1/3
3 Years of Service
- Allow others to update?
- yes
- Developer Name
- Horn
- Developer Links
- Version
- 0.3.86a (Ongoing)
- Latest Update
- Sep 9, 2024
- Release Date
- Aug 19, 2022
- Language
- English
- OS
- Windows
3D Game, 3DCG, Character Creation, Female Protagonist, Humor, Masturbation, Rape, RPG, Sci-Fi, Shooter, Side-Scroller
1. Extract and run.
To install the patches - unpack + replace into root folder(the one with Yuna.exe file) of the game.
To install the patches - unpack + replace into root folder(the one with Yuna.exe file) of the game.
v0.3.86a (standalone) (not patch)
Changelog:
Redesigned tentacles
+18 new animations
Updated customizer
+ big breasts + possibility to add your tattoos (use any images with white background)
Updated armor mechanics
+ new armor
2 quests to unlock armor in story mode
Added new armor to the arena mode (unlock by clearing waves)
A couple of new skills related to armor in the branches of aggression, composure, engineering and survivability
Appearance of the symbiote and zomboid has been updated
Updated enemy behavior system (still wip)
Updated UI (still wip)
Optimization and bugfixes and more other stuff I forgot to mention as this update toke ages to be done.
Version 0.3.68
I’ve reached level 100 in Path of Exile
Brought back Judy’s old pants in an updated form.
Arena options update
Vincent quest line update
Merchant added to the arena
ntegrated a weapon customizer into the arena and story mode.
Character progression system has been reworked
Experience can be earned by performing successful dodges, taking damage and debuffs (For survival tree)
Cold-Blooded Skill Tree (Killing with ranged weapons) and the Survival Tree have been reworked. Most of the skills have been reworked
Aggression Skill Tree (Mantis blade combat) has also been updated, like the other skill trees. Most of the skills have been reworked
Boss for the story mode and bunch of H-animations for the boss – 10 completely new animations.
Crafting system has been completely overhauled
Now you don’t need to wait for hours for something to be crafted
There’s an option to dismantle cartridges, create empty magazines
All cartridges are now stored in the workbench and you can retrieve them at any time when neded.
The ability to Unload and Load a clip with the press of a button
The inventory now has no weight limit but has a certain number of slots.
Reloading has two types and become more advanced
Judy has a tactical belt where all the clips are stored.
All consumables are stored on the belt and have quantity limitations.
Shotgun ammunition is also displayed on the belt
Pouch indicates the available space so you don’t have to constantly check the inventory to see how much space is left
Two small mini-quests related to blueprints
Weapon blueprints in the story mode, and something like a shop that refreshes when you bring the blueprints
A slight update to the HUD.
Stamina consumption and display on the character have been updated.
The lamp is now also on the belt and shines like the sun
Added a boss for level 10 of the arena
Replaced old assets with new ones that are more thematic for the project.
Enemies can no longer see you through walls but are more acute to the sounds you make. (Without shoes, Judy walks and runs more quietly.)
Updated the AI for all enemies and slightly modified their behavior and balance.
And many other things I’ve forgot to mention.
v24.02
Added:
Respirators x4
32 visual body damage effects
Bullet’s Ballistics
Cum stains effect for the body
Sex stats and experience
28 two-stage sex positions for battlefuck
Grenades
New enemy type
Visual damage to enemies
Gameplay:
4 zones for registering damage to enemies with different levels of protection
Increase protection upon repeated hits in the same zone
Changed snap radius for mantisblade for jump and regular attack
Shooting while running enabled
During capture, the player now pushes the enemy instead of killing them
Sex experience level affects damage and variety of animations during sex
Enemies have preferences in sex
Reworked:
Arena and story modes environments.
Placeholders for 3 enemies models
Placeholders for 32 animations of player and enemies
Camera position and camera collision
Graphics improvements for post-processing
Behavior of white symbionts
Legs model
Shooting
A lot of other stuff which were included in RAW NY version of the game.
v21.05(Core)
READ DEV'S NOTES PLS !
New stuff:
4 new types of weapons
New type of ammo
Minor update on music and sounds
When Judy moans, she opens her mouth
Also works when she is exhausted
Ammo drops are highlighted now
Ammunition and some consumables inside of bag pack are now can be seen on Judі
8 new melee skills
10 new ranged skills
Global illumination settings option
Focus camera(H-combat)
Ability to change poses(H-combat)
Several face animations (test)
Patches support
Updated:
Bullet speed
Damage of different weapons
Movement responsiveness of MC
Skill HUD
Captures and evades
Melee combat rework
Reworked:
MC model
Character customization
Animations:
1 Vaginal for the symbiont
5 Oral for the white symbiont
2 Vaginal for a white symbiont
4 new unique vaginal animations for the armored symbiont (the one with respirator)
Optimization and Arena:
Optimization of the arena
LOD system for shadows and lighting updated
Small update of the arena map
Spawn of ammunition on the arena
Some other stuff:
Symbiots can now interrupt their attack to move away and charge at Judі
Added this crap where cum is displayed and bloating from cum inside feature.
Probably some more things I forgot to mention.
Audio settings update.
Bug fixes.
Changelog:
Redesigned tentacles
+18 new animations
Updated customizer
+ big breasts + possibility to add your tattoos (use any images with white background)
Updated armor mechanics
+ new armor
2 quests to unlock armor in story mode
Added new armor to the arena mode (unlock by clearing waves)
A couple of new skills related to armor in the branches of aggression, composure, engineering and survivability
Appearance of the symbiote and zomboid has been updated
Updated enemy behavior system (still wip)
Updated UI (still wip)
Optimization and bugfixes and more other stuff I forgot to mention as this update toke ages to be done.
Version 0.3.68
I’ve reached level 100 in Path of Exile
Brought back Judy’s old pants in an updated form.
Arena options update
Vincent quest line update
Merchant added to the arena
ntegrated a weapon customizer into the arena and story mode.
Character progression system has been reworked
Experience can be earned by performing successful dodges, taking damage and debuffs (For survival tree)
Cold-Blooded Skill Tree (Killing with ranged weapons) and the Survival Tree have been reworked. Most of the skills have been reworked
Aggression Skill Tree (Mantis blade combat) has also been updated, like the other skill trees. Most of the skills have been reworked
Boss for the story mode and bunch of H-animations for the boss – 10 completely new animations.
Crafting system has been completely overhauled
Now you don’t need to wait for hours for something to be crafted
There’s an option to dismantle cartridges, create empty magazines
All cartridges are now stored in the workbench and you can retrieve them at any time when neded.
The ability to Unload and Load a clip with the press of a button
The inventory now has no weight limit but has a certain number of slots.
Reloading has two types and become more advanced
Judy has a tactical belt where all the clips are stored.
All consumables are stored on the belt and have quantity limitations.
Shotgun ammunition is also displayed on the belt
Pouch indicates the available space so you don’t have to constantly check the inventory to see how much space is left
Two small mini-quests related to blueprints
Weapon blueprints in the story mode, and something like a shop that refreshes when you bring the blueprints
A slight update to the HUD.
Stamina consumption and display on the character have been updated.
The lamp is now also on the belt and shines like the sun
Added a boss for level 10 of the arena
Replaced old assets with new ones that are more thematic for the project.
Enemies can no longer see you through walls but are more acute to the sounds you make. (Without shoes, Judy walks and runs more quietly.)
Updated the AI for all enemies and slightly modified their behavior and balance.
And many other things I’ve forgot to mention.
v24.02
Added:
Respirators x4
32 visual body damage effects
Bullet’s Ballistics
Cum stains effect for the body
Sex stats and experience
28 two-stage sex positions for battlefuck
Grenades
New enemy type
Visual damage to enemies
Gameplay:
4 zones for registering damage to enemies with different levels of protection
Increase protection upon repeated hits in the same zone
Changed snap radius for mantisblade for jump and regular attack
Shooting while running enabled
During capture, the player now pushes the enemy instead of killing them
Sex experience level affects damage and variety of animations during sex
Enemies have preferences in sex
Reworked:
Arena and story modes environments.
Placeholders for 3 enemies models
Placeholders for 32 animations of player and enemies
Camera position and camera collision
Graphics improvements for post-processing
Behavior of white symbionts
Legs model
Shooting
A lot of other stuff which were included in RAW NY version of the game.
v21.05(Core)
READ DEV'S NOTES PLS !
New stuff:
4 new types of weapons
New type of ammo
Minor update on music and sounds
When Judy moans, she opens her mouth
Also works when she is exhausted
Ammo drops are highlighted now
Ammunition and some consumables inside of bag pack are now can be seen on Judі
8 new melee skills
10 new ranged skills
Global illumination settings option
Focus camera(H-combat)
Ability to change poses(H-combat)
Several face animations (test)
Patches support
Updated:
Bullet speed
Damage of different weapons
Movement responsiveness of MC
Skill HUD
Captures and evades
Melee combat rework
Reworked:
MC model
Character customization
Animations:
1 Vaginal for the symbiont
5 Oral for the white symbiont
2 Vaginal for a white symbiont
4 new unique vaginal animations for the armored symbiont (the one with respirator)
Optimization and Arena:
Optimization of the arena
LOD system for shadows and lighting updated
Small update of the arena map
Spawn of ammunition on the arena
Some other stuff:
Symbiots can now interrupt their attack to move away and charge at Judі
Added this crap where cum is displayed and bloating from cum inside feature.
Probably some more things I forgot to mention.
Audio settings update.
Bug fixes.
Full game don't require previous versions and works with old saves !
Full game already patched !
Full game is patchable - future patches can be applied to update it!
Patch v0.3.68.002 only for those who have v0.3.44 and wants to patch it to the latest version (
DISCLAIMER
This is not a complete product.
Before whining about game size take notice that this "huge" version required to be downloaded only once. Future updates will be posted as small size patches. So you will be able to download only new chunk of content(or hotfix) and apply it to your game.
War never changes, but it changed my game.
Full game already patched !
Full game is patchable - future patches can be applied to update it!
Patch v0.3.68.002 only for those who have v0.3.44 and wants to patch it to the latest version (
You must be registered to see links
).DISCLAIMER
This is not a complete product.
Before whining about game size take notice that this "huge" version required to be downloaded only once. Future updates will be posted as small size patches. So you will be able to download only new chunk of content(or hotfix) and apply it to your game.
War never changes, but it changed my game.
Minimal:
GPU 1650 4gb or higher
CPU i3-8100 or higher
RAM 8gb or higher
GPU 1650 4gb or higher
CPU i3-8100 or higher
RAM 8gb or higher
Last edited by a moderator:




