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3 Years of Service
My favorite games, the twist and seaside mystery are made in unity. However the majority of the games i play are made in renpy.
I think an HD2D game would be very interesting. I like another chance and I thought they created their own engine but I guess was a different game that made their own.Renpy is the top pick for the simple fact that it allows for decent-great VNs stories when compared to the other engines. Games that are trying to be a bit more open or dynamic benefit from UR5 and Unity IMO, though the same can be said for RPGM but that is best for 2d games vs 3d, unless someone has decided to make an HD2D sprite hentai/weg.
I am not a fan sadly of RPGMaker... I did forget that in my pole though.Renpy, most conducive to VNs. for me. RPGMaker reminds me of my Nintendo days.
Nostalgia... or able to give you different change between game and animations.I never understand why RPG Maker games are so liked. I guess it´s easy to use for dev (just guessing I know shit about making games).
Renpy is for me easy to use.
Thanks for input! nice to have an actual game developer pop inRenPy is best for AVNs.
Unreal Engine is good for AAA+ games.
Unity is good for small indie games.
Don't use the others much.
Agreed, that’s a necessity for me.I tend to replay games a lot, the Ren'Py built in skip text you've already seen is invaluable so I can just see the changes.
I agree with Flash and Java pretty much being dead in the VN world. I see HTML mostly as poor real porn stories, always feel so pieced together.My choices are RenPy and Unity. RPGM is ugly, extremely uncomfortable to play. Unreal - as a rule, games on this engine are extremely poorly optimized and eat up a lot of resources even on a top desktop (though what can you expect from amateur projects?).
Flash - it's the last century, you can easily forget about it. Java? I just haven't met any worthy games on it.
HTML is just not serious. Only as a test of strength for those who could not or did not have time to master other programming languages.
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