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What ruins a game?

  • Thread starter Thread starter d4ddyL
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Logic that does not make sense. Nothing kills it for me quite like playing a game in a realistic setting that claims to have rules/logic to suddenly have all of it go out the window.

Really bad storytelling and dialogue too: like the kind where you can see the dev's kink at work, going 0 - 100, like they were horny when writing so rushed it.
 
likable character getting killed. its such a letdown to have a character that you like just die to progress the story.
 
Renders that are reused for multiple different scenes throughout the game which can go against the flow of the story
 
non-optional kinks, poor writing (especially obvious selling errors), bad story, weird character models, anything really low effort or poorly executed.
 
Grindy sandbox where you also have to read the same dialogue every day. Game like that gets deleted right away!
 
There are 2 for me. First one is sandbox, I don't know why it's a thing anyway. Most of the time if the game is a sandbox, then it's too much grinding without any reward. Second one, story getting stalled. Sometimes, especially in harem games, main story just stops moving and MC takes an LI, fucks the LI, then move on to another one. Just nothing happens. Also, a bonus point, too little updates. There some games releases too frequent updates that basically has nothing in it. i.e. Guilty Pleasure, I really like the game but updates are so small, it's too much of a hustle to download the game, copy the saves then see a single scene.
 
For me its..
Text Based, Grindy Content, Wierd Character Models and most of all if the Creator has no Heart for his game and only wants to make fast Money out of it..
 
It can be split up between a couple of things, from least to most offensive, basically.
1. Renders - I'm not a graphics whore by any means. I can appreciate Koikatsu, Daz, and ofc any type of higher fidelity models. But I have seen some games (thinking of a specific loli game here) that would give me nightmares if I stared at it for too long.
2. Writing - Mostly related to engrish or bad translations (MTL and such is a bit of an exception, since it's a stupid machine doing it, and there's nothing else to do, other than learning the language). But a couple of English translations have been so bad in both grammar and words used that I barely could understand what they're saying.
Story can fall in the same-ish category, but if it's not a high-quality "wannabe" deep story AVN or whatever, they get a bit of a pass. So does the porn logic.
3. Tags/Content - NTR, Sharing, gay (I'm straight) or slutty characters. NTR I find infinitely disgusting, same with sharing (if it's with another dude (trans/futa included - in other words, no other dicks). I can tolerate and like even like FFMc or FF-sharing).
If it's not optional or AVOIDABLE, I won't touch a game with NTR or sharing.
Slutty characters is mostly relating to LIs. If they are either whores (prostitutes - online or "IRL") or someone who talks about how many dicks they've handled, sucked, or fucked. If it's an optional/side chick that you can't ignore, I can live with it, but if it's a main LI that's not avoidable, I lose interest in the game.
Noting that netori isn't included, since if I'm doing the cucking, idm. As long as there are no scenes or text that tells me how much they love to fuck their former boyfriend.

ETA: The biggest fucking sin on this planet is a loli game where there is forced NTR and/or sharing. Makes my blood boil.
 
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