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[Unreal Engine] Other Yuna: Reborn + Arena - Version: [0.3.86a] [Horn]

Dean

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Onyx
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Allow others to update?
  1. yes
Developer Name
Horn
Developer Links
Version
0.3.86a (Ongoing)
Latest Update
Sep 9, 2024
Release Date
Aug 19, 2022
Language
English
OS
  1. Windows
Yuna-Reborn-Arena-Adult-Game-Cover.jpg
Overview:
Yuna is a Third-Person Action RPG Shooter with a focus on gameplay and dynamic action.

3D Game, 3DCG, Character Creation, Female Protagonist, Humor, Masturbation, Rape, RPG, Sci-Fi, Shooter, Side-Scroller
1. Extract and run.
To install the patches - unpack + replace into root folder(the one with Yuna.exe file) of the game.
v0.3.86a (standalone) (not patch)
Changelog:

Redesigned tentacles
+18 new animations
Updated customizer
+ big breasts + possibility to add your tattoos (use any images with white background)
Updated armor mechanics
+ new armor
2 quests to unlock armor in story mode
Added new armor to the arena mode (unlock by clearing waves)
A couple of new skills related to armor in the branches of aggression, composure, engineering and survivability
Appearance of the symbiote and zomboid has been updated
Updated enemy behavior system (still wip)
Updated UI (still wip)

Optimization and bugfixes and more other stuff I forgot to mention as this update toke ages to be done.

Version 0.3.68

I’ve reached level 100 in Path of Exile
Brought back Judy’s old pants in an updated form.
Arena options update
Vincent quest line update
Merchant added to the arena
ntegrated a weapon customizer into the arena and story mode.
Character progression system has been reworked
Experience can be earned by performing successful dodges, taking damage and debuffs (For survival tree)
Cold-Blooded Skill Tree (Killing with ranged weapons) and the Survival Tree have been reworked. Most of the skills have been reworked
Aggression Skill Tree (Mantis blade combat) has also been updated, like the other skill trees. Most of the skills have been reworked
Boss for the story mode and bunch of H-animations for the boss – 10 completely new animations.
Crafting system has been completely overhauled
Now you don’t need to wait for hours for something to be crafted
There’s an option to dismantle cartridges, create empty magazines
All cartridges are now stored in the workbench and you can retrieve them at any time when neded.
The ability to Unload and Load a clip with the press of a button
The inventory now has no weight limit but has a certain number of slots.
Reloading has two types and become more advanced
Judy has a tactical belt where all the clips are stored.
All consumables are stored on the belt and have quantity limitations.
Shotgun ammunition is also displayed on the belt
Pouch indicates the available space so you don’t have to constantly check the inventory to see how much space is left
Two small mini-quests related to blueprints
Weapon blueprints in the story mode, and something like a shop that refreshes when you bring the blueprints
A slight update to the HUD.
Stamina consumption and display on the character have been updated.
The lamp is now also on the belt and shines like the sun
Added a boss for level 10 of the arena
Replaced old assets with new ones that are more thematic for the project.
Enemies can no longer see you through walls but are more acute to the sounds you make. (Without shoes, Judy walks and runs more quietly.)
Updated the AI for all enemies and slightly modified their behavior and balance.
And many other things I’ve forgot to mention.

v24.02

Added:

Respirators x4
32 visual body damage effects
Bullet’s Ballistics
Cum stains effect for the body
Sex stats and experience
28 two-stage sex positions for battlefuck
Grenades
New enemy type
Visual damage to enemies
Gameplay:

4 zones for registering damage to enemies with different levels of protection
Increase protection upon repeated hits in the same zone
Changed snap radius for mantisblade for jump and regular attack
Shooting while running enabled
During capture, the player now pushes the enemy instead of killing them
Sex experience level affects damage and variety of animations during sex
Enemies have preferences in sex
Reworked:

Arena and story modes environments.
Placeholders for 3 enemies models
Placeholders for 32 animations of player and enemies
Camera position and camera collision
Graphics improvements for post-processing
Behavior of white symbionts
Legs model
Shooting
A lot of other stuff which were included in RAW NY version of the game.

v21.05(Core)

READ DEV'S NOTES PLS !

New stuff:

4 new types of weapons
New type of ammo
Minor update on music and sounds
When Judy moans, she opens her mouth
Also works when she is exhausted
Ammo drops are highlighted now
Ammunition and some consumables inside of bag pack are now can be seen on Judі
8 new melee skills
10 new ranged skills
Global illumination settings option
Focus camera(H-combat)
Ability to change poses(H-combat)
Several face animations (test)
Patches support

Updated:

Bullet speed
Damage of different weapons
Movement responsiveness of MC
Skill HUD
Captures and evades
Melee combat rework

Reworked:

MC model
Character customization

Animations:

1 Vaginal for the symbiont
5 Oral for the white symbiont
2 Vaginal for a white symbiont
4 new unique vaginal animations for the armored symbiont (the one with respirator)

Optimization and Arena:

Optimization of the arena
LOD system for shadows and lighting updated
Small update of the arena map
Spawn of ammunition on the arena

Some other stuff:

Symbiots can now interrupt their attack to move away and charge at Judі
Added this crap where cum is displayed and bloating from cum inside feature.
Probably some more things I forgot to mention.
Audio settings update.

Bug fixes.
Full game don't require previous versions and works with old saves !
Full game already patched !
Full game is patchable - future patches can be applied to update it!
Patch v0.3.68.002 only for those who have v0.3.44 and wants to patch it to the latest version ( ).

DISCLAIMER
This is not a complete product.
Before whining about game size take notice that this "huge" version required to be downloaded only once. Future updates will be posted as small size patches. So you will be able to download only new chunk of content(or hotfix) and apply it to your game.
War never changes, but it changed my game.
Minimal:
GPU 1650 4gb or higher
CPU i3-8100 or higher
RAM 8gb or higher

With bugs and issues or other technical stuff please move to discord server!
Read dev notes for more info.

DOWNLOAD
Win
: – –

Split old
Part 1: - - -
Part 2: - - -
Part 3: - - -
Part 4: - - -

Yuna-Reborn-Arena-Adult-Game-Screenshot-1.jpgYuna-Reborn-Arena-Adult-Game-Screenshot-2.jpgYuna-Reborn-Arena-Adult-Game-Screenshot-3.jpgYuna-Reborn-Arena-Adult-Game-Screenshot-4.jpg
 
Last edited by a moderator:
Graphics look a bit rough but I still need to play to see if theyre just bad pictures or not. Im hoping im wrong btw :)
 
New update 0.3.996a for this game:

PC:




Version 0.3.996a

The loading screen now works as it should, and those with widescreen monitors won’t experience issues with it anymore. Tips now change automatically, so those interested can just wait without pressing the space bar. The speed of change depends on the text length, and I’ll be updating the hints over time, adding both gameplay-relevant and lore hints.

  • Fixed a bug where the character would fall through the map after loading, mostly affecting those with HDDs. Yes, it's still present.
  • Fixed bugs that broke some side quests due to over-optimization—something I accidentally broke but have now fixed.
  • YUNA has been added. Material consumed by Ghouls. It currently has a low drop rate from enemies, as it’ll be available through events, story quests, and side quests in different forms. Basically, Judy will consume symbiont remains to increase her YUNA levels.
  • Added trait points that can be improved by the level of YUNA in the body decreases its level but enhances Judy's abilities.
  • Added a visual transformation for Judy that depends on her YUNA level: the more YUNA, the worse she looks, but the stronger she becomes. YUNA can also be used to upgrade trait points, which act as basic power-ups and significantly impact Judy’s strength.
  • Added Body Modifers: You can aquire these by spending YUNA points to unlock new abilities or boost your stats further. (UI still in progress for these)
    Not everyone may like the changes in Judy’s appearance.
    However, I’ve added a customization option that lets you adjust her infected look at high YUNA levels. In the YUNA tab, you can modify her infected appearance, changing the color, glow, or even adding metallic effects to skin tones or modifications.
  • Updated landscapes and grass.
    Now, the grass generates automatically, casts shadows, is dense, looks good, and doesn’t consume much memory as it loads only when needed and disappears when not.
  • Added settings to disable the grass completely. If you're worried that the grass might overwork your graphics card, rest assured, it’s well-optimized.
  • Updated the graphics part of the project; it looks better now, with no harsh contrasts.
    Fog, sky lighting, and auto-exposure have been adjusted, though weather effects have been slightly downgraded due to optimization challenges.
  • Infection levels have also been updated; at lower infection stages, enemies won’t always be fully infected across multiple limbs or the body.
  • The capture system, as we know, wasn't liked by anyone, so it was decided to change it:
Now, when an enemy prepares to capture Judi, time will slow down, and the camera will focus on the enemy, giving you the opportunity to parry the capture.
If you press the parry button at the right moment, Judi will kill the enemy and push back nearby enemies.
If pressed too early or late, Judi will lose more stamina. If there's enough stamina, she'll parry; if not, she will be captured.
You can escape the capture by pressing the Q key or the key for the blade. While captured, the enemy inflicts damage and can kill you. The speed of escape depends on your stamina; low stamina makes it harder.
If you escape successfully, Judi will kill the enemy and push back nearby enemies.
If you fail to escape from the second stage of capture and the enemy continues to attack, the enemy will become more aroused with each attack. The higher the arousal, the greater the chance they will initiate a game of "chess." Yes, enemy arousal can increase not only during capture but also through other actions, such as Judi being naked, which accelerates their arousal.
  • Sex Mechanics:
The skill tree and progression system through sex content have been completely reworked.
Corruption has been added (it acts as the main stat that enhances all others).
Stress has returned, along with the possibility of losing or dying during sex.
Antidepressants have been reintroduced. They are needed to recover stress after sex since sex reduces stress. If stress falls below zero, you lose.
Cigarettes have been added, along with the ability to smoke them. Cigarettes restore stress.
Condoms have been added, which you can use on symbiotes during sex.
  • Inventory Changes:
Now there are 6 main slots for all consumables. Some of them can stack. For example, you can carry 12 condoms or 20 cigarettes in a single slot, but not items like inhalers, antidepressants, etc.
All items in slots are displayed on the character's belt.
Inventory interface updates are in progress.
  • Sex Skill Tree:
There are special abilities and general skills.
For instance, there’s a skill that allows Judy to consume sperm to reduce stress, either by licking it off herself or drinking it from used condoms.
Another skill reduces the cost of switching positions during sex. The reduction depends on how much sperm is on Judy's body, allowing you to use it to gain an advantage.
The skills are diverse: some are designed for bukkake scenarios, others for egg-laying mechanics, and some simply enhance the character.
  • Minigame:
The UI has been redesigned, and there are now 6 main indicators:
Stamina during sex, which allows pressing A/D keys.
Symbiote Health during sex—reduce it to make them climax.
Stress Level—if it drops to zero, you lose.
Arousal, which acts as a resource for skills.
Focus Bar—every correct key press gives a damage bonus.
Mentality Bar—the longer you don’t press anything, the more resistance to stress you gain. This is useful because Judy passively takes stress damage during sex if you don’t press anything.
  • Experience System
The more Judy engages in sex with a specific type of symbiote, the better she becomes at it.
There’s a stat showing interaction levels with each type of symbiote.
The higher the level, the more animations become available, and the more health penalties symbiotes receive. For example, at level 5, symbiotes have 70% less health, and all animations are unlocked (these are only health values used in the sex mechanic).
  • Symbiote Mechanics
Symbiotes also have their own arousal system, which depends on Judy’s skills.
The higher their arousal, the more likely they are to initiate sex with Judy.
Experience increases symbiote arousal.
Early in the game, symbiotes will kill you more often than rape you, but over time, as Judy becomes more corrupted and unlocks her first skills, she’ll be able to use sex as a weapon.
  • Semen Visuals
The visuals have been changed to pre-rendered textures: 72 variants, with 12–8 options for each body part.
  • Enemy Behavior Fixes
Several fixes have been made to enemy behavior, mainly to improve recognition of Judy and reactions during the sex mechanics.
Infection Mechanics
Infection affects the strength of symbiotes during sex mechanics.
Some will require multiple climaxes (two or three) to defeat.
Others may change positions mid-sex, regenerate, have increased defenses, etc.
  • Egg Mechanics
Tentacles can reproduce in Judy’s womb, allowing her to carry eggs.
Eggs come in three sizes: Normal, Large, and Colossal (as previously discussed in the ENG channel).
And yes, she can give birth to them.
  • Save System
Added 3 save slots. Not sure if they work correctly yet, so more testing is needed.
  • Added 15 new animations
  • The arena has been updated and now works differently than before.
We now have a HUB as a starting point and 3 different zones:
  • an abandoned warehouse;
  • a forest;
  • and Gorge;
To complete a zone, you need to reach a certain level of infection, after which an event will occur. This event could be the appearance of a YUNA crystal or a boss. After killing the crystal or the boss, they will drop YUNA remnants, which are needed to upgrade skills or unlock modification slots and perks. The amount YUNA remnants, depends on the current infection level in the arena zone.
Next you can go back to the HUB or proceed to the next zone.
When will you complete all three zones, a passage to the first zone will open in the third zone, creating an endless loop that continuously increases in difficulty.
  • Fixed many other bugs I forgot to mention.
  • Added other bugs I forgot to mention.
 
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