup clearly had issues.

But I also do not think fully open access is the answer for LC long-term. Other sites may handle things differently, but LC has its own problems, history, userbase, and risk level.

So the goal is not to make users grind endlessly. The goal is to keep restricted areas protected while giving active users a real way in without paying.

If that balance still does not work, then I’ll keep adjusting it.
 
The change seems good to me because lately I have been seeing accounts that spam game threads to be able to quickly gain access to Games+. Regarding outdated games, I did see one that was like this but I didn't know if I should report it or simply write a response in the thread, anyway, good changes.
 
I get what you’re saying, and I don’t fully disagree that access/reward systems can create problems if they are handled badly.

That is exactly why I’m changing the system away from rewarding random filler posts and toward rewarding useful activity.

The issue is that fully removing all restrictions also creates problems. Games+, Vault, and restricted areas being completely open long-term makes it easier for trolls, throwaway accounts, reporter accounts, and bad-faith users to access everything with no barrier at all.

So yes, I understand your point: if a system rewards posting just to earn access, it can train people to spam. That is why the new direction is not “post anything and farm coins.”

The direction is:
  • Lower rewards for random posting
  • Higher rewards for useful game activity
  • Approved reviews before rewards are paid
  • Rewards for reports, fixes, updates, mirrors, and real contributions
  • Limits on reaction farming

I’m not pretending this is perfect. I’m testing and adjusting it because the old setup clearly had issues.

But I also do not think fully open access is the answer for LC long-term. Other sites may handle things differently, but LC has its own problems, history, userbase, and risk level.

So the goal is not to make users grind endlessly. The goal is to keep restricted areas protected while giving active users a real way in without paying.

If that balance still does not work, then I’ll keep adjusting it.

You know I agree with you that good behavior should be valued, and that a reward for it is - and can be - an even stronger incentive, especially when the expected reward is all the more enticing.
But you won’t achieve that if you also reward what is considered normal posting and the standard in a forum.
If you do that, the reward for those who stand out from the crowd / the standard user has to be all the higher, which leads to artificial inflation.

Why should anyone receive a reward at all for something that can be taken for granted, and why should one be rewarded for clicking the “like” button or for received "likes"?
If I like a post, I show it, and if the author wrote their post with dedication, a “like” is probably reward enough for them.
Neither the author nor the reader deserves compensation for something they did of their own free will and for the sheer enjoyment of it.

And if you don't pay out the rewards in coins, you don't need a bank or a vault to store them in - and you don't get interest for doing nothing.

Give the helpers a badge or the chatterbox a label, and that’s it - one realizes that their efforts are being recognized, and the other can show off something they truly earned by doing what they do best and probably even enjoyed doing; otherwise, they wouldn’t have done it, at least not anymore for coins or other awards that give them perks they couldn’t get any other way.

And as I’ve mentioned several times before, features that improve user-friendliness are a service.
User-friendliness is a hallmark of a good company, not a product that should be sold in the traditional sense.
That's why they have no right to be place in the shop.
 
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Thread owner
what do you think this entire thing is, i am getting to the cause.
I've not been here as long as some folks, but over the past few months I've been impressed with the ownership and interaction. I think the intended changes make sense...it's better than leaving the stated concerns and this site getting shut down or a trollfest. Nobody likes change, but thinking of the alternatives if they weren't made...
 
I am one of the old timer members with the $20 for life access to the games+ section. On the one hand I'm happy you are still honoring that. On the other hand, I know you have to keep the lights on and pay the bills.

Personally, I would be happy to pay $20 or so per year to keep everything running.

Pay walls are important to keep the trolls and white knights out of the games+ section.
 
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