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Which game engine do you prefer?

  • Thread starter Thread starter K18
  • Start date Start date
  • Replies Replies 472
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Ren'Py is the safest and likely to be the best. RPGM for very specific scenarios and game types. HTML if there are a lot of choices in the game.
Adrift and Tads if you want to remember the old days.
 
My PC died recently, so Renpy or whatever else can run on Android reliably 😆
 
Definitely renpy for playing :D As a unity dev I have to say it's so easy to make a mess of your game.
 
Prefer RenPy, but mainly it depends on the game itself, the gameplay , interface, and storyline. There's some good Unity ones out there.
 
i like RenPy, but this is purely on the fact Unity games are often executed badly UX-wise
 
Ren'Py almost exclusively. There's only few RPGM or Unity games I've played.
 
I've got no idea, I just play a game after judging it by its cover
 
renpy, will not even try a game if it uses anything else
 
Sad that most japanese games are so clunky. They have some interesting ideas.
 
RenPy, because I can't play without the self voicing, too lazy to read dialogues 😔
 
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